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This was fun to play, albeit short. My suggestion would be to end the level after collecting the item, to give the player a sense of accomplishment after completing the goal. I love the design and art style and the game play is well done.

I had lots of plan but because of limited time i was not able to  complete the game,Once you collect the sample you have to extract the sample, i wanted the player to face consequences of their past decisions, and optimize thier run but yes i agree that this can be improved greatly,thanks for the feedback really appreciate it