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(+1)

Thanks for the feedback! The coins are there to allow you to stand up and reset the player you didn't find that enough? Also I put parts of the level that can help you stand the player up by rolling him around.  Yeah the idea was to make it buggy and have the difficulty of the game stem from the unpredictability of keys getting stuck and the fact that the player can fall over at any point. I had a lot more ideas for this game however time constraints got the better of me as it was all from scratch and I was working alone. I think I could have done more tutorial popups to teach players how better to navigate the games unpredictability. Like how you can cancel out the stuck keys or hit the ground to jump up when facing down. Appreciate the feedback, Ill keep working at my game design skills :p and again really enjoyed your project.

Oh. I didn't notice the coin mechanic. I'm not sure why. Let me check that out real quick.

I didn't see the textbox at the beginning. My bad.

(+1)

Sweet! Well thanks for your feedback now I need to study it and see what I could do to make sure people do not miss it. Thanks again for playing!

Maybe you could make a message fade in over the head of the player, if they are lying on the ground for more than 5 seconds.

(+1)

yeah that would be a good idea! Thanks for the suggestion.