The death sound from the liquid is loud and annoying. Other than that it is a nice game.
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I didn't know where else to say this.
Your Jam page is pretty inconsistent sometimes.
Sometimes it says web version is encouraged then it is a must and then it is not required.
And in the section additional missions, it says they will be ranked but won't "incur a deduction in judging".
But in the Judging section, it is listed and said that it is included in the overall ranking.
It's not that bad but can be a bit confusing.
I just added sound to my game. No music because that didn't feel right.
Just ambiance and some random noise to mix it up.
Also a the nice sounds of my mechanical keyboard every time you press a button.
Here is the link if you want. https://asecondguy.itch.io/stanleysnumbers?secret=RBozx0GvkgXy8IzvUnzKYttNwA
It still needs balancing and a bit more variety but in the end, it might actually be fun.
I think the "Based on a true story" part of my game is finished.
WW2 is near the end. And you sit right in Hitler's bunker. Your job is to relay his commands, or you could send the wrong ones. Can you sabotage him enough before someone exposes you?
Also, I made a War-Meter to show how close Hitler is to winning/losing and a sus-Meter to show if you are close to getting exposed.
I had a pretty interesting game in my head but I'm not sure how it will fit the theme.
But I'll make it fit because that is what Game Jams are about.
A secrete mind control facility below Area51 would still qualify because Area51 really exists, right?
This has potential. But the boxes are way to hard to push around and the buttons should show when they are pressed. Also, one box took so long to push into place that I couldn't rewind back out of the hole again.
I really enjoyed this one. The game looks and sounds nice. You could have put the how to play stuff right before the things were first used instead of putting everything in the beginning. And I couldn't tell if buttons were toggle or push so that is a problem.
Would like to see more levels after the jam. The story could use some polish too.
Glad I played this one.
The shaking camera makes me go crazy. And I have no idea what the radio in the first room is saying.
If the computer is supposed to do something then it didn't work for me.
I whish I was better at those games so I could get past the first room.
No, it never ends. I wanted to make a day system with 3-4 items every day to give you some feeling of progression but I had a severe lack of motivation so I didn't do that. There were a lot of things I could have done to make the game better. I just wasn't feeling it.