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Xavier Ekkel

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A member registered Apr 24, 2017 · View creator page โ†’

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Technically, it's only $10 on Patreon (plus the other benefits) :)

You will have to get in contact with my financing options consultant. Luckily(!), they only charge a one-time fee of $421 for the advice.




No Wheels Racing is a wheely fun game, originally created for Meta Game Jam, but never released until now because it was so awful.

You play online with 15 other racers, but you'll soon find that you can't move, since your car has no wheels. Will you find a way to win? Or will you leave your car and disqualify yourself from the race?

This game is intended as a deconstruction of what it means to be a racing game, and also what it means to be a multiplayer game (since no one is moving).

ENJOY!
https://xavierekkel.itch.io/no-wheels-racing

All languages and engines are allowed, as long as the final game is something we can all play!

Yes, but this game jam has already finished! Feel free to join the one in 2020, or the upcoming Music Game Jam!

Congrats on your first game, and especially for releasing such a personal game!

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A musical colour-mixing puzzle game, where you add and subtract colours.

It includes procedurally-generated zen music, based on the number of colours you've collected.



https://xavierekkel.itch.io/palette-drome

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100 Empty Folders (Except One Isn't) - can you find the folder that isn't empty?

https://xavierekkel.itch.io/100emptyfolders

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Nothing - explore a folder containing procedurally-generated nothingness.

https://xavierekkel.itch.io/nothing

an experimental 3D experience about time

https://xavierekkel.itch.io/prison


You should ask the developer on his Twitter! https://twitter.com/mystman12

Jack Le Hamster!!!

Do I win

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โ–กโ– โ–กโ– โ–ก The Solitary Confinement of an Original Musical Genius โ–กโ– โ–กโ– โ–กโ– โ–ก

An interactive 3D experience about musicianship and creative struggle, created for Museum Jam.

โ˜… Practice every day! You too can be a star! โ˜…

Here's my progress!

https://twitter.com/XavierEkkel/status/990527489721040896






You know that it's unique, so don't worry about that rating :) Also your raw scores are really good!

Amazing voice work and food puns! Nice work!

I agree that the text should be faster (/controlled at our own pace) and also might want to change the font to some other pixel one (it was quite hard to read). Apart from that, a thoroughly entertaining interactive meta parody horror story!

Fantastic game mechanic! I hope you keep expanding on this game (with music, sound, checkpoints, and more levels) :)

This is scary as hell, well done. SWEEP SWEEP SWEEP

One of the best game mechanics I've seen this jam! Nice level design, and smooth controls. I think this is worth continued development in the future!

Very nice art. Difficulty was a bit high (so I just ran past everyone).

Really unique concept, mixing DOS and dungeon crawling - and very well-executed! I couldn't find the boss, but I assume it was there after going down even more levels. Would love to see this game expanded! Also the game window was really small for me - would be cool to be able to resize it!

You really nailed the metaness, and the email sections are absolutely perfect! Controls/camera take some getting used to, but aside from that this game is a great experience from beginning to end.

Fantastic game! The meta elements are on point, and the speech at the end was super relatable. Keep making games!

The camera kinda made it unplayable (it seems like there's a collision box on the camera itself?), but the game's visuals are nice, and I really liked the music.

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The opening aesthetics were nice. I think there needs to be more feedback as to how much you're progressing and how the prices are affecting demand - because of this I gave up but started playing again after seeing the comments below saying that there was more to the game.

Once the game actually progressed, it got a bit more interesting with some nice humour too. Would be worth having more feedback after making the choices and making the start more engaging. Nice work.

A humorous deconstruction of RTS games! Worth expanding a bit to have more noticeable objectives.

It kept crashing for me on launch, which was disappointing because I really wanted to play it! It sounds like a super meta game!

Minesweeper 3D is an interesting idea, but the game seemed buggy and I didn't really know what to do.

The meta elements were great, and with better jump/movement controls you could definitely expand on this game a bit (e.g. more use of the right click as well). Aesthetically it looked great as well (except the ending text was a bit blurry).

The platforming controls were a bit wonky, but I really liked the effect when you lose health (and then the game being deleted when you die). You did the meta elements well, good job!

Played it on Windows - it's very well-polished! Very tricky though, especially because the controls feel a bit 'slippery' so it's hard to get to the precise point you want to move to (and smaller hitboxes for the bombs would help too)!

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This is absolutely hilarious. Love the voice over and the initial jumping from side to side, and the metaness is through the roof. Would have liked more to do while I listened to the dialog, but apart from that, well done (and I'm sad that more people didn't play this)!

Did you do the dialog all impromptu?

Cool meta concept! Building your own game within the game is pretty cool, although the game itself isn't super fun haha.

lol

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This game is extremely clever and has heaps of potential! I got stuck when it asked me to enable walljumping. I hope you develop this game further - it could be a great way to teach JavaScript.

I really love the music (seriously!! really nostalgic tune), cartoony graphics, and voice work (although maybe we don't have to hear the 'left, right' every single time). Obviously this is unfinished, but I think it has potential, especially if you embrace it being a self-aware parody.

I think this game could actually be fun if there wasn't the clicking unresponsiveness, but I can see why you did it :P

The additional modes you made are actually quite creative, but I couldn't really play them because of the clicking issues (and in Stupid Mode the flappy bird teleports so I can't win lol).

Funny concept! I think most of my critiques have already been mentioned. Congrats on your first Unity game!