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macleodian

131
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14
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7
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A member registered May 31, 2022 · View creator page →

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Recent community posts

The art and animation are absolutely gorgeous, I love the storybook vibe they give off! And even without any text the game does a good job of communicating the goals, though it's a bit difficult to tell what exactly the laws of nature each do, though that helps the game be more vibes based and less prone to min-maxxing. I did have an issue with the music cutting out part of the way through, but besides that little bug it's an incredibly well made and fun game!

I really like the idea and gameplay, reminds me a bit of Age of War! The combat felt a bit stiff, but that probably just helped push me to rely on the minions more. Loved the artstyle, and especially the portal effect!

I love the artstyle and sound design! I do wish the fishing controls were a bit clearer on how to interact with them, and it would've been cool (though probably unbalanced I admit) to be able to double up penguins to make some tasks go faster, like drilling through the iceberg. Regardless, I had fun knocking those birds down for trying to steal my fish!

Really clever puzzle idea! I wish there was some audio, unless the thing bugged out on me and I didn't know. I really like the gameplay though and had fun navigating and figuring out what order to take the guards out in!

I really liked launching and bouncing around chaotically, I do wish I knew a bit more what was going on, or that there was some feedback for taking damage, but it was still a very fun game!

Thank you for playing, I'm glad you had fun!

I really like how many difficulty options there are, and the difficulty ramps up in a fair, but challenging manner. The color scheme is also very well chosen, just a great game overall!

Incredible job! Even being chaotic and random, the tempo and chosen notes do a great job of sounding cohesive and nice together. The gameplay itself is a bit on the easy side, but that's really my only knock against it. Very well done!

10/10 - painfully realistic, would recommend

Absolutely loved this, from the controls, to the sound, to the music, wish it was a full game! The art is dripping with style, and I genuinely laughed a lot at the names. I feel bad for not having much to say beyond that, amazing job y'all!

Really well made game! More obstacles and difficulty options I feel would add to the fun (and chaos), but regardless it's a good time!

Really creative and fun idea! It does a great job of teaching the player more mechanics and shapes as it goes along, and it's a lot more difficult to get to 3 stars than it seemed at first glance lol. There were a few bugs, like circles getting stuck on the wall, but nothing serious

Really great start! Mainly wish there were more content, but it's already satisfying to build up a huge salvo and let it all go at once. Of course reminds me of Helldivers a bit, but the artstyle and gameplay both remind me a bit of several fun Flash games if you're looking for additional ideas and inspirations ("Warfare 1917", "Warfare 1944", and especially "1066" with its combat inputs)

That's awesome to hear, thank you very much for playing! The scoring being fun honestly feels like a happy accident with how well it came out lol

Thank you very much, I'm glad you enjoyed your time with it!

This was a cool game, and I really like the potential for the idea of rewarding players for learning the proper grammar to form phrases! I am curious how this idea could be developed further, especially the battle mechanics (a potential idea would be allowing the player to translate what the attacking Kanji/phrase is to decrease incoming damage). The tutorial was also really well made. Overall a really fun idea to learn and practice Japanese!

THAT'S WHERE THE FUNKY BEATS SONG IS FROM!? I'm checking it out immediately lmao, and I've got some ideas for future development and polish, and now I have another influence I can steal borrow from. Thank you for playing and I hope you had fun!

I'm glad you had fun! And I'm honored that my attempt at music could remind you of Civ 3 😅 thank you!

Thank you very much, I'm glad you had fun! If I knew anything at all about online multiplayer I'd like to add that at some point, but that's a whole can of worms I'm scared to even touch so local only for rn sadly lol

Thank you, I'm glad you enjoyed it! And yeah the hoop's meant to be just frustratingly big enough lol, but you did give me the idea to add difficulty options in the future that change the hoop size 🤔

I absolutely love the artstyle! And I appreciate the fact that it saves progress and has keybinding too

I liked this a lot, reminds me a bit of WarioWare, but honestly sent me way back to playing an old flash game called The Game on Kongregate! I did have an issue with the paperclip minigame since the hitbox didn't feel consistent, but overall I really enjoyed this!

Thank you, and that's awesome to hear I'm glad I could introduce you to it!

Thank you! I was worried I wouldn't be able to translate it into a game well enough lol, I'm glad you had fun!

2 fully voiced cutscenes!? How this game is free I'll never know lol. Incredible success, not much to critique, though I did have a few issues. There's not a pause button as far as I know, and when you have 7 cards, the tooltip for the 7th card goes partly off-screen and gets cut off. Regardless, this is incredibly well done and I love pretty much everything about it! 

Thank you for the feedback, I'm glad you had fun! (and for beating my high score of 10 lol) I genuinely struggled with getting the music to where I wanted it to be and I agree that it's too repetitive, but that also means it's something I can improve on for the future

Thank you I'm so glad to hear that, and I'm happy you had fun with it!

Thank you, I'm glad you had fun with it!

Than you and I'm glad you enjoyed it! There is and isn't a trick, which is one of my regrets with it, not adding more movement and strike options. There is a fair amount of randomness due to the bouncing, but the most consistent for me has been to try hitting it into the floor near the corners so it sorta rebounds and arcs through the hoop. Still though I do have more ideas I want to add and hopefully make the play more interesting!

Oh yeah it's really difficult (and they get insane bruises from it too!), thank you for the feedback and I'm glad you had fun!

Thank you and I'm glad you enjoyed it! I was struggling with the music at the end but I'm glad I managed to pull through on it. I do agree that it's too luck based right now without lots of waiting, so I do plan on adding more movement options in any potential updates

Thank you, I'm glad you enjoyed it!

I appreciate that very much! I've ben wanting to try this idea out for a while, and I'm glad it turned out so well. I do have more ideas in the backlog that I'm excited to make and I hope they're at least as fun as this was!

Oh yeah I was a bit worried when I started that the idea would be too barebones, so I'm very glad it worked out like it did! And thank you, I knew I couldn't make a game based on a competitive sport without at least including a versus mode

Thank you! I'm glad I captured at least some of the difficulty of the sport lol

Thank you, and I'm glad you liked it! There are definitely immediate areas I'd like to polish and develop further, so I'm looking forward to hopefully implementing that stuff

Congrats! I think my highest was 48, I knew there'd be a cheese strat lol

Yeah I probably made it too difficult, sorry about that 😅

Thank you for playing! Yeah I was rushing to get something out at the end there, I knew I missed something lol

Thank you, I'm glad you enjoyed it!