Not bad not bad, nice job!
Aiwi
Creator of
Recent community posts
Sorry to hear you didn’t enjoy the game. While I did spend a lot of time on the visuals, I usually start with programming and testing the main mechanic. A somewhat alright tutorial is available in written form on the game page. Sorry for the poor in-game on boarding. As far as I’m aware there are no bugs with the work crush fight. The debuffs come from the title-ability system, which you can experiment with in the prepare menu.
The challenge is to optimize your spinner. The intended strategy is to create a spinner that won’t lose to the opponent you face off against (hence why you get to see their spinner). Choosing not to optimize your spinner is handicapping yourself. Practice opponents from day 1-3 generate simple spinner and title combinations to help the player ease into the gameplay and prepare for the work crush fight as they unlock new options. This is why they usually have large/easy to identify sections and rarely use abilities. I don’t believe you are missing out on anything.
Thank you for playing! If you have any other questions about the game just let me know.
Not bad not bad. I liked increasing the proficiency of my boomerang and seeing it do better each time I tried to break the record. While a bit light, I think boomerang + slot machine is still a pretty good take on the theme. Visuals and audio are alright. I think competing in the great boomerang championship is VERY SERIOUS. Nice job!
Thank you for the praise and thank you for playing! I also found it quite challenging to keep the categories straight, I think the seven-way rps is a little denser than I had expected it to be when initially designing everything. That probably explains why the game I took inspiration from capped out at 5 haha
Dare I propose this entry is perfect... INCREDIBLE IDLE/CLICKER GAME. I really love the artwork, The progression and upgrades are well scaled. All the different hamster types are neat and have niches. Saving the dying world with hamsters is VERY SERIOUS. The audio is great too! Awesome Stuff! Excellent Work!
Holy moly, this is perfect, and I'm not just proposing that. This is a really good and very polished entry! The arcade game structure combined with the semi challenging gameplay works really well and doesn't feel repetitive at all even with the handful of patterns. The frenzy mode is also a great addition which drives away monotony, although the transition out would always mess me up since the rotational speed would change abruptly... This game fits the theme really well, has visuals I really vibe with! (although a little more contrast in the menus would be nice). And the audio is incredible. I especially like the sound that plays when you start a run.
All in all, Incredible Work! Great Job!
Can you link the game you're talking about? I came to this idea independently and never considered working in a team for this jam.
I looked through your post history and found this game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4699967. I don't know the team behind it but I wish I did (they knocked it out of the park). I don't really do VN projects since my illustration and writing skills are quite basic though, but I'll keep it in mind for my next project if you think this one feels like a VN. Maybe it's my calling haha
Nicely executed! I don't think I've never played roulette before, but this felt pretty serious. I got absolutely blasted by the house (I kept betting red and it kept rolling black ;-;) but it ended up freezing at one point. The music is very nice and the sfx is pretty good too. Not super into the visuals but they are serviceable. Nice Job!
Very cool. The combo of spin, power, aim, and limited shots lead to a very strategic little puzzle setup. I think this is a good fit for the theme and is pretty creative. The visuals are nice, although I had a bug on level three where dying to the lava? would leave black boxes on screen. Audio is nice. Shooting a ball around is sorta serious. Nice Job!
I really like the game mechanics, aiming and shooting off into the level spinning on an office chair is really enjoyable. I think this is a good take on the theme too. Visuals are really nice and cohesive and nothing was too difficult to understand or see. Audio is pleasant and I didn't feel like any sounds were missing or jarring. I also think quitting your corporate job is VERY SERIOUS. Great Job!
Very charming board game. I had to play against myself, but it was still quite interesting. Unfortunately, I feel the connection to the theme is a little light. On the other hand, I do think this is a creative entry. The visuals are cohesive and I like the retro vibe they give off. Audio is quite good too. Making a fortune in juniper garden is SERIOUS enough for me. Good Work!
Thank you for playing! It's not exactly the same, but I'm working on an RPG with similarish artstyle. You can check it out here: https://pearlessential.webflow.io/
Really creative take on the theme! Generating and aiming tornadoes is a little tricky, but driving around is fun. Visuals are pretty good, although the trash graphics feel a little small at the default web resolution (I should've full-screened...). Audio is perfect, I really like all the voice acting and barks during gameplay, although they can be a little repetitive haha. I think battling tornadoes to collect trash is VERY SERIOUS. Great Job!








