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ReyDahlia

200
Posts
23
Followers
6
Following
A member registered Feb 07, 2020 · View creator page →

Creator of

Recent community posts

Wow, a horror match 3 game? Now there's a unique concept I haven't seen before. The random elements really ramped up the tension and it feels like if there's a bit more polish here, it can turn into a very successful horror game.

Really enjoyed the concept and the overall atmosphere of everything too. Everything turned out really well!

Thabks for the detailled response! I did intially plan for the enemies to be more strongly linked to western mythology like griffins and dragons but was on the final 6 hours when designing the last 3 enemies so it's something to be improved for post jam.

As for the audio, I think there is an issue with the audio system I used where if you play too many sounds, it will get overloaded and do weird things.

Really glad you appreciated the artwork and characters! Will be looking to do a post jam patch adjusting some things with all the feedback

Thanks a lot for checking out the game and leaving a comment!

Really cool artwork and sprites. I really like puzzle platformers but the controls felt a little janky and unintuitive sometimes. I felt like I was breaking the game unintentionally with some of the stuff I was pulling off. If the controls were polished and the game explained a little better this would be a great game.

Nice, another tower defense enthusiast! Great usage of towers and the theme overall, really liked the core loop and the enemy design. Got to around wave 24 when everything just stopped which is a shame, I wanted to see the ending of this game.

Nice compact game, very straightforward and simple to understand which is what you need for a game jam.

Really cool game! The animations and music are top notch. Trying to evade the police was also fun

Nice ARG idea! Don't see a lot of games where you need to mess with the game's files. Thanks for not blowing my headphones out in the ending

Really cool take on] minesweeper, love me some classic games remixed. Would've loved to try impossible from the get go just to see how hard it would be with these new rules

Blue diarrhea made the game very immersive. Also very nice voice acting

Very good atmosphere overall with the cartoony and the mix of scary. I knew that guy couldn't be trusted. Got Good ending first time

Very cool submission! Seems the left walls had no hitbox as I managed to escape the map a few times. I think it'd be more engaging to have to pick between the flashlight or the gun to make it scarier

Thanks for checking out the game! Further improvements and changes are being considered with everyone's great feedback

Thanks a lot! Big tower defense fan myself so excited to see what I could contribute to the genre

Appreciate your comment!

Thanks a lot for your kind words! I did have a music track planned but ran out of time before I could get fully satisfied with it

Glad to see this finally released. It was pretty cool looking at everyone's submissions this one, but something left me confused. There is a credit for music but I don't hear any music or sfx in the whole gallery.

Liked the presentation and the scary vibe. Graphics were very good for the jam time too. I only wished that the games had some more audio feedback to you successfully completing them or the monster coming closer to you. There has a heartbeat sound at first but it went away after I got through 3 or so doors. 

Appreciate it!

Glad you enjoyed the game!

Thanks for your kind words!

Appreciate the comment and the view!

(1 edit)

Hi! Please try the game again, as maybe the instructions to start weren't too clear. You need to have an extra ship to be able to launch as a missile to start. To get extra ships, collect the yellow scrap particles

Who needs Blodborne pc port when we got Door Souls? Seriously, the game was very fun to explore around and the 2 bosses were quite a challenge. A lot of potential which can be refined with a Door Souls 2

Great game! I really liked the concept of the doors you picked creating the other side of the level. It was a great way to subtly be a kind of difficulty selection. Also very cute music and graphics

Hopefully a patch comes in soon to fix the crashing on death issue since it looks like it could be a really good roguelike type of game with the upgrades and the random rooms

Very cool game! Love tower defense games and this one had excellent unit variety and gameplay

I played it for the second time after someone informed me of what was going on. Turns out the red fairy can't touch your fairy or else you'd die. I thought the game was bugged since it was the cat dying no the fairy itself. Now that I played it more, it was very fun an difficult. Great music too!

Funny audio design and the music was very cool too. I just wish we could throw wood where the mouse is pointing instead of the last direction moved

Amazing atmosphere and vibes for all the zones! Really liked the music and the small details like the satellite on the space world

I like the horde style of games where the enemies all gang up on you. My first playthrough was as the garlic character and I didn't even know I was damaging enemies. Could be more clear with some sort of hit indicator or enemy health bar

Really cool and interesting when enemies can attack other enemies. Liked the music and the concept a ton. I didn't even know you could take cover on doors, just blasted everyone

Good physics puzzles and enjoyed the music a ton too.

Fantastic game for the amount of time in development. I liked the graphics, theming, everything was super solid. The only thing I would add are just some sort of landmarks to more easily tell where the player is. Other than that, very good!

Tried to finish this one but wasn't sure if you could actually leave after collection all keys. I can see a lot of potential in this idea as some sort of horror game where the more keys you pick up, the more distorted stuff gets

Nice to walk around and explore the area. The doors could've been used for something else to fit the theme better. Graphics were very vibrant and colorful

Liked the atmospheric sounds, but as some others mentioned, really needs some kind of randomness or other mechanics to spice it up. Could be something simple such as the doors speeding up over time and trash on floor needing to be manually collected or else you lose health

Seems fun, but I kept dying after going through the first door and couldn't figure out why. I wasn't getting touched by the red fairy or anything, just standing by the door or advancing slightly made me die every 3 seconds or so

I like the fact that the doors were 3D objects. Made it much more smooth to close one in a non member's face. Like the concept and think it could be expanded more

Thanks for playing!