Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yuzulemon

36
Posts
3
Followers
A member registered Jan 24, 2021 · View creator page →

Creator of

Recent community posts

Wow cool :D

it's a stretch I agree, but you are throwing things through space, that's how thats connected to the theme ^^"

Yes I rushed it a bit in short time but thanks for playing! :)

true & thanks! :D

Oh good I loved it. I played it to till the end. It was so addictive, whhhy did it have to stop??

Really sweet. Played it for a while. Really chilly. The music is really cool also. The customers could move a bit faster in and out. Also my Laptop gets unusually warm o.o

Thank you! :)

Thanks! :)

Thank you! :)

Haha thanks for playing and how cool that you actually did the math :D I didn't expect anyone to go into such detail and given the time constrain I decided to not go into much detail myself :D :D

Yes i did it :D

thanks :D

Yes i did it :D

Funny :D

really really cool O.O!! this was so much fun! made it to the end in 57 tries :D:D

"yeah this one boss" :D

nice game! Reminded me of the 90s, very nostalgic :)

Thank you! And thanks for playing! :D <3

Thanks for playing! <3 Yes actually I tried to finish it in the first 3 days of the jam cause I had stuff to do so I just created some rushed levels in 1 hour :D :D

(1 edit)

<3<3 thank you so much! Thanks for the suggestions, they sound fun, then I guess I should make a larger game out of this :D for the optimization I used the Physics and Rendering Server directly and am very proud of it *self-shoulder pat* so thanks for pointing out :D

crazy o.o but I finally won after 3 times :D

thanks for playing :) yes it was intended, although a limit for a maximal amount of loads would have been good

true :) thanks for playing

Gives me Starcraft missions that are set in closed spaceships vibes! <3 Lovely graphics, it could be slightly less pixelated and also the feature for dejittering that Godot has could be activated. Also too little ammonition and I somehow went into the wall in the third level and didn't die despite having no life left :D

Really cool! The visuals are really cute. It was a bit hard to get through levels 2 and 3 though. Also liked the background music but it was a bit too quite compared to the soundeffects. And also some optimizations regarding the controls could be made, it's currently not possible to press up and left/right at the same time. 

This is really cool! :) Love the hats that you can put on and the weapons that you can pick up. Like the interaction with the NPCs as there is not too much text. Unfortunately my browser restarted due to too much memory being used, so a  downloadable version would be cool.

Thank you, really nice to hear that you liked the physics simulation! <3 Yes it does remind one of Control, it might have influenced me subconsciously.

I couldn't figure out how to optimize further in the short time period unfortunately and it currently even lags on the best hardware ^^" sorry about that.

And good point with the total spawn cap and also very good point about how frustrating it is to press ESC expecting a menu to pop up but the game closes -.- didn't think of that :D

(1 edit)

Many thanks for playing! :) Happy to see people having fun despite those performance issues ^^" They are coming from having too many loops unfortunately and need to be optimized. Good idea with the FOV, I actually wasn't aware until now that FOV and dizziness are connected.

This was really fun O.O! I'm wondering, is there an existing game genre for this kind of game or is this a new invention of a genre? Because it's immensly fun and I would want to play other games like this :D

haha true :D thanks for trying!

thanks for playing <3

(1 edit)

China! O.O!

<3 thank you so much. It was such a speed run doing this in 3h ^^"

(1 edit)

love it, played to the end

funny

interesting game, can i reach the top of the building?