Yeah, there's a fair bit of room for improvement there. When I entered this one, I felt less optimistic about whether this could be an actual game in the future. However, some of the ideas that you and other reviewers have given me have swayed me a bit, and so I may take some time in the near future to work on this a bit. Thanks for playing!
SentientCloud24
Creator of
Recent community posts
Very cool game. My only complaint is that it wasn't made clear how to get coordinates from the game. The first few runs, I didn't get any coords. Unless I'm mistaken, in order to get them, you have to move close to a character that has them. Apart from that, this game is top notch, and the ending is really cool.
Cool idea. The art is good. one issue I noticed is that the way distractions work and are counted isn't indicated very clearly. I had a few cases where I pressed the distraction key, the guard got that question mark indicator, (good idea btw) but the counter didn't go down. All in all though, good game, and it fits the theme and limitation well.
Super fun game. The music and SFX are good, and the gameplay is solid.
The dice stacking is a cool mechanic, though I think it'd be better if there was a specific section of the UI where the actual stacking would occur. On a couple of occasions, I accidentally combined two dice that had conflicting effects because I was trying to place them next to each other, and I didn't realize how big the stacking area was.
Pretty fun, and definitely chaotic after a few levels. The music is nice, and the controls are intuitive.
One issue I had was that the little question mark button in the menu, which I'm assuming is some kind of info button, didn't show anything when I clicked on it. Not sure if that was intentional, but thankfully I got the rest of the game down after just playing it for a minute.

