The art style fits well with the atmosphere, it was intriguing connecting all the memories. "What was she doing before the bus got there" "What did she do after getting to the river underneath the bridge" "Who even is this person". Even after beating the game I still was curious lol.. Wondering if I accidentally skipped a part by guessing the first passcode "1311". Not sure what else to suggest other that the speed could use some adjustments. Sorry if I wasn't able to add much, but it was a very fun playthrough. Good luck in the jam! :)
Play game
11:13 p.m.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #3 | 4.600 | 4.600 |
Overall | #14 | 4.020 | 4.020 |
Theme/Limitation | #21 | 4.200 | 4.200 |
Music/Sound | #22 | 3.900 | 3.900 |
Technical Implementation | #45 | 3.750 | 3.750 |
Fun/Design | #76 | 3.650 | 3.650 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
It's a game about collecting memories... and time loops.
What was your team size?
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
Comments
The atmosphere and storytelling are very interesting in this one. I think I got the story but wasn't entirely sure if I'm correct or not, I did get to the river underneath the bridge part. Very cool way to tell a story, really liked this one!
Thank you for reviewing my game, I have come to return the favor on your submission.
This is one of the better games in the jam for sure. Atmosphere is really strong and leans on a narrative design. It reminded me of old detective games where you have to piece things together. I wasn't sure if I finished it, I got under the bridge, but then snapped back to the beginning, so I hope I finished it.
I do feel like the character should move much faster, as I am traversing the same map over and over the walk speed really dragged it out.
I rated you highly on the Art, Music and theme limitation. You're clearly quite talented and I've followed you and look forward to seeing more 👍
Really liked the mood and art style!
I wandered for a while and eventually ran out of options. Not sure whether I got to the ending. Somebody drowned or will drown or would have drowned? :)
It's been said multiple times already, but I think it bears repeating. The art style and atmosphere in this game is AMAZING. I could see this being an actual game on steam. Aside from that, my only suggestions would be perhaps to increase the gravity when jumping, and to have the walk be faster/implement a sprint mechanic. All in all, pretty great! If you have the time, I'd also appreciate it if you could take a look at my game!
in love of the atmosphere and the feelings that you can achieve with that super pixel art.
Narrative is very cryptic, and the concept for there and back is really awesome.
Great Work!
Could you check my entry? I´ll really appreciate it, thanks!
Very good! And the atmosphere is unique! Your pixel art is outstanding! Similar to my approach, if you feel like checking my game!
The sense of mystery and the art style is outstanding, I can't add anything else.
The walking speed is a bit slow, although I believe it was intentional for a long play.
The story is interesting.
I love the game.
Very well done pixelart, great pallet, but the walk cycle could be a bit more fluid. Feels a little choppy when I was playing. The collectibles being memories is interesting, and the there an back is a bit more unique than most. It would of however been rather nice to have a bit more visual feedback to when its getting close to the reverse time than just having to keep the time in mind.
Music is very suiting, and the story is very intriguing.
If you want to spread the review love check out our game as well and let us know what you think!
Well accomplished pixelart, good choice of color palette and overall representation with animations.
And fits with both of the themes.
Let me know your opinion of my game too :D
Leave a comment
Log in with itch.io to leave a comment.