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A jam submission

Catacomb CreeperView game page

Play as a plant and grow your way out of the catacoms.
Submitted by Breogán Hackett (@BreoganHackett) — 12 minutes, 4 seconds before the deadline
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Catacomb Creeper's itch.io page

Results

CriteriaRankScore*Raw Score
Creative use of art assets#1153.6323.632
Engagement#1543.5793.579
Overall#1603.4563.456
Overall polish#2513.1583.158

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I enjoyed a lot this game! very good map design, it is quite challenging and fun. Hope you add sounds and music in the future to improve the playing experience

Submitted

Awesome idea for a puzzle game, I really like that later on you get back to parts you already made to cross over it safely. Only issue had is sometimes I got stuck and returning to a flag never really helped so maybe making it a bit more forgiving would be an idea. Perhaps it's an idea to let the player recover energy in some way if they run out. (Of course there could still be a hard mode)

Submitted(+1)

 Nice game with clever level design. Also loved the end screen.

(+1)

4/5... because I am not entered. But this is a great and simple game. The reset bug is a little distressing, but it's still so fun. :3

Submitted(+1)

very nice i would love a more polished version of this game!

Submitted(+1)

This is a great concept and the use of the helmet as mouthparts/flower is cute.

Submitted(+1)

Well thought out level design, nicely made :)

Submitted(+1)

Quite a challenging puzzle game! Loved it! It takes some time unitl you realise how much are able to optimize your route. Cool screen at the end too! I only got 64 coins though :(

Submitted(+1)

Very tight mechanics wise. Really fun and challenging MAYBE TOO CHALLENGING! If you make a single mistake its very hard to progress hahaha. Good work Breo :D

Submitted (1 edit) (+1)

More depth to it than initially apparent, has a feeling of trial and error I enjoyed! It has a minimalist sort of beauty to it, and I love puzzle games that aren't "pass or fail", but rather a degree of success. Would've been nice to see "percentage completed", or at least "X coins out of Y".

Submitted(+1)

I loved this game! It was a lot fun! I would never have guessed the game used Kenny art assets if not for the attribution. The screen scroll really added to the retro look and feel. If I had to reach for one critique it would be lack of sound and music but it might also be an issue with Unity player? That is fairly nitpicky though and I didn't really notice it at first because of how engaged I was with the game. If this ever gets spun off into a commercial release then I would absolutely buy it. Definitely play this! 

Developer

Thank you, I'm glad you liked it the lack of audio is because I started working like 14 hours before the deadline XD

Submitted(+1)

Really nice puzzle game, it's a little bit to hard in the beginning in my opinion, but nevertheless very well made and nicely polished especially for a 48 hour time limit.

Submitted(+1)

Very creative reimagining of the tileset as a vine with a head. Nice puzzle element of water management and efficient movement patterns.

Submitted(+1)

Excellent puzzle game. Really hard at the beginning. I needed time to figure where to go and out how to move most efficient. I miss some sound and music. They would make a much better game experience. Overall a good game. Well done! :)