Damn only in a week?! Incredible! I think you should a pause menu and add a little more variety.
Play game
Sharp Assembly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #2 | 4.029 | 4.029 |
Theme | #5 | 4.543 | 4.543 |
Overall | #12 | 3.796 | 3.796 |
Accessibility | #19 | 3.314 | 3.314 |
Audio | #24 | 3.686 | 3.686 |
Graphics | #34 | 3.886 | 3.886 |
Fun | #38 | 3.514 | 3.514 |
Originality | #57 | 3.600 | 3.600 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
Thermometer
Game Description
You inherited a blacksmith's forge! Can you keep up with the orders?
How does your game tie into the theme?
The main mechanic in the game is assembling swords!
Source(s)
N/A
Discord Username(s)
Aptos#3705
Participation Level (GWJ Only)
4
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
Comments
Definitely getting Overcooked vibes from this game! The mechanics of your mini-games are similar to the ones in my game! :P
I like the music and the low-poly 3D made me think of Ultima Online (even though that is not 3D) and Runescape.
Well done!
What a neat game! It was so satisfying going through all of the individual parts of making the swords. I've just watched Adam Savage's making a sword videos on YouTube, so this is right up my alley for game play! It's come together so well. Awesome entry!
you made this in just a week? its so good! ive still got a lot to learn in godot, this is so cool! loved all the mini games, and the tutorial was perfect! nice work :)
Really inspiring work here! Nice simple 3D models, and the music and font were perfect for the game.
The movement and effects in the picture-in-picture minigames were smooth and satisfying. Did you use the Godot animation system for that?
The foundation is solid. I really enjoyed the Overcooked vibe. With lots more variety and some multiplayer, I could totally see myself playing this with friends!
Interesting theme , the music adds feeling of the medieval times.
Neat graphics.
Hope to see the game a bit expanded, like different types of swords, shields, colors and other stuff.
Maybe having knights to actually order items (maybe show how they should look like in the end)
This game was really good, after the tutorial I really understood how to play the game so it is very intuitive, and it feels good to complete all of the tasks!
Awesome work, not only is this amazing3D work, but I really feel like you nailed the theme. This is fantastic stuff! The controls feel really good and the pacing is great, I was seamlessly running through each station crafting the sword. My main critique would be to add some more punishment to the player. Random events/ ways to fail the mini games/ change of workshop layout to make it harder to move around.
Sooooo good!! Loved the character and overcooked type level! Indicators over the next steps required were a great visual cue. The visualization of the blade after each step being seen in the players hands was so great to make it feel like I'd actually changed it!! I particular liked the glowing metal after heating and the particle effects you used :D
My one feedback would be to incorporate some randomness as others have mentioned in the handle attachment and a possible future state of having different metals to melt or types of handles for different orders just to mix it up!!
While I was too slow on my last playthrough having 4 blades/orders unfulfilled, I really enjoyed playing your game!! Great job :D
This was a lot of fun! It reminded me of cooking chaos games - Overcooked or PlateUp! Great work :D
Ooh little different mini games! And we make swords for adventures, perfect.
Nice game! Good tutorial, very nice feeling when whetting the sword (?), the sound was perfect there! :)
The music became a little repetitive, and it became very quiet when selecting upgrades.
I think also that it might have been better to reduce the time than increase the number of swords to produce. I felt that after making 10 in total I was done :D
Some randomness when mounting the handle to the blade would have been nice too. They always started from the same state.
Very good interpretation of the theme, and nice execution! Very well done!
I love the aesthetic looks like the old RuneScape
What u did in a short time bug free is absolutely amazing, love aesthetic, bug free and 3D !! Well done !
I love how similar our games are! A relaxing blacksmitch crafting weapons. You did a great job, especially for a solo designer! Keep it up!
Ahh! A simple, relaxing day as a blacksmith. It's an odd thing to compliment, but good job on the tutorial. Not many of us can get around to it and yours does a great job of laying everything out. Good vibes in dis game.
Leave a comment
Log in with itch.io to leave a comment.