Really neat game with amazing polish ! It seemed a bit bit too ease until the first boss who literally one shot me x) Maybe you could adjust a little the difficulty curve to make it softer ?
Otherwise amazing game, well done !
Criteria | Rank | Score* | Raw Score |
Simplicity | #21 | 4.455 | 4.455 |
Fun | #30 | 4.121 | 4.121 |
WOWIE! | #30 | 4.061 | 4.061 |
Sound | #46 | 3.818 | 3.818 |
Visuals | #59 | 4.273 | 4.273 |
On Topic | #95 | 4.030 | 4.030 |
Creativity | #232 | 3.636 | 3.636 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Yes
Credits
Rethuna Games aka me, Talal Nweiran =)
Really neat game with amazing polish ! It seemed a bit bit too ease until the first boss who literally one shot me x) Maybe you could adjust a little the difficulty curve to make it softer ?
Otherwise amazing game, well done !
Game is super polished, could easily be a full game with minimal changes!
Graphics are very clean, nice music, the interactivity is kinda limited, but the upgrade system adds a bit more
Interesting concept :)
Made it to wave 11... that was rude lol. Really fun game, and that music was bumpin'. At first I was like, oh is the shooting going to the rhythm?... no (been playing too much of that Metal: Hellsinger demo). By the later levels, that wouldn't have been possible. Also, I audibly said, "I can't this person sent pacmen after me". Well done.
The amout of fun this game offers is equal to the number of bullets on screen :D I played the game until it crashed, because there was too much fun per frame :D Loved it!
(also, bots' upgrades don't seem to reset after you die and restart, but upgrade prices do reset..so.. yeah ;) )
This is a lot of fun, and I got to about round 15. Unfortunately, the lag got too much, and when I upgraded my gun high enough, shooting it would cut off the audio. Besides the lag, everything felt very polished. Well done :)
Fantastic work, very very well polished, the visuals are simple yet eye-catching. I found myself quite enjoying building up a swarm of little murderous pink circles and wish the balance was a little more weighted on that aspect of things.
It's really well made, but one issue with the game affects everything else.
It's the gun.
It affects the balance, it's too strong compared to everything else, making bots feel not as useful and makes the game too easy.
It affects the sound. The amount of bullets it fires just breaks the sound, and the game gets muted because of it(probably too many sound sources get created).
And most glaringly, it affects the performance. I am on the 27th wave and the game is running with 0.3fps when I fire the gun(level 12) which makes the game impossible to play.
Also the bomb being ready sound effect gets annoying when the bomb gets reloaded in 0.5 seconds.
I think making it a laser or decreasing the amount of projectiles while increasing the bullet damage should fix the problem elegantly.
Other than that great work, and I hope my critique is not taken as an offense.
This game is Awesome! It fits the theme perfectly, it looks amazing, and the sound is epic. It's also super fun. My only problem with it is that the first boss enemy seems to do a bit too much damage and doesn't seem to be affected by bombs. But once I realized I should upgrade my gun, it was fine.
Here's how far I got before it crashed:
this is so addicting! simple concept and nice game feel. on top the graphics, all pretty clean . maybe i'd change the upgrade menu a little but it's fine the way it is. i really enjoyed playing.
A really fun game! I got all the way to round 22 before I quit because I wanted to rate other games. A really clever take on the theme. It's appreciated that in the tag team sections the wall gives you some leeway to prevent any enemies your AI helpers missed getting to you to prevent any unfair deaths. I like how the speed enemies are fast meaning only your turret can shoot them, meaning you can't just leave everything to your AI pals. There was a time I upgraded my gun so much the sounds it made forced the game to cut all sound for a bit, but I think that's a fault with my browser and/or unity rather than the game. My only real complaints are that when I died for the first time the game kept going with the lose screen in the way, which made the end screen feel a little rushed, and that it's pretty easy to become completely overpowered. But other than that, an amazing little game with tons of eye candy and a feeling of empowerment!
This game is addictive. I wish it is more optimized because the performance dropped massively after I perform bullet-hell and massive number of enemies and explosives.
Without the performance issue the game would be really run. The graphic is already good enough. Nice job.
Simplicity on point! Clear graphics, fits the team & easy to play, good job.
This was super fun to play, especially in the earlier waves, had to actually think about if I was picking up resources quick enough. Made for some interesting upgrade decisions. Around wave 15 I was just holding both mouse buttons down and spraying, got me up to 27 before it crashed my browser! =D Difficulty curve felt backwards for me but overall engaging.
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