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Musings From The Mind of

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A member registered Jan 23, 2025 · View creator page →

Creator of

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Fun and frustrating

This would be perfect for Gallup or someone to incorporate into a personality test or an associate engagement survey,  Great look and vibe

well done gameplay and "resource management" of light sources.  The progressing difficulty of adding the enemies was also good.  Wel done.

FANTASTIC first jam.  The puzzle element was intriguing.  The metroidvania aspect of opening closed paths as you progress was well done.

I really liked the element of swapping / merging with the enemy's location.  the sound played well with the game. It was simple to understand and play.  If you decide to continue the project if you could make it a two-player game where you try to score the most enemies and also survive each other, the potential is there.  Great entry for your first wild jam.

Fun RTS.  I will say the difficulty is up there right of the bat.  The sound as each fire spawned was a great add to et the atmosphere.  Had a lot of fun.

Thank you. playing on the asteroids theme or Atari Space War, I would have liked to not only implement movement but also the larger asteroids breaking into two smaller asteroids.

pretty ambitious for a game jam.  easy to play and easy to pick up game play

good job.  I struggled with the eating mechanics a little but like the style and the narrator.

Lots of fun.  took me a minute to get the swimming down, but great visually and audio was spot on.  Fun to play.

fun game with fun graphics and sounds.  was surprised by the over eating element.  cute little game

Great idea.  Great graphics.  Great sound.  Liked the game play mechanics and the whole feel of the game.  My favorite of the jam.

great visuals and sound, but never grasped the gameplay mechanics

seems like a good start.  would recommend differentiating the player from the enemies clearer.   I don't know if the FPS is set too low but I had a real issue with lag.  I liked that the enemies bumped the play rather than out right killing it at first.

Really enjoyed the aesthetic.  A little confused on the gameplay at first, but very good use of graphics and the skaing finger was funny

Creative to make the character particles

The music fit the game well.  the artwork was nostalgic and top notch

Love the look and feel of the game

Nice assets.  will be interested to see finished project 

Thank you. for the feedback

I liked the art style and the 8 bit sounds

Nice take on a card game.  good graphics and easy to pick up

The music was unnerving...in a good way.  took a minute to figure out the mechanics of the game... the joke was also unnerving.  I am still a little rattled writing this review.  The music and the pacing of the music, the art, it all set the mood...I saved myself a heartattack and went ahead and unchecked jump scares ;-)

Good battle mechanics...game looks like it was designed scalable.  the opening interaction was a good walk through tutorial.  fun game

thanks for the feedback.  I started implementing difficulty like the darkness spreading faster. Ultimately, I wanted to link the recharge to number of enemies shot.  I just ran out of time.

my kids loved the sound effects.  the graphics are top notch.  Fun game and gameplay

I enjoyed the game mechanics and the animation players.  liked that you had both a burn and a swap.  Easy to get a feel for the gameplay

Dude the analog graphics owned me.  fun simple game.  Love the sound effects

This was a great take on the theme. I really enjoy the mechanics.  The graphics are perfect for the game.  There are so many ways you could expand this  all your games are great  

thank you.  I probably spent as much time learning to do the loading screen as I did programming the game. 
I learned a better event handler for controls and shaders. 
I hope to do a more complex game next time. 

I have been playing your weather game a lot prior to submission and look forward to rating when I get home. 

Really good artwork

Dude, the first time I failed it literally scared the crap out of me.  I still have chills writing this review...nightmare fuel....good job

A buddy of mine pointed me to this one.  Great concept and execution.  Loved the idea you cannot shoot the divers.  Nice complexity and well done tutorial opening

Thank you for the feedback.  I which I would have done last 3 letters instead of last 2.  I need to get better at palettes

Thank you for the suggestions

good implementation.  IF you decide to build on it, I would encourage an effect that shows you lost a life and maybe a punishment for stopping too soon.  It was fun, I liked the graphics and the sfx

Interesting take on Battle Yahtzee.  Also good implementation of a tutorial

Dude, nobody does color palettes like you...  game was fun and intuitive

I am a sucker for point and click.  This was good use of the genre and add in a little art appreciation.  The piano music was perfect for the game

If I can be so for real, I could play this game just for the sound the hook makes when you first drop it.  Great visuals, immersive sound and game play.  This would be a perfect idle game for mobile devices.  So much fun to play.  And anytime you can add the gamification of "got to collect them all" is a win.