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A jam submission

Swap Die Repeat!View game page

A 2D puzzle platoformer made with Godot, swap characters until you die! (but try to avoid that)
Submitted by ~/joelchrono — 5 hours, 15 minutes before the deadline
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Swap Die Repeat!'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#113.5643.564
Creativity#173.5383.538
Matched the theme#243.4363.436
Overall#243.2973.297
Art style#373.3083.308
Audio#412.6412.641

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

This was one of my favorite games of the jam! Trying to figure out which order to use the characters was challenging, but fun. The color-coding made all the mechanics really intuitive. The music was fun, and the art style was great.

I think I would've liked an option to see the whole level before I start moving, either by panning around with the mouse or just pushing a button to get a wide view, so I could plan things ahead. But with restarting being so easy, it wasn't a big deal to just run forward with a character and die. 

Overall, I really enjoyed this game. If you make more levels, I'll definitely keep playing. 

Submitted

Had fun with this one! Love the art style. Music is a bit loud but eh not a big deal. Controls took a while to get used to with each character but made it more challenging.

Developer

I am glad you got some fun out of my game, Some people like the music, some people dont, but I recognize that the volume was too high and could have been reduced. I still have to add a  better explanation fo the controls in-game

Submitted

I had died alot in this game but overall had fun great art and music keep up the good work!

Developer

Thanks! I will try to keep improving, this is just the beginning of my game developing journey :D

Submitted

Well done for completing your first game jam!

These kind of puzzle mechanics with tend to offer a lot of content when investigated more, so i suggest sticking with this a see where it goes :D. I would also suggest keeping the levels within camera view so the Player can focus their time on thinking approaches to solve each puzzle.

The Music was Great, ive said this like 50 times now everybody appears to have made fantastic music in this jam so seriously well done!

Developer (1 edit) (+1)

Thank you so much! I liked the mechanics too and I am working on adding more levels in next updates.

I am glad that you liked the music, a few people were annoyed by it. But Ibguess that my previous physics also helped with that, since it was a lot more unfair previously

Submitted

Very interesting game. It would be nice if you add an instruction like "use TAB for switching characters" in the first level. The art style is simple but works well. I really appreciate playing this game. Good job =D

Developer(+1)

Yeah, I recently realized that a lot of people struggle to realized they can swap only at the beginning of the level, I moved the controls to the top of the itch page and still some people did not realized. I will add an in game instruction inside the first level

Submitted

Hey, its the boat game guy! Love the art style of your game!

Developer

I revamped the whole physics of the game to make the jumping easier to control and more fair towards the player. Please take another look at the game and let me know if you feel it better

Submitted

A very Nice game I like how it's well designed and how it make you think how you should take advantage of every characters, Enjoyed playing it you did a nice job 

Developer(+1)

Thank you! I am glad that you liked it!

Submitted

Good game! The levels were built very well and the art was very nice. The jumping felt a little wonky (not sure how to explain it). It took me a little bit to realize that I had to not move at the beginning to keep the characters from dying when I switched. Over all I had a good time playing it.   

Submitted

Good fun game, the graphics simple but fit well.  I like the character art too

Submitted

This was such a nice take of the theme! The puzzles are super well thought out! It encourages experimentation with what sequence of characters you should go with at the start of the level, and thats really neat! The difficulty curve was paced greatly as well. The simplistic art style was a good fit with what you were going for (makes it easier to process everything on screen at once, which is essential, imo, in a puzzle game). Just good execution over all! Great job, this was really fun!

Submitted

The levels are great and are very challenging! They might be a bit unfair at times though.

I found it very tedious when i moved slightly just as a level started and had to restart the level so i can swap characters. 

The music is great, but it gets a bit repetitive after a while. 

The art style is great and simple! 

It matches the theme perfectly too. Great game!

Developer(+1)

I originally had a timer so the player doesn't move by accident, I think I will change it to an area where you can move freely and swap characters with no risk. Thanks for the feedback!

Submitted

Cool game.. I like the puzzles 

Submitted

Great idea with nice puzzles ! at first I didn't notice that I can manually switch character with TAB lol (but after I noticed that all begins)

puzzles in each level is awesome, also it feels really good when moving the platform with the little orange guy lol
Perhaps the controls / jump can be slow down a bit?

Submitted

Great game and gameplay loop. Switching the characters was a really cool mechanic. I first played it without the cayote time, and it definitely feels better with it (although the time may be a bit too long? at least from a visual perspective it can look be quite far off the stage while still able to jumping).

One cool thing to explore would be if you're able to push the other characters during the time

One thing I think would really help is if your fallen comrades don't disappear (so you can go past their dead bodies when you redo the level with the new person). Could also have some blood splatters left on the level.

Landing & jumping effects would also add a lot with how much they're a focus

I think an ability to look ahead and plan out how you're going to tackle the level would be cool

I would often do a sequence for one of the characters, and then swap to the wrong character, accidentally move, and then having to repeat that sequence a couple of times. Some undo function might be nice? Or in general optional saving after doing one of the characters? But could make it too easy, not sure. (These things were more stuff I noticed with the more difficult levels)

Overall really enjoyed the gameplay and had a great time playing it.

Developer

Thank you! I will do an effort to improve the animations! I wanted to do it but the times was quite short for a first timer like me, I will keep updating this game in the future, since I think that I can improve this further, I might even rewrite a lot of stuff if everything goes alright! I appreciate your feedback. The idea of pushing other characters was something I considered, I will probably not make a direct interaction between them, but I will try to design levels where they can be moved thanks to the abilities of other characters.

(+1)

Very good game! I really enjoyed the mechanics. Simple but effective and definitely  a good take on the jam's theme!
The puzzles were short and sweet and interesting to solve! Highly recommended!

Submitted

Really good game!

Submitted(+1)

loved it! as simple as that

Submitted

Very good looking game with the minimal art style. The controls seemed good however the levels were definitely a challenge which was nice but confusing at time. Overall, the audio, art, and creativity made it a great game and with polish and new features could make it a full game. If possible a play through and rate of my game would help a lot. Thanks again!

Submitted

Very pretty looking game! I like the simple cute art design.  The controls seem responsive, although jumping seemed a bit difficult and unfair at times, maybe because a lack of coyote time plus the fall speed of the little creatures, it proved difficult for me to jump near ledges. The puzzles made you think for a second before sacrificing creatures to proceed. The music, it has a good rhythm but the melody kinda ruined it for me, it seemed all over the place. Still nice to listen to.  A nice little jump sound I feel would make the game feel a bit better, since it's based on jumping a lot. Overall a great game, it has some drawbacks, but it's nothing a little polish can't resolve. :)

Developer

The coyote time and the gravity of the game have been improved and now it should feel a lot better than before, make sure to give it another try and let me know of it feels any better :D

Viewing comments 25 to 6 of 25 · Next page · Last page