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Xavier Ekkel

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A member registered Apr 24, 2017 · View creator page โ†’

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Jack Le Hamster!!!

Do I win

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โ–กโ– โ–กโ– โ–ก The Solitary Confinement of an Original Musical Genius โ–กโ– โ–กโ– โ–กโ– โ–ก

An interactive 3D experience about musicianship and creative struggle, created for Museum Jam.

โ˜… Practice every day! You too can be a star! โ˜…

Here's my progress!

https://twitter.com/XavierEkkel/status/990527489721040896






You know that it's unique, so don't worry about that rating :) Also your raw scores are really good!

Amazing voice work and food puns! Nice work!

I agree that the text should be faster (/controlled at our own pace) and also might want to change the font to some other pixel one (it was quite hard to read). Apart from that, a thoroughly entertaining interactive meta parody horror story!

Fantastic game mechanic! I hope you keep expanding on this game (with music, sound, checkpoints, and more levels) :)

This is scary as hell, well done. SWEEP SWEEP SWEEP

One of the best game mechanics I've seen this jam! Nice level design, and smooth controls. I think this is worth continued development in the future!

Very nice art. Difficulty was a bit high (so I just ran past everyone).

Really unique concept, mixing DOS and dungeon crawling - and very well-executed! I couldn't find the boss, but I assume it was there after going down even more levels. Would love to see this game expanded! Also the game window was really small for me - would be cool to be able to resize it!

You really nailed the metaness, and the email sections are absolutely perfect! Controls/camera take some getting used to, but aside from that this game is a great experience from beginning to end.

Fantastic game! The meta elements are on point, and the speech at the end was super relatable. Keep making games!

The camera kinda made it unplayable (it seems like there's a collision box on the camera itself?), but the game's visuals are nice, and I really liked the music.

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The opening aesthetics were nice. I think there needs to be more feedback as to how much you're progressing and how the prices are affecting demand - because of this I gave up but started playing again after seeing the comments below saying that there was more to the game.

Once the game actually progressed, it got a bit more interesting with some nice humour too. Would be worth having more feedback after making the choices and making the start more engaging. Nice work.

A humorous deconstruction of RTS games! Worth expanding a bit to have more noticeable objectives.

It kept crashing for me on launch, which was disappointing because I really wanted to play it! It sounds like a super meta game!

Minesweeper 3D is an interesting idea, but the game seemed buggy and I didn't really know what to do.

The meta elements were great, and with better jump/movement controls you could definitely expand on this game a bit (e.g. more use of the right click as well). Aesthetically it looked great as well (except the ending text was a bit blurry).

The platforming controls were a bit wonky, but I really liked the effect when you lose health (and then the game being deleted when you die). You did the meta elements well, good job!

Played it on Windows - it's very well-polished! Very tricky though, especially because the controls feel a bit 'slippery' so it's hard to get to the precise point you want to move to (and smaller hitboxes for the bombs would help too)!

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This is absolutely hilarious. Love the voice over and the initial jumping from side to side, and the metaness is through the roof. Would have liked more to do while I listened to the dialog, but apart from that, well done (and I'm sad that more people didn't play this)!

Did you do the dialog all impromptu?

Cool meta concept! Building your own game within the game is pretty cool, although the game itself isn't super fun haha.

lol

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This game is extremely clever and has heaps of potential! I got stuck when it asked me to enable walljumping. I hope you develop this game further - it could be a great way to teach JavaScript.

I really love the music (seriously!! really nostalgic tune), cartoony graphics, and voice work (although maybe we don't have to hear the 'left, right' every single time). Obviously this is unfinished, but I think it has potential, especially if you embrace it being a self-aware parody.

I think this game could actually be fun if there wasn't the clicking unresponsiveness, but I can see why you did it :P

The additional modes you made are actually quite creative, but I couldn't really play them because of the clicking issues (and in Stupid Mode the flappy bird teleports so I can't win lol).

Funny concept! I think most of my critiques have already been mentioned. Congrats on your first Unity game!

I was quite impressed by this game - I think it has a lot of potential if you keep working on it! The animations were really solid.

The controls felt a bit clunky/slow at times, especially jump. I would make SPACE = jump and have it more quick/responsive. It was also pretty tricky once I got to the castles, but if you had leveling up or upgrading by using the exp points, then I'm sure this would be resolved.

Nice work!

I like how you made clicking for ammo a part of the tower defense game - makes it quite intense and involved (although it can get a little tiring - maybe a tower to automatically restock would be cool?). Music fits well too. How the game worked was initially confusing but I worked it out. Not very meta, but a fun game (my score was 2388)!

Well-made and fun game! UI covering actions sometimes got a bit annoying, and I think it would be more fun to have one-click movement and maybe right click or some other toggle for attack actions? Also the range of the magic enemies wasn't super clear.

I got to the thief level then died (after accidentally killing myself as the mage, haha).

I enjoyed it! Might want to get the writing checked over for grammar/spelling in future - I had a hard time understanding some parts. The ending was very creative.

I think you have this game file tagged as Windows, Mac and Linux, but since it's .exe I think it's only Windows?

Couldn't open the game on Mac :/

I found it quite difficult to beat even the first level, but I appreciate this game's uniqueness and weirdness!

The audio and visuals give quite a disturbing vibe which fits the game quite well, and the game is very meta and I like the idea. The on-screen controls are sometimes a bit unresponsive though.

Obviously (as a demo) it lacks polish and an objective (and the controls are a bit weird), but it's an interesting concept!

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Couldn't get this to run unfortunately, because Windows Defender kept preventing me from opening it. Was there a video of it somewhere? Also you should tag the file as Windows!

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I really like the visuals! The mouse cursor seemed not to follow my mouse after I clicked once, and none of the buttons (Z, X, A, S) seemed to do anything. (I'm playing the Mac version)