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GreedyTaiga

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A member registered Aug 12, 2022 · View creator page →

Creator of

Recent community posts

Yeah, it seems everyone has a problem with the lag, should have made it shorter...

Love the visuals and the style, but the gameplay felt a bit overwhelming, especially with the music giving this feeling of urgency.

I enjoyed the game, but a bit more mechanics to spice up the things would make it much better(obviously hard to do with the time limit, but still).

I really like the idea, but I figured what was happening pretty quickly so it didn't feel very interesting.

Really well made, the gameplay is also plenty fun and I adore the visuals. 

The game of the proletariat!

The puzzle was confusing, but pretty nice game.

Got the bad ending.

We used this for our entry to a game jam, thank you so much for making them! 

I agree, in the end it kinda became a rage inducing game, for better or for worse...

Yeah, we were too focused on getting things done and didn't spend enough time to playtest and tweak the reaction :')

It's a very endearing game, very fun to play.

I love what you did with the visuals, the gameplay is also minimalistic but still nice. 

Nice game, a bit too small.

Really nice, but it feels a bit too slow.

Love the gameplay, but the idea of an AI doesn't work really well with the gameplay loop.

I loved the game's aesthetics and atmosphere, but the gameplay felt really dull and lacking in interesting mechanics.

It's really well made, but one issue with the game affects everything else.

It's the gun. 

It affects the balance, it's too strong compared to everything else, making bots feel not as useful and makes the game too easy.

It affects the sound. The amount of bullets it fires just breaks the sound, and the game gets muted because of it(probably too many sound sources get created).

And most glaringly, it affects the performance. I am on the 27th wave and the game is running with 0.3fps when I fire the gun(level 12) which makes the game impossible to play.

Also the bomb being ready sound effect gets annoying when the bomb gets reloaded in 0.5 seconds.

I think making it a laser or decreasing the amount of projectiles while increasing the bullet damage should fix the problem elegantly.

Other than that great work, and I hope my critique is not taken as an offense.

This is probably the best entry in the Game Jam I have seen so far. Feels very polished and fun to play.

I think the game would be funnier if the mission was reversed, where you need to kill the human by scaring them(or maybe even a multiplayer where one player is trying to save the human, while the other is trying to kill them).

A very interesting idea, I loved the humor. The only thing is I read slowly, so the timer was just too low for me :')

A nice game, having more stuff in the store(like making farmable land bigger) would improve the game a lot.

Pretty nice, but overwhelming at first.

Funny enough, I had a very similar idea at the start of the game jam. You implemented it pretty well, however it feels extremely underdeveloped(which is understandable under the time constraints). The floppy disk don't always enter where I want them to, even though the colors are the same. The idea is also not explored in an interesting way.

The gameplay is interesting and I love the style and atmosphere a lot, also the music slaps.

It's a bit tedious and enemies firing without even aiming at you, and the gun sound being so loud was unpleasant. 

Generally good job! 

First time participating in a game jam and first time working with someone together. 

https://itch.io/jam/wowie-jam-4/rate/1663282

This is our game, it's not the greatest. But it's pretty cool.