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A jam submission

Shrinking ArenaView game page

Slow motion and a shrinking arena. Battle against time.
Submitted by kchnkrml — 10 hours, 32 minutes before the deadline
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Shrinking Arena's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#64.2224.222
Topic#313.7223.722
Design#373.2223.222
Overall#553.1113.111
Fun#562.8892.889
Graphics#662.8332.833
Audio#951.3891.389

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I like the concept, and would love to see it fleshed out more. Perhaps with coins or something similar? As is the best strategy is to find the most open are and go back and forth until you can't anymore. I also quite liked the simplistic art. Well done, and I hope you continue to add to it!

Submitted

Simple cool game! A great concept for further development.

Submitted

Im inclined to say 255 is the highest score possible XD I was in the last area of safety until the smallest possible point! (May not be highest score but dont kill my dreams haha!)

You have an incredible understanding of what is important to add to a game in 3 hours. The art was all there, it was not trying to be more than it needed to be so it made it look super polished. The guide is essential and many would only add it after some feedback. That was great, genuinely, very great.

Host

For a game made in only 3 hours you did a great job at proof of concept! I would really like to see this in a level-based puzzle format, some really interesting things could be done there. Graphics are simple but for a game like this it works in a minimalist way. Nice job!

Submitted

I can imagine this could be an interesting mechanic for sort of a platformer where you need to navigate through a level.

Submitted

Nice game, but it is a little to repetitive. My score is 121 by the way.

Submitted

I think the HTML version of your game is bugged, I don't see the red circles. All I see is the player and a pink screen, so I downloaded the EXE and played that one instead.

For three hours, this game is really good. The gameplay is simple yet enjoyable, and the simple graphics work well too. If you continue working on this later, I would suggest adding powerups to make the game more fun. Great job!

Submitted

This is amazing for a 3-hour game, would defiantly be cool to continue

Submitted

This is amazing for a 3-hour game, would defiantly be cool to continue

I like it!  it is a really neat concept, and the graphics are neat looking. I think there should be a way to speed up the game, because it gets kind of boring while waiting for the ball to reach the other side. 

Here my game is if you want to play: https://itch.io/jam/mashup-game-jam/rate/665659

Submitted

I really like the idea. You should have some pickups in the arena and maybe some arenas of different shapes.

Submitted

Game errors out for me with the message:

call_indirect to a null table entry (evaluating 'Module["asm"]["Hi"].apply(null,arguments)')

Developer

Thanks for letting me know. Seems to be an Godot/HTML5 export related bug (https://github.com/godotengine/godot/issues/35263, https://github.com/godotengine/godot/issues/37931). Could you possibly tell me which browser/version you are running? (assuming that you are trying to play in browser)

Submitted(+1)

I'm playing on safari, so that may be the cause! Will play again later in chrome and see if that works!