OK, I finally uploaded a video of my playthrough, it can be found here:
NOTE: it's a two parter in this video and unfinished because wow... Just wow.
Criteria | Rank | Score* | Raw Score |
Overall | #11 | 4.077 | 4.077 |
Aesthetics | #14 | 4.026 | 4.026 |
Uniqueness of Metaness | #17 | 3.821 | 3.821 |
Audio | #22 | 3.410 | 3.410 |
Gameplay Innovation | #26 | 3.308 | 3.308 |
Fun | #40 | 3.282 | 3.282 |
Metaness Quality | #42 | 3.564 | 3.564 |
Humour | #110 | 1.615 | 1.615 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
How is your game meta (within each relevant category)?
It is Meta in the way that there is much more than meets the eye.
Simply playing the game in a superficial manner won't provide the full experience.
So - Please, touch everything!
Please list any pre-made art/music/other assets that you used.
The only Click-Sounds are from freesounds.com
How many members in your team?
List your team's social media!
Check our Website out!
https://mirakosgames.com/
And our Discord!
https://discord.gg/xQKDy
Check it out!
Anything you want to say to players before they play?
This game may be at times a bit opaque, since we didn't want to make it to easy for you!
Other than that, just keep in mind that this was built in two weeks!
OK, I finally uploaded a video of my playthrough, it can be found here:
NOTE: it's a two parter in this video and unfinished because wow... Just wow.
I'm glad I stuck with it beyond the first page (where I was stuck) - it was an interesting surprise to play those mini-games on the computer! The tower-climbing platforming game seemed to be endless and I gave up at that point - maybe make the game a bit easier if you want everyone to see everything in the game? Overall a unique puzzle game, with appropriately computer-like music.
This requires so much time and effort to complete, but it's so worth it! I really enjoyed this one. It was a bit hard to figure out at first but it really got good once you got the mechanics down. I would have liked to have seen a clearer objective to obtain the next page. I think it was very throw at a wall and hope sticks sort of gameplay inside the games.
Overall, amazing work!
Oh wow, I couldn't understand this game at all. Was that the point? :-) I liked playing around with the controls though, it'd be nice if something changes when you interact with them.
Your game is part of my Let's Play video. Check it out!
There seems to be quite a lot of gameplay in this, but man, the gameplay gets really long drawn and frustrating to play - the jump section was too long, and I'm stuck on those autoscroll mazes as they were just really way too hard to navigate as you get trapped on walls. Nice that you had some form of save game though.
The jump section has some non-intuitive mechanics as well, as if you were chaining a lot of bounces you could get higher, but jumping at that point will also slingshot you the same sort of distance, and landing on a pink platform ends the game abruptly while smashing through it doesn't.
I like the concept and the presentation! It's really mysterious, and quite rewarding. Reminds me a bit Mu Cartographer.
However I've been stuck right at the 4th basic page. That puzzle was just too much for me I guess... x) Quite unfortunate, because I'm really curious about what else that machine can offer!
Complex machine, mysterious codes, confusing instructions. I really like this kind of puzzle.
I have not beat this game yet.
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