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Kyveri

116
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32
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A member registered Dec 19, 2022 · View creator page →

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Was looking forward to playing this watching the progress on discord you did really well. The art fit your game super well  and the visual humor of the variety of weapons we a good touch. Great work. 

Great entry. You can tell a lot of work went into each part of the game. The difficulty really ramps up a bit but not so much where its overwhelming so its a in a great spot imo. 

Really stylish game It feels really polished Yall did a great job. I was confused on the math of how the cards were equaling out but I read the comment you said below on the math. so my only real nitpick was the cards are worded a bit differently than the outcome I think.  but this is easily a game you could sink some time into. 

WE got Clay theft Auto 6 before GTA 6.. jokes aside clever take on the theme and the Characters color scheme and textures reminded me a Gumbi(Shows my age) quite funny take  overall. 

Really enjoyed the visual of this game reminded me of ps1 era which was a huge plus for me. The jumping for me tho felt a bit clanky and hard to jump on some of the pillars, but I could also just be a bad gamer.  Really good potential tho. 

Really impressive for a first game jam.  as others have said a tutorial would of helped or a in game how to play. I would of liked to see maybe a way to look up some areas where a bit rough to jump up to but for a first game jam and a 3d one at that great job. 

Good job The soul snatching mechanic was an interesting idea 

Had a fun time the SFx consufed me thought I was wrong at first but realized I was just dumb. Fun concept that I can see a fun mobile game. 

Really enjoyed the ghosts SFx. the platform was pretty challenging. I got to stage 4 Good job!

Ahh yeah we forgot about the sensitivity sliders, will definitely add in later once we can. Sorry for the bad performance  I do think the the lower fps may of caused the issues for falling through 

Nice spin on the game of black jack,  The art was fit the game super well tons of charm. 

Nice game, I'll admit it took me a second to realize you had to move your mouse to the edge to pan. But once I figured out it was a nice run. I died pretty quickly on like the 4th stage ( Ran out of flicks)  nice take on the theme. 

Good job simple fun, really clever take on the theme imo 

Yeah its a bug when the box and you fall at the same time it can happen, not sure why, it got overlooked but we intend to fix it later 

Took me  asecond on the first puzzle but got it down after that. Really clever puzzle design> I will say though the moving sfx is a bit much on the ears on the bigger maps but over was a fun time solving the puzzles 

Really liked the voice acting on a lot of the characters. My characters all died but thats the journey 

There was a bit of lag for me. as I think others have said. The visuals were really impressive and stylistic 

Really impressive work honestly could see this being a mobile game with a bit more polish and for being a solo dev is even more amazing. I was confused a bit at first but eventually got it down. 

I'm bad at the game but it was a fun time. I could tell this was a Ccadori game from the Ui and UX it's a job well done 

With a bit more polish I could see this being the next big Rage game. the controls were bad in a good way for the type of game that reminded me of QWOP 

Nice game, I got a bug where the dice wouldn't come back down so I wasn't able to finish But the overall game had nice atmosphere and was a simple concept enjoy to enjoy. I could see this being something on mobile to do very easily. Good job. 

Cool idea. having the QTEs set to music or something would be pretty fun with the pilot in the background. Overall good idea that could be polished to something

Nice game, Many have said what I would say already about the roads but it was a clever idea non the less. good job. 

Fun mechanic to your game. I wish there was more of it in it the music fits the vibe super well. 

Fun little game. The art and music really went well together and the idea was quite unique 

Nice job, It was pretty fun to play. The bullet time areas were a bit weird once I slide into them felt like i had less control then what I wanted but overall it was a fun time.

Pretty impressed with this software Heres my bsky with my PNGmodel rigged with the software. 

A couple things That would be nice 

-ability to select the items directly with the mouse instead of the panel. Maybe with Alt Click or something.

- I like the follow the mouse cursor but wish it was a toggle(Would be great)

-Puppet deform(This one I understand the reason why its not right now) 


I can't wait to see how this software keeps getting developed. You're doing great with it keep it up! I found it much easier to get the model moving then PNGtuber+ and I think the results looked better and easier to get there. 

Thanks for trying the game, if that bug occurs you can restart the game and keep playing where you left off the game saves your last stage.

Add a few more mechanics and a bit more polish and you got yourself a Lethal league style game that could be very addicting.  and give them people a funky beat. great job!

I apparently can't walk straight without calling as soon as I get up, great time. It's going right up there with QWOP for me 

Nice little game, I like the idea of the controlling the hordes of goblins, the waymarkers I'm not sure if I was using them incorrectly or not but the goblins wouldn't go past the first one if I had multiples out? I was also able to leave the bounds of the play area so i did explore a little bit on my playthrough haha 

Really impressed with the VA, I can tell a lot of hard work went into it. Can't wait to see once its updated post jam! 

Fun little game after getting the hang of it, didn't realize the food was used for a while but figured it out eventually, The Ui was a bit hard to look at there's a lot going on so was hard to get the hang of the controls at first, but was fun after I got used to it. 

Simple but fun game, Took me like 3 times before I understood what I was suppose to do my 8m runs were very sad to see, while I got to 800m after my last attempt. Can definitely seeing this being a good mobile port type of game. 

Had a fun time with this and great visual and music, really captured the 80s vibe. I did go back to get first in some of the challenges after I understood how to actually play, it was enjoyable! 

I Played until I saw repeat characters, there was a lot of different characters I'm impressed with the amount of work that was put into it. Gameplay maybe wasn't to my tastes but I can see the appeal in it, great job overall though. 

Really impressive work on the intro cinematic, I was a bit confused at first how to play but slowly started to understand after a while. Was a very ambitious game and I enjoy the work that was put into it. 

Had a fun time playing after figuring out the mechanics, game was very polished and well done for the time! 

Thanks for taking the time to play,he full tutorial didn't make it before submission but there is a help book on the screen. On the lower left. 

Nice production quality. I got bugged on teh 2nd level couldn't attack anything nor move to the enemy turn really clever combat phase stuff good job on the theme.