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A jam submission

▽​FUSEView game page

Platformer Puzzle Adventure Exploration Sci-Fi
Submitted by Coffee Monster (@CoffeeMDev) — 27 minutes, 6 seconds before the deadline
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▽​FUSE's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#184.2694.269
Sound#453.5383.538
WOWIE! (Overall)#653.4233.423
Fun#843.4623.462
Creativity#1183.3463.346
Simplicity#1453.4233.423
Topic#1592.8852.885

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

this is crazy fun to speedrun

i wish when you died it wouldn't reset your dash tho

its a small thing but it started to get annoying on my first play though

Submitted

crazy you were able to get this all together in just 3 days, nice job! super solid no complaints.

Submitted

Awesome visuals

Developer

Thanks for playing! :D

Submitted(+1)

Looks amazing, some parts are confusing though.

Submitted

Really nice game, great visuals! Some parts of the platforming are not very obvious, but otherwise it's very fun! Good work!

Submitted

I really dig the glitchy, futuristic theme you've got going on for this game. The simplicity in the colors is also pretty nice with the blue and green glowing and sticking out. The particle effects for the trail and launch pad are also very cool. The level itself is also pretty creative and offers a bit of challenge during certain platforming parts. After I grabbed a key I was unsure about how to get down and just ended up falling to my death. Nice job, me.

Great game, good work!

Submitted

fun game, a little challenging I got lost a few times but solid gameplay and graphics.

Submitted

Very good game. I really like graphics, mechanics and design. But I'm not sure am I going the right way so levels can be a little bit better, but overall amazing game.

5/5

Developer(+1)

Hi Zoks, Thaks for playing ▽FUSE, Some aspects of the game will be improved very soon, thank you for your honest feedback. 

Submitted

The visuals are great and the sound is pretty good as well. I got to this point, but then I didn't know where to go to (up is closed off).


Developer (1 edit)

 

Try to use Double Charged Jump (Hold Jump and release,  In the air: very quickly hold again and release). 

Submitted

WOWIEEEE! The visuals are so good. The animations as well. It took me like a minute to get used to the delayed jump, it's kinda weird, but it's nice on the double jumping where you have to release the jump key and quickly hold it again so as you can get a higher double jump. I ragequit the game when I fell from the thin platforms where you need to go right on them. It's annoying without a checkpoint.

Developer (1 edit)

Hi Abken! Thank You for your feedback. I hope to improve the game very soon. Checkpoints are the most requested feature until now.

Greetings!.

Submitted

Really cool looking game! Very hard to figure out where I'm supposed to go though... Couldn't manage to complete it.

Developer

Hi Vel!, Thanks for playing. I will add more clues to avoid this problem. Regards!.

Submitted

I just finished this game, and oh man it was awesome!

Very beautiful, love all the effects, really high quality. And the game is challenging, a thing that I love! 

I can see that only a few people will finish this game. I got one key, didn't know what to do and dashed to my death, then I got both keys and won!

Congratulations man, one of the bests I've played so far. (can't see much of the theme though)

Developer (1 edit) (+1)

Hi!, 

void Update() {

Thank you so much Leonardo Fraga;

}

Im really glad that you finished the game.

It was a challenge to manage the time dev well, it was impossible for me to define more the theme. 

Greetings!.

Submitted

One of the best games so far, congratulations! Love the visuals (particles, models, neon effect, all). Great game!

Developer

Thank you so much DEvalen200!.

Submitted

Amazing visuals and stunning animations and great leveldesign. Also very tight controls. A pretty sick submission.

I just wish there were checkpoints so you dont lose 5 fricking minutes of  progress (salt is speaking here)

Developer

Thank you so much Fedboi, 

I will to add a Checkpoint Feature very soon! 

Nice feedback.

Submitted

The best game I've played so far ! 
Couldn't finish : after getting the key above, I cannot find the gate it open (the only one I find say wrong key)

Developer

Thank you so much Josserini, Im very happy that you like the game .

Maybe another Key solve your problem. ;)

Submitted

The game is visually coherent together and pleasant to the eye. Some FXs are pretty cool. Noice job !

Gameplay wise, it's easy enough to play with a gamepad. Some explanations would have been nice at the start to learn the double charged jump. Clues would have been nice to find the items as well. Also, don't allow to die from going out of bounds if you plan on making holes and having the player faith leaping from a high place. It happened to me when I had both keys, and jumped right into the void, passing between all the platforms, and it felt pretty frustrating.

Overall, it's a solid entry, sound design is present and felt great with the theme. Congratulations !

Developer (1 edit)

Hello Fluffy_Kaeloky, Thanks for playing ▽FUSE.

I Would like to implement a Checkpoint Feature in a next version. 

You are right, some abilities wasn't indicated at the start, my thought was that for higher platforms Double Charged Jump was to be the only way to reach them. 

I'm very glad for your specific feedback.

Greetings!. :D

Submitted

That trail is so cool, the game is very well done, nice job!

Developer

Thank you FUTUREvlad2!, I Will Try CHAMBER UNKNOWN Today! :)

Submitted

Great atmosphere and feeling. Congratulation

Developer

Thank you, Im very glad that you liked it. :D

Submitted

I really liked the game! The visual style and atmosphere are great! But I did not understand where to go next after picking up the key from above. It also seemed to me that keyboard control is very inconvenient, so I took out the gamepad.

Developer

Hello Serious07, Thanks for playing ▽FUSE, Im very happy that you liked the game.

I focused the gameplay like a puzzle where we need to try some alternatives, but you're right is not very intuitive or easy to follow. 

The Keyboard controls was added for those who don't have a gamepad, I developed the game completely using a gamepad, but my thought was that not everyone has one. :D

Greetings.