Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

RugburnView game page

A strange buggy game
Submitted by Melodicfish — 3 hours, 33 minutes before the deadline
Add to collection

Play game

Rugburn's itch.io page

Results

CriteriaRankScore*Raw Score
Topic#213.9623.962
Creativity#673.6733.673
WOWIE! (Overall)#763.3853.385
Visuals#993.4043.404
Sound#1003.2123.212
Fun#1123.2503.250
Simplicity#1393.4423.442

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 40 to 21 of 45 · Next page · Previous page · First page · Last page
Submitted

Its a hard but fun game.. the bug where you keep jumping or attacking made the game very challenging, good game

Developer

Thank you! 

Submitted

That's pretty funny! The player character reminds me of the game franchise "Worms". The falling over was a bit annoying at times. Got to the win twice by falling down at the right side. Never found the boss though, or found a way to open/enter the big door.

Developer(+1)

You are right !  it kinda does look like worms :p

The door opens only when you kill all the enemies 4 in total. It says that on the information card at the start the one you can toggle with the letter "i".   "Kill all the enemies then head to the door". The win thing is intentional, I thought it would be funny if you went even when the player dies lol sadly it just confused more people lol. 

Submitted(+1)

I like the movement. It's fun to move around.

Developer(+1)

Thanks for playing you rock!

Submitted(+1)

Uhm, okay? I killed the green enemy and won the game. From the pictures it seemed like there would be a big grey-green-ish boss. Also, I attacked the ground but the character didn't get back up. The mechanic is fun, but the falling over isn't great.

Developer (2 edits)

yeah I definitely put a priority on having the game have bugs and flaws if this was intended to be a actual release I would cool alot of that down. If you hit the green guy and won it's because you actually died and just for a laugh I made the game always go to the win screen lol.  Also the coins are there for resetting the player aswell.  Attacking the ground  will allow  the player to pop up off the ground when face down you still need to find a way to rotate  the player. Thanks for playing! I'll give yours a try!

Submitted(+1)

WOOOOOOOWIE, this was fun to play !

It is a little confuse first but after that it is ok. Great level design where we need to play with bugs to go through.

Great submission !

Developer

awesome I am glad you enjoyed it and understood my intention behind mechanic and level design! Thanks for playing  if I haven't played yours I will soon!

Submitted

Good game :DD but the control menu is stuck:(:(:( other then that its a super fun game :DD

if you would like to test my game:

https://itch.io/jam/wowie-jam-2/rate/552828

Developer

did you hit i ? I'll give yours a try

Submitted(+1)

Very fun and creative game, I really liked it!

Developer

Awesome thank you for playing and the comment!

Submitted

The bugs in this are really fun and creative! great job

Developer

thank you! Will try your game tomorrow!

Submitted(+1)

Fun game. I like the little guy.

Developer (1 edit)

Thanks! Wish i had time to draw him some pants

Submitted

I fell over, and couldn't get back up

Developer

you can attack the ground to get some lift or pick up the coins and reset with r

Submitted

Ah ok

Submitted

I fell over, and couldn't get back up

Submitted

The games mechanic is super cool, but also a little frustrating at times. Maybe you could add an option, to make standing  up easier, because most often you just die from falling down and jumping away from the platform. It's still very fun and I really liked the art-style of your game. Keep it up!

Developer(+1)

Thanks for the feedback! The coins are there to allow you to stand up and reset the player you didn't find that enough? Also I put parts of the level that can help you stand the player up by rolling him around.  Yeah the idea was to make it buggy and have the difficulty of the game stem from the unpredictability of keys getting stuck and the fact that the player can fall over at any point. I had a lot more ideas for this game however time constraints got the better of me as it was all from scratch and I was working alone. I think I could have done more tutorial popups to teach players how better to navigate the games unpredictability. Like how you can cancel out the stuck keys or hit the ground to jump up when facing down. Appreciate the feedback, Ill keep working at my game design skills :p and again really enjoyed your project.

Submitted

Oh. I didn't notice the coin mechanic. I'm not sure why. Let me check that out real quick.

Submitted

I didn't see the textbox at the beginning. My bad.

Developer(+1)

Sweet! Well thanks for your feedback now I need to study it and see what I could do to make sure people do not miss it. Thanks again for playing!

Submitted

Maybe you could make a message fade in over the head of the player, if they are lying on the ground for more than 5 seconds.

Developer(+1)

yeah that would be a good idea! Thanks for the suggestion.

Submitted(+1)

XD Weird but fun, that's how we like it!
Stay funky,
Dez

Developer(+1)

Will do, thanks man!

Submitted(+1)

Your game is insanely fun but at the same time extremely frustrating. xD 

Developer(+1)

Yeah, I should have done two extra tutorial cards, one when you first fall over to explain that you can  strike the ground for knockback and one to say if the button gets stuck on jump you can hit attack and be suck in attack or vice versa. Anyway it's a jam game so can't over think it :P Thanks for playing, I will try yours as well.

Submitted(+1)

Ooh that would have really been good to know but it's exactly as you say: It's a game jam! I made several mistakes with my game, too but you only learn from those mistakes. :) 

Developer

Yeah I am in it for the mistakes personally it's the only thing that makes me improve  lol

 

Submitted (1 edit) (+1)

This game is super weird (in a good way), the music is fantastic and I love your play on the mechanic, good job!

Developer

Thank you! I like weird :p

Submitted(+1)

Hahaha, you have to use coins to get unglitched. Nice interpretation of the theme!

Developer(+1)

yeah it wasn't part of my original plan but after some test I realized it would be a good addition glad you enjoyed my take on this theme! I will play your game tomorrow even took a screen shot as a reminder:p

Submitted

I like how weird it is! Losing coins for standing up would be a stressful option in a bigger game. The doors didn't open at the first try. I love the SFX!

Developer (1 edit)

weird is what I was going for !  Happy you liked it.  Hmm are u sure you gotta all the enemies? I haven't seen that issue with the door before and the trigger  collider is massive. Anyway thanks for playing I might  do some clean up of this project post jam. I'll check yours out soon

Submitted

Maybe there was one enemy left. Dind't know I have to kill 'em.

Submitted(+1)

That was a crazy game, I still don't know how to play, but I won :D

I just jumped like crazy hhaha

Developer

Hahah! Glad you liked it! Thank you playing will play yours soon

Submitted(+1)

Really interesting submission, I love how you implemented the theme, it actually made me cringe to see him walking on his side. Loved the sound effects, Played for about 2 minutes, was enjoyable the whole time so thats good !

cool game :D

Developer(+1)

Awesome! thank you! Yup, the player falling over is like day one in unity after making the player move for the first time haha

Submitted

Yeah exactly! It made me feel the exact same way, it was triggering lol

Submitted

Really interesting submission, I love how you implemented the theme, it actually made me cringe to see him walking on his side. Loved the sound effects, Played for about 2 minutes, was enjoyable the whole time so thats good !

cool game :D

Viewing comments 40 to 21 of 45 · Next page · Previous page · First page · Last page