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SentientCloud24

18
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A member registered Mar 17, 2025 · View creator page →

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Neat idea, and I loved the play on words. I was a bit confused at first as to how it worked, but after a few tries I figured out that I had to move the birds.

I made the game on my 1080p monitor, with fullscreen. I probably should have tested more. Thanks for playing!

I like the art style, but the warning signs were super jarring. I wasn't sure if they were a placeholder asset, and didn't understand how far I had to move in order to dodge the branches. The music was great.

My initial inspiration was classic Doom, so I kinda went heavy on the gore aspect.

Thanks for playing!

This is really cool! Very impressive work. If someone had told me it took a week or two to make, I'd believe them.

The music was nice and relaxing. I liked the 4th wall break regarding technical limitations. One thing that felt a bit weird were the meme pictures at the end. They felt a bit out of place. Apart from that, no major complaints.

Pretty good. It's a lot less infuriating than flappy bird. I like the timed aspect here with the clock powerups.

The speed of the birds doesn't change, but the spawn rate increases as the levels increase. I've found that around level 7+ is where things really get difficult.

Thanks for playing!

This was super fun. I love the gameplay loop. The art is also excellent.

Interesting concept, although it felt more like two separate games than one cohesive one.

Very nice art style, and the death screen is pretty cool. One issue I found was that the color of the background was very similar to the color of some of the obstacles. Not sure if this was intentional, but it made seeing them difficult.

It would also be nice if the camera zoomed out a bit more.

Pretty neat idea. One cool addition would've been to have different types of birds using different types of feed.

My max score was 50 birds.

The opening sequence is on par with AA game. The card based strategy gameplay is good, although a little imprecise for troop placement. I love the sound effects that play when you mouse over menu items. Great game.

Cool idea. Reminds me of the Game of Life.

Neat concept, the art is gorgeous, the gameplay is fun. My one gripe is that when you replay a mission, you have to click through all the tutorial messages. Other than that, it's great.

The game is fun, and the art style is good. I did run into an issue. I saw a car that just stopped in the road, and all of the other cars behind it couldn't move.

Super fun game. The music and SFX are good, and the gameplay is solid.

The dice stacking is a cool mechanic, though I think it'd be better if there was a specific section of the UI where the actual stacking  would occur. On a couple of occasions, I accidentally combined two dice that had conflicting effects because I was trying to place them next to each other, and I didn't realize how big the stacking area was.

Pretty fun, and definitely chaotic after a few levels. The music is nice, and the controls are intuitive.

One issue I had was that the little question mark button in the menu, which I'm assuming is some kind of info button, didn't show anything when I clicked on it. Not sure if that was intentional, but thankfully I got the rest of the game down after just playing it for a minute.