Wow, that's really cool idea and implementation! The only thing that was a bit meh in my book is character mumbling, but everything else was fantastic! Congrats on the win! :)
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Rick Flannel's Stunt Coordinator Coordinator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.116 | 4.116 |
| Fun | #1 | 4.290 | 4.290 |
| Audio | #3 | 4.270 | 4.270 |
| Originality | #3 | 4.340 | 4.340 |
| Accessibility | #7 | 3.650 | 3.650 |
| Controls | #9 | 3.900 | 3.900 |
| Graphics | #14 | 4.360 | 4.360 |
| Theme | #18 | 4.000 | 4.000 |
Ranked from 100 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
I AM WAIT WHAT
Game Description
Jump behind the wheel with your favorite stuntdriver and ascend the ranks of Hollywood. Do you have what it takes to become America's next great stuntdriver?
How does your game tie into the theme?
The atmosphere, high-speed levels, and method to control the car are chaotic but can be controlled with some practice.
Source(s)
N/A
Discord Username(s)
oculusowl, systemeffect, frequencydata
Participation Level (GWJ Only)
1
Comments
Incredible amount of work in a jam’s time. This felt very polished.
Neat concept, the art is gorgeous, the gameplay is fun. My one gripe is that when you replay a mission, you have to click through all the tutorial messages. Other than that, it's great.
I can't never be as cool as Rick Flannels. But at least I donutted. Amazing game trully
Perfect Scores. A thoroughly enjoyable experience with a rewarding practice regiment. The only possible criticisms are going to be internal.
That said, this concept likely has already reached its potential. A new idea will need to come through for your future.
Wild amount of work went into this! Looks and sounds so good, you'd only expect this much polish in games made in 10x the time! The spinning in a circle bonus level felt like maybe it should slowly shrink or something, I didn't see how a player could accidentally slide out of bounds to the point where I had to just bail after a bit. But truly, a real achievement.
Awesome game! I didn't even know I liked these type of games, but because of the awesome music and sound effects, it really imersed me in the game. I had a lot of fun!
Insane amount of work, congratulations to the team. There is just so much in this game for the time span: a lot of well designed art assets with a coherent vision, good sounds and music, dialogues, character design, level design and quite a few systems at work. Very simple inputs, but satisfying to master (which I definitely didn't although I won an oscar).
Great stuff all around, I'm super impressed!
Dang, my hand is aching from tensing up so much trying to get a higher score! I think the only “issue” is sometimes I got stars when I shouldn’t have (didn’t actually beat par) so I’m not sure I really deserve the Oscar. Real polished experience, lots of fun, well done! The only thing I can think to add is final total mayhem level to just knock as much stuff around as you can.
If you made it to the end then you definitely deserve the Oscar! Well done, who did you play as? It's funny you mention mayhem, the game actually started as a "knock stuff around" game and became a "do donuts forever" game!
For anyone else who sees this, if you want to see the ending cutscene without beating the game: Go to Challenges > Donut II > drive out of bounds and it will play. CHEATS!
Had a fun time with this and great visual and music, really captured the 80s vibe. I did go back to get first in some of the challenges after I understood how to actually play, it was enjoyable!
Hey
Dang this game is good and extremely polished. The fact that there is tutorials is great for a jam because in most cases it's difficult to figure out what is to be done in a game. The simple controls and aim make it really fun.
I did struggle with the game on web version that it froze at times. But it doesn't take away from the fun I had while playing it.
I would ask that there be more control options while playing the game, using only the mouse is not great for long game time.
Good luck :)
pretty amazing game, what is it not to like in this entry? kudos to you all three!
Couldn't stop smiling when the game opened with the 80s theme ... very appropriate for the 80th GWJ ... thought of doing this myself as well, but couldn't come up with a nice hook/style ... so dropped it quickly.
Very well done game. The controls were a bit harsh sometimes, but really enjoyed it and got to the end.
Too bad I couldn't enter my own name in there :D
Well done!








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