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The Trapper of Rangoria's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 3.906 | 3.906 |
Originality | #11 | 4.094 | 4.094 |
Design | #11 | 3.656 | 3.656 |
Graphics | #12 | 4.063 | 4.063 |
Overall | #12 | 3.844 | 3.844 |
Topic | #14 | 4.031 | 4.031 |
Fun | #24 | 3.406 | 3.406 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A really nice game! I particularly enjoyed the difficulty emerging from the fact that you had to react to what was thrown at you. You might have started with a strategy in mind, but have to change in on the fly. The graphics were lovely and the intro cutscene was a nice touch. Some more variation might be nice however. Whether you add entirely new enemies, or just make different sizes look different, it would be better than just seeing the same knight over and over. Overall, great job!
thank you very much for this feedback and yeah we are working on different enemieis
Absolutely amazing use of size matters! I would love to see this fleshed out more so I will leave some suggestions :D
- A queue to tell you when enemies are coming so you can plan your defenses
- Instead of a health bar, different damages states the weapons can appear when getting hit (Cracked wood, missing a few spikes)
- More distinct enemies, show some color, make distinct art for each enemy
- Variations of each enemy
- More types of weapons, maybe some that are very expensive but handle multiple enemies
- Maybe more planes of attack, so there is an upper floor with stairs that lead down at the end
Ahh i love this haha, it was a joy!
Thanks for those suggestions and the feedback we are planning to publish the game for android and I think we'll implement your suggestions because they are very good and could make the feel of the game better thnak you very much
Love the game and the youtube video! Good job! Check mine if you want:D
Thank you I played your game already just forgot to comment😅
Love this game, the cutscenes and story really good. The game really fits the theme. Well done. Solid entry.
Thank you!
Amazing game I loved it so much! the art is beautiful.
thanks!
I have never really had the time or inclination for gaming but ‘am now enticed to continue playing this game.
Really? That's great to hear thank you
I really liked this game, It was very unique and fun! Though it would be quite nice to be able to speed up time!
You can speed up by holding down space is mentioned in the tutorial but maybe not long enough we will fix this after the jam thank you
Very clever and unique, It was fun to play. I am so proud of the creator named Diego. Way to go Grandson
Great animation, super-cute art design, music perfectly suited to the game. Really fun, hard to believe you guys made it in such a short time!
Thanks means a lot to us thank you
Excellent game, excellent unique music, great storyteller, excellent traps.
Thank you for those kind words man hope you could unlock the secret endscreen
NIce^^
I liked your game. Good graphics and game design
Nice game just saw your reddit post and it seemed interesting so i tested it and can say that you did a great job !
And I was so proud of myself for making a start menu, this is just amazing, the art, the audio, I normally don't like puzzly games but this was so well designed I just can't help loving it, great job man.
This is a cool concept, enjoyed this a lot.
Setting up traps properly was difficult but not impossible. The art was very cute for the princess and dragon. The sounds affects we well done. Thanks for creating and sharing the game!
I liked the music and I'm always super impressed how people come up with all that (really well done) art in such a short amount of time!
The art and audio was great, but you might've wanted to allow the player to skip the intro if they were replaying
We implemented that when the player starts the game the second time it shouldn't show the intro and in my case it worked doesn't it work for you?
The visual art was really nice, and I enjoyed the idea of different enemies requiring different weapons. I'd suggest a QoL change if you intend to keep developing this game: I accidentally closed the game and had to watch the intro and play the tutorial a second time. If you use PlayerPref, you can easily save the progress locally.
We implemented this and in my case it worked didn't it work in your case?
Unfortunately no :c