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A jam submission

Buggy BunkerView game page

Build and manage your (buggy) bunker after the apocalypse
Submitted by Mika la Grand — 9 hours, 11 minutes before the deadline
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Buggy Bunker's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#643.4463.446
Visuals#813.6023.602
WOWIE! (Overall)#913.2773.277
Creativity#1023.4343.434
Simplicity#1183.5303.530
Topic#1303.1203.120
Fun#1602.9402.940

Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 63 to 44 of 63 · Next page · Last page
Submitted

It was very polished visually(UX, post-processing) and felt great.

It was a bit confusing at first though, but I got the hang of it.

Submitted

That was pretty cool! At first I did not understand how to play the game but I got the hang of it, the visuals and the sfx along side the music were amazing!! Great job :D

Submitted

Really loved the UI :)

Please consider rating my game ^ ^

Submitted

i enjoyed the atmosphere of this game a lot. :) it's really polished as well, the ability to zoom in, manage base pieces, it all really came together nicely. feels solid to play. and the music was really great, too!

Developer

Thanks for the kind words! I've just updated the game; if you thought it was polished already, than wait until you see it now!

Submitted

Awesome Game! Great job

Submitted

Very nice polished game, I loved the minimalistic approach 

Submitted

It was a fun game but became really hard after a while.

Submitted

Good job!

Submitted

Good Game :DDD 

if you would like to test my game:

https://itch.io/jam/wowie-jam-2/rate/552828

Submitted(+1)

I guess this game is a time recording game, but I couldnt see my high score saved anywhere. The game is so beautiful made and is complete, after 2 minutes and Half It was so hard, no way to improve :) Also I didnt quite undrestand what are those empty grounds are for, I just placed my water and electric and that green food somewhere. So clean game you have, Feels like you can sell it already on the play store :)

Developer

Thanks for the feedback! The highscore is displayed in the main menu (same sign as in the world). I'm currently working on a fix for the difficulty. What do you mean with "empty grounds"? It is true that you can place rooms anywhere you want (doesn't even need to be connected to the starting bunker), that will be fixed as well.

Submitted(+1)

Really digging the visuals and controls! I had some trouble figuring out what a good strategy looks like; I think that all of the pieces of a solid game are here, but the gameplay just didn't really click for me.

Submitted

It is a great overall experiment.

I'd like to get more overview on how every resources is used and what will we need next. Of course, we do not have to know too much as it will maybe help too much, but for example, is there an influence or not where you place green/blue/yellow/white cubes.

Great job !

Developer

Are you asking about the current version of the game or are you suggesting how it could be improved? In the current version the placement of the rooms does not matter. You can technically place rooms halfway across the map that aren't connected to the starting bunker, but I'll fix that issue in the post-jam version. Currently only the ratio between the buggy rooms (white) and the resource rooms (green/blue/yellow) matters. The resource demands increase exponentially, which makes it too easy in the beginning and too hard later on, I'm fixing that as well.

Submitted

It was very interesting to explore, thanks!

I think it could be interesting to speed up the in-game time a bit, because the curve seemed unfair to me. Before 2 minutes there wasn't really any threat at all and after that I started dying (losing resources) rapidly and couldn't do anything about that.

Developer(+1)

Thanks for the feedback. I made sure that the game wasn't too difficult in the beginning, but I do admit that the exponential increase in resource demands was a bad decision. I'm rebalancing the difficulty curve for the post-jam version.

Submitted

Nice idea, I wouldn't have thought of that! Liked the graphic and gameplay, but it felt that you had some wait time to do nothing at some points

Submitted

Solid game, I like it.

Submitted(+1)

Wow! I love this kind of games, they make me relax and think for a while, love the music, the simplicity and the mechanics! Super cool game and definetly worth playing :D Great job! Also feel free to try my game ;)

Submitted

It's a fun system! great game

Submitted(+1)

Great game, really polished for a jam game! Playing it seems a bit confusing, it starts out slow and consistent, and then suddenly the food and water bars go down really fast and I lose...

Also, not sure if it was intended or not, but sometimes the money goes down to zero by itself, and then only goes slowly back up for the rest of the run. 

Developer

Thanks for the feedback. The resource demands increase exponentially, but that means that it's hard to play longer than a couple of minutes. I had some difficulty balancing the game; I'm working on fixing it for the post-jam release. The intentional bugs can glitch away resources (the bars but also money). Though, I've discovered that the link between the bugs and the resource disappearance wasn't that clear either.

Submitted(+1)

Absolutely amazing art style! It's not a game I expected to see in the jam, so a plus for that :-) Still missing user feedback on why there is a sudden decrease in electricity, water or food.

Submitted

The atmosphere of the game is very well conveyed! I liked the gameplay, but this game requires a lot of imagination to introduce the residents of the bunker :D

Developer

Thanks for the feedback. I'm going to add some people and bugs walking around in the bunker, which should make things more clear (and hopefully more fun).

Viewing comments 63 to 44 of 63 · Next page · Last page