An alternative to rating collections could be favouriting/saving collections, and have that as something to sort by.
Recent community posts
Great stuff as usual! Visuals are simple and effective, mechanics are solid, and those transition sound effects are super satisfying. Nice to have the story context too, and nice contrasting choice of music.
Yup this is in the FAQ! Since you didn't make your own engine (/generic code) specifically for this jam, you are welcome to use it.
Is there any restriction on game engines?
Nope! You are free to use whichever game engine you like - including your own custom-built engines - as long as you create the code and assets specific to this game from scratch.
Really love the idea of this one! Music and visuals are great too.
Would like for some kind of small feedback when you hover over an interactable item (e.g. slightly scaling up the item size) and so the room feels more alive (and if you expanded it further, some little animations e.g. when you click on the cat). Also, pretty hard to hit the first note in the sequence and some of the timing is slightly off, but I'm sure you know that.
I can definitely see this idea being expanded further with more levels!