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Ciara and the Witch's Cauldron's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.230 | 4.230 |
Accessibility | #1 | 4.130 | 4.130 |
Audio | #1 | 4.609 | 4.609 |
Graphics | #2 | 4.565 | 4.565 |
Controls | #3 | 4.000 | 4.000 |
Fun | #10 | 4.043 | 4.043 |
Theme | #13 | 4.261 | 4.261 |
Originality | #20 | 4.000 | 4.000 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
all of them
Game Description
A young girl's mother is bedridden with a disease beyond the ken of any physician. Desperate for a solution, she goes where none other would dare: to seek the wisdom of a witch. But those who deal in magic live by strange ways - and keep themselves to themselves for a reason...
How does your game tie into the theme?
Ciara needs to assemble the proper ingredients on a quest to master the art of potion-making
Source(s)
https://github.com/philoufc/gwj53
Discord Username(s)
philou#2555, Vela#0508, JohnGabrielUK#5729, SSGuillo#8963
Participation Level (GWJ Only)
Varying between members from "a few" to "do not cite the deep magic to me, witch".
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Damn got here late, but let me tell you this is one of the best submissions I’ve seen. Absolutely gorgeous work and congrats on the first place!
Just one word: perfect
This is impressively good. The voice acting, the music, the art, the whole story, everithin is just great!
Hey, just a heads up, I think I found a bug in your game. I got to the end fine, but I think there is something playing in the background where someone is cutting onions. But seriously, a great game! Well done as per usual.
Also AMAZING voice acting! Seriously raised it to a whole new level. I'm going to have to add it to my games in the future. Well done to the whole team <3
Darn those onion-cutting ninjas! And thanks very much. :)
This is massively impressive in all ways that matter making a great game - and more...
5⭐ for each category - you deserved them. Awesome job!
that is really kind! thanks a lot!
Wow, what a gem.
Love the art and music.
Interesting puzzles, sometimes very challenged.
Great job!
thank you! :)
What can I say? Adorable art, great music, fun game, voice acting? Surprised you people made all of that in the gamejam time. And thanks for the tip for stage 10 in the game page
thanks for playing it to the end!
great work all around! the voice acting was a nice touch and the puzzles were challenging and rewarding. good job polishing the experience and having a cohesive story with detailed characters!!
thanks for the kind words!
That story, voice acting, and graphics really goes well together. Good job on fulling this atmosphere with only 4 colors.
Puzzle design was great too, it starts off simple and game mechanics are introduced effectively. Level 5 was my favorite, it tries to lure players into wrong solution and clearly shows why that approach doesn't work. Level 10 was a bit of difficulty spike tho, still managed to solve it nonetheless. Adding easier puzzles beforehand would help I guess.
I wouldn't be surprised if this wins the jam. Great job :)
thanks a lot for your comment and sharing your experience with some of the levels! :)
A fast restart would be nice, principally in the last level. But this is a very simple adjustment.
Lovely game, congrats for you all! :)
that is a good suggestion! thanks for playing it :)
Great voice acting, clever graphics and gameplay! I wish there was more game and less talking, or maybe some illustrations that accompany the dialogues. Regardless, it's still cool :P Well done!
thanks for playing the game! i originally meant to design more levels, but you know how jams go... :)
Awesome job. This is really something. The voice acting is great. The voice of Liadan reminded me of Eda from Owl House. Great story, great art work, great controls, great puzzles, great execution. Level 10 looked so difficult I knew I was never going to be able to figure it out.
i have a busy day today, but i'll look into adding a little walkthrough for the levels if anyone wants to reach the ending. :)
in case you didn't manage level 10 and would still like to enjoy the end of the plot, i've added the solution for level 10 on the game's page, under the credits.
Ah, level 10 seems super hard!
I really enjoyed the experience. Would have loved if pressing R didn't show the name of the level for a few seconds :)
Extremely well executed game project. Pro-level.
that's a simple idea for improvement, thank you!
in case you didn't manage level 10 and would still like to enjoy the end of the plot, i've added the solution for level 10 on the game's page, under the credits.
Excellent job with the VA and the presentation. The puzzles were very uniquely designed and fun to complete! I just feel like the controls could be a little smoother. Sometimes I tried to move a certain direction as soon as I finished my current movement, but it just ate my input. Maybe you could make it so that actions are queued, or directions just need to be held instead of pressed for movement.
Still, great job with the 3d intro and the puzzle design!
good feedback on the movement system, thank you! i messed it up a bit once i added the ability for extra elements/ingredients to attach to each other and not just the player. it allowed to design more interesting levels, but definitely could've been improved, movement-wise!
I was a little thrown when the main puzzle mechanic kicked in, I wasn't expected that. However, after a couple puzzles I was having a lot of fun because they were just really well designed. Shoutout to the puzzle wizards on your team.
i hadn't really done puzzle design before, so i'm really glad that the levels turned out to be enjoyable! and you're absolutely right that the puzzle mechanic could've been introduced a little better.
This is awesome it is so fleshed out, I love the addition of the voice acting too, very well done!
Thanks! It isn't often that I get to work with voice actors, so this one was a treat to make.
great art direction, the puzzles are intuitive but unique in a way that makes them challenging, spent a lot of time in the last level singing The Cure songs :p.
The story and VA are nice touches!
Yeah, I might be biased, but I reckon Philou knocked it out of the park with those levels. Thanks for playing!
thanks for the kind words! designing the puzzle levels was definitely a new and interesting thing to try for me, and i'm glad that it came out well! :)
Poetic art style and narrative, very well polished. I was expecting somewhat of a different gameplay because of the theme, but fun game nontheless. Got stuck on the cure part 3 :) (I think).
thanks for your feedback on the game, i'm glad you had some fun with it!
i've added the solution for level 10 on the game's page, under the credits, but also feel free to message me if you'd like hints (or the solution) to another level!
I was looking forward to playing this after seeing progress in Discord and it didn't disappoint! The presentation is superb and the voice acting was a nice surprise. Puzzle games of this type aren't my forte so I did eventually throw in the towel on level 10, but I had fun getting there! I might try that level again tomorrow because I'd like to see how it ends.
Yeah, those last few puzzles do get a bit murderous! Glad you enjoyed it regardless.
thanks for playing our game! and yeah, level 10 is the hardest, but there are at least two ways to solve it! :)
in case you didn't manage level 10 and would still like to enjoy the end of the plot, i've added the solution for level 10 on the game's page, under the credits.