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A jam submission

Catacomb CreeperView game page

Play as a plant and grow your way out of the catacoms.
Submitted by Breogán Hackett (@BreoganHackett) — 12 minutes, 4 seconds before the deadline

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Catacomb Creeper's page


CriteriaRankScore*Raw Score
Creative use of art assets#1153.6323.632
Overall polish#2513.1583.158

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I enjoyed a lot this game! very good map design, it is quite challenging and fun. Hope you add sounds and music in the future to improve the playing experience


Awesome idea for a puzzle game, I really like that later on you get back to parts you already made to cross over it safely. Only issue had is sometimes I got stuck and returning to a flag never really helped so maybe making it a bit more forgiving would be an idea. Perhaps it's an idea to let the player recover energy in some way if they run out. (Of course there could still be a hard mode)


 Nice game with clever level design. Also loved the end screen.


4/5... because I am not entered. But this is a great and simple game. The reset bug is a little distressing, but it's still so fun. :3


very nice i would love a more polished version of this game!


This is a great concept and the use of the helmet as mouthparts/flower is cute.


Well thought out level design, nicely made :)


Quite a challenging puzzle game! Loved it! It takes some time unitl you realise how much are able to optimize your route. Cool screen at the end too! I only got 64 coins though :(


Very tight mechanics wise. Really fun and challenging MAYBE TOO CHALLENGING! If you make a single mistake its very hard to progress hahaha. Good work Breo :D

Submitted (1 edit) (+1)

More depth to it than initially apparent, has a feeling of trial and error I enjoyed! It has a minimalist sort of beauty to it, and I love puzzle games that aren't "pass or fail", but rather a degree of success. Would've been nice to see "percentage completed", or at least "X coins out of Y".


I loved this game! It was a lot fun! I would never have guessed the game used Kenny art assets if not for the attribution. The screen scroll really added to the retro look and feel. If I had to reach for one critique it would be lack of sound and music but it might also be an issue with Unity player? That is fairly nitpicky though and I didn't really notice it at first because of how engaged I was with the game. If this ever gets spun off into a commercial release then I would absolutely buy it. Definitely play this! 


Thank you, I'm glad you liked it the lack of audio is because I started working like 14 hours before the deadline XD


Really nice puzzle game, it's a little bit to hard in the beginning in my opinion, but nevertheless very well made and nicely polished especially for a 48 hour time limit.


Very creative reimagining of the tileset as a vine with a head. Nice puzzle element of water management and efficient movement patterns.


Excellent puzzle game. Really hard at the beginning. I needed time to figure where to go and out how to move most efficient. I miss some sound and music. They would make a much better game experience. Overall a good game. Well done! :)