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~/joelchrono

77
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32
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A member registered Mar 18, 2020 · View creator page →

Creator of

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So how is this going? :P

Hey man, I saw this game and was pretty great, it seems like a great introduction to th e terminal life, and I was amazed at how creative and well done it was. The commands, straight out of a Linux machine, maybe HTOP would have made a nice addition xD. However, after I saw that there is no Linux version, I got really, really mad. I can’t believe you did such a thing. This game went from being award winning, to nothing but a memory I no longer wish to keep. I despise it so much, my heart is broken.

Jk, its awesome, make linux version pls I need it!!!!

I used this pack for my game for Ludum Dare 48, it fits quite well imo. Only one song since it was a game jam xD, But it will stay once I expand it a bit more after the rating period. You can check it here if you want

Heeey, This is one of the few games I actually completed in this game jam. It is simple, and it has broken stuff, but those problems are only problems for polish freaks, yeah, the jump pads might be op, the way dirt is placed may seem awkward. But IT WORKS, everything here works to make the gameplay and the little puzzles perfect. You did not lose time on things that are not essential, this game has nice puzzles, is atmospheric af and the mechanics are wonderful, I did not lose any time with challenges that were too dificult, I could figure out everythin by myself, and I felt great. Congratulations, your game deserves a lot more praise than it has

Wait, I haven’t left a comment here? Awesome game, great dev, you can feel the passion put into this project, awesome

Sooo, here it is :D I have been watching every devlog for months now, I am glad they are making a comeback after that huge race towards launching the Kickstarter. I hope you manage to make it. The game is awesome, the characters are lovely, its such an inspiration for me. Good Luck

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Wow, I cant believe this game will get played only by a few who are willing to download it on their system, the game mechanics are amazing and I could not have asked for a better artstyle, the story is out of this world, I am really amused at this being made only by three guys. Playing this until the end is worth it and has made me feel something that I will keep deep into my soul for a while.
Ever since I played Chrono Trigger, I have never seen a game pay tribute to the time travelling trope as greatly as this one, Its a must play, I would give anything, if I could replay this as if it was the first time. Simple perfect, deserves to win, indeed

Don't let yourself be fooled by its cover!
This game is absolutely beautiful, it made me think a lot about the cycle of life, going back and fort, being born, growing, only to end up in an infinite cycle of the same exact outcome, sooner or later, I can't believe you guys managed to make a game so heavy and deep in meaning. I salute you guys, I can't wait to see how you evolve and become better and better as time goes by.
Just like this game, your lives will go on, You have already done a service to humanity, it's as if your purpose has already been fulfilled, as if you have laid your own egg, the question here is, what will come out of it? Simply fantastic

I dont get why this doesnt have more comments, is the only dark them that looks alright in high resolution displays, and you also keep a bit of the pixelated look! Thank you so much for this, works wonders

This was such an epic entry, very nicely done. I love all of that game juice and animations you did, they look so cool.
A little hard to get used to, since I use arrows personally,  but very good nonetheless

It was in the title Simpatheyyy!

Thanks for playing xD, did u stream it and I missed it?

I am working on it! I am improving in UI so I can get it out of the way and focus on more features and levels ;)

Thank you Bair! I am glad you liked it!

I will do more levels soon, I am quite happy with how this game resulted. Make sure to follow so you get the notification :D

Good game, liked the feel of the gameplay. the dash was a little bit slow, felt less flowy than Celeste, but not bad for 48 hours or less. Unless you reused code, if thats the case, I hate you.

Good game nonetheless, cool color switching mechanic

EPIC. Lol, I will have to limit that somehow lol. You days of cheesing will be over soon

I understand, but this is an Asteroidz clone, so thats the point lol

Yeah, I messed up the music.

I could change the shoot buttom to a ley por something tbh. Thanks!

I will try that! That way it might feel more fair and more bullet-hellish, thanks for feedback

thanks! I ended up having only like 8 houra to do it, so it lacks a lot of polish, but at least I did it xD

Finishing was my greatest concern, I ended up using only 6-8 hours because of procrastination. I basically did it in one day lol.

I will try to improve aiming too, maybe I will do everything a bit more slow since I still want that Asteroidz movement

Thanks bud! I will try to checkout your game too.

Yeah the clock has its problem but I am glad I even figured it out, I was going to do just a simple score based on only seconds, but decided to do the clock and struggled get those zeroes, but a few more ifs could have solved it.

I will try to add a health counter as soon as I figure out godot signals better

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As a beginner gamedev myself, this is a pretty good game! And I got some feed back for it

I think that you should make enemy collisions a bit smaller, since sometimes it feels unfair. Remember, you wanna make the players feel good when playing your game.

Try to make some health system so the player can take more than one hit.

Also, the Menu UI is not centered in my device, this is a bit annoying, but I have seen bigger games with similar problems, so its not a big deal

The music can become a bit annoying too, since the melody is too short and has no variation.

The gameplay and controls feels good. A bit slow IMO, but it does not feel bad at all.

As a beginner gamedev myself, this is a pretty good game! And I got some feed back for it

I think that you should make enemy collisions a bit smaller, since sometimes it feels unfair. Rmember, you wanna make the players feel good when playing your game.

Try to make some health system so the player can take more than one hit.

Also, the Menu UI is not centered in my device, this is a bit annoying, but I have seen bigger games with similar problems, so its not a big deal

The music can become a bit annoying too, since the melody is too short and has no variation.

The gampeplay and controls feels good. A bit slow IMO, but it does not feel bad at all.

Can you try downloading it? That black screen should not happen, maybe a different browser could help

Yeah, I would say that the original concept wad a bit more original, but we didnt have enough time and this is what we ended up with

This game is really good, It looks really well designed, the pixelart and the animations were polished. The game feel is extremely satistiying and fair.

The mechanics are well implemented, the only thing I would like is a more progressive difficulty, it was a bit unbalances.

Overall is a pretty good challenging platformer. Keep it alive!

Thank you so much! Glad you did!

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If you do let me know so I replay it haha, it would be great (pst, review my game btw)

OK, this is an epic game. I loved the design, I loved the mechanics, I played it muted but probably music was great too. It would have been cool an ending where you kill the boss, but an explosion or something seemingly kills you, only for you to wake up as the Boss and repeat the cycle once again xD

Thanks! I will try to keep improving, this is just the beginning of my game developing journey :D

I am glad you got some fun out of my game, Some people like the music, some people dont, but I recognize that the volume was too high and could have been reduced. I still have to add a  better explanation fo the controls in-game

This is a pretty cool game, a bit hard but it forces you to think quite a lot about the physics and such. The game feel was really great and so many things can be done with this concept, pretty good game overall!

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Thank you so much! I liked the mechanics too and I am working on adding more levels in next updates.

I am glad that you liked the music, a few people were annoyed by it. But Ibguess that my previous physics also helped with that, since it was a lot more unfair previously

Yeah, I recently realized that a lot of people struggle to realized they can swap only at the beginning of the level, I moved the controls to the top of the itch page and still some people did not realized. I will add an in game instruction inside the first level

The coyote time and the gravity of the game have been improved and now it should feel a lot better than before, make sure to give it another try and let me know of it feels any better :D

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I also think that some areas were too little for the player to fit in. But anyways. btw pls check out my game, and let me know what you think if you can :D

Yeah, I revamped the whole physics, not sure if you played the previous version, but thank you so much! I am glad you liked it

I revamped the whole physics of the game to make the jumping easier to control and more fair towards the player. Please take another look at the game and let me know if you feel it better

Thank you! I am glad that you liked it!