Wow, what an amazing fun game, the music slaps, neat graphics, fun game-play, super polished. I haven't seen the screenshots before playing so I was expecting to solve the cube, and my face went :O when the level started. Really well done!
Play game
Assembik's Ruquired's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.585 | 4.585 |
Originality | #7 | 4.220 | 4.220 |
Overall | #8 | 3.850 | 3.850 |
Graphics | #14 | 4.171 | 4.171 |
Audio | #20 | 3.756 | 3.756 |
Accessibility | #22 | 3.293 | 3.293 |
Fun | #29 | 3.610 | 3.610 |
Controls | #55 | 3.317 | 3.317 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
Wait, what?
Game Description
Can you solve this classic puzzle in an unexpected way?
How does your game tie into the theme?
The solution to the puzzle requires some assembly
Source(s)
https://github.com/bitwise-aiden/gwj53
Discord Username(s)
velop#6747
Participation Level (GWJ Only)
7
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
Comments
Was a little lost in the beginning but I was able to complete the game after realizing I can somewhat just randomly throw cubes at the problem. :P
Very polished game with great music and sound effects. Well done!
One of the few games that got me to actually say "Wait, what?" out loud. That was such a welcoming surprise and a funny one. Really enjoyed the idea and music, extremely well animated too. Especially in the reassembly and shuffling.
Only issue that I had was being unable to rotate the cube, but seeing others were able to play just fine, I assume it's on me.
Good job!
Haha, that's so awesome! Thank you for sharing that with me.
That's very odd that it wasn't working for you. Only thing off the top of my head is if you have a non-QWERTY keyboard. The way I set things up might have meant it didn't work for you. Either way, if you re-map the controls in the pause menu, that might be a way around it?
Thanks for letting me know! I'll see if I can reproduce and fix it after the jam :)
Absolutely awesome game! The level of polish on this is ungodly. Everything felt so good to do, great game and absolutely stunning jam entry. Managed to get my ordered time to 1:23:33
:D
well done! i wasn't smart enough to figure it out, but everything felt tight. the sound effects were great and everything felt very natural. creative take on the theme!
The music is great, the graphics are pretty, the controls feel good after a few hiccups of figuring them out. The only improvement I can think is to have the single-color pieces face the color to the camera as soon as they're picked up (similar could be done for the others). Everything else was solid.
Fantastic submission! Hope to see more from you.
Hey! Thanks for the response! I’m going to +1 that improvement. I was actually working on doing that in an airport on my last day. I think my brain had fried by then so I couldn’t quite get it working well enough to keep it in. I totally agree that would make it a lot better!
Thanks so much for playing the game!
This is honestly incredible. It took me a couple tries to get my head around the controls, but once I did they're super slick and responsive. Really great use of the theme and the wildcard, and impressively polished for such a short time. Also, just...the VIBES! The music and the visuals are perfect for the concept and all together have so much personality. I think I'll be coming back to this. Loved it, no notes.
I'm a big fun of rubic`s cubes (have many types and shapes :) )
I was expecting to assemble it in the original way, but unexpected happened :)
Interesting idea and implementation!
Challenging in it's own way.
Well done!
I'm hate rubics cubes, but some how you made me look at one for almost half an hour... Congrats !! Jokes aside, a really well thought and engaging game
I noticed that the game doesn't detect if the rotation is right, at least that happened the first time I played. But very nice way to apply the theme and very fun and original game!
Ah, right! Yes. I was going to have it be a complete solve, but wanted to make sure that it was still accessible. I wcas going to split the best time category based on solved or not, but time didn't permit.
Another thing I thought about was to prompt at the end to try and solve it this time.
There is a little algorithm in there to detect if it's solved. It goes straight from complete -> scramble if you hit restart vs when it isn't done properly it will go through the reset state.
This definitely had me chuckling as I chaotically tried to assemble things xD great stuff
The game is pretty awesome, i really loved the cube breaking and rejoining animations.
Sound track was also amazing, sound effects were ok, a bit itching to the ears but overall the game's really awesom!
Tough game to do quickly! But I like that - I'd wager there's a speedrun possible here. Sometimes things didn't click into place and it wasn't clear where, so maybe some kind of feedback on that might be useful. Overall, good game, music was incredible, and felt very good to beat.
Haha, one thing I wish I could have added was a leader board. I've opted to collect them from the comments if you've done well ;p
Ahh perfect! I did a pass at that, but I wasn't sure how much more I needed to add. I'd really like to telegraph that better, so thanks for confirming that suspicion I had!
Thanks so much for playing!
(I am looking forward to playing your game when I get home! Thanks for the firefox build <3)
Apparently it doesn't work! Is there an export that would help you? Like Mac or Windows? I posted the Windows one as well, but wasn't sure how effective the Mac ones are (from my non-Mac machine). It will probably work, like everything Godot except these darn web builds! I did learn this is supposed to fix the FF issue for good: https://candordev.itch.io/foxfix
But I neither endorse nor do I know anything about it.
Short, effective, and super polished. Do wish there was a bit more depth to the puzzle mechanic, but all in all a very strong entry!
Leave a comment
Log in with itch.io to leave a comment.