I'll investigate those bugs asap. In theory they should be easy to fix.
I will definitely add some gameplay improvements but that might take a month (or 12).
Thanks for playing.
If you are using Godot (which I think you do) you need to change the screen strech in the Project settings.
You could disable the fullscreen button on itch and that is about everything you can do right now.
It only got like 11 resources, 4 drones, 4 buildings on the home planet with interfaces, 3 different buildings you can deploy on other planets, 7 of those other planets, the scripts with 14 instructions, and 2 ways of setting those scripts up.
It's quite simple actually. (-8
I did that like 2 minutes ago. I hope it helps at least a little bit.
And the tutorial here was really an afterthought.
It took me 2 days to get the scripting working and another 1,5 to make the other mechanics.
I sadly didn't have time left for stuff like fast cam changes, or a good tutorial.
I might have missed something but it looks like the level select is absolutely useless because at the start all levels are locked and you can't get back there once you unlocked them. Your progress isn't even saved so what is its purpose?
But the rest of the game is good.