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hexadecimalwtf

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A member registered Oct 31, 2017 · View creator page →

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Nice job. I liked the progression of levels. I was confused what the different colors meant but I didn't read the page description at first :)

Interesting idea, I want to see more. Is there an advantage to using the rock at all? The boomerang seemed like it was always better, it would hit twice while the rock hit one? This seems like it could be a great mobile game concept.

The art is really cool and the sound fits well. I struggled to understand what was going on. The default resolution stretches way outside my screen as well and it made it hard to see.

This one has been one of the most fun I have had playing. The human being angry in the background and dropping in more fish was an incredible touch, bravo. Is there an intentional combo here? I kept mashing punch and upper cut and it seemed like I was doing a slam too. It was great. I like the level progression and bosses. I died on the crab so not sure how much further the game went from there.

Great entry. Nice job!

I used to play Qix on my dad's original gameboy so this brought back memories. I was hoping someone would make a game like it. The background image getting clearer as you progressed the level was interesting. I wasn't clear at first this was a Qix game and the original image being so blurry I thought it didn't load properly. Also the default resolution is HUGE, it went way off my screen. Using the fullscreen option in itch fixed it though.

I enjoyed the story and fighting the technology of old. Is it possible to lose a battle? In the final fight I took 25 damage, then it kept getting lower and lower as I was about to lose. I am wondering if you programmed it so players couldn't mess up, if so that is a nice touch.

This is fantastic and happy to see a side scrolling beat em up. I used to play this games all the time and it really brought the nostalgia. Super funny idea with the fish in shoes, I love it.

Nice job with this. I appreciate a platformer that doesn't try to go on forever and become incredibly difficult. I was able to beat this one.

Thank you I am glad you enjoyed it and noticed the accessibility options. I wasn't sure if it would be worth the time but didn't want to turnoff potential players due to the CRT screen or font size

I didn't even think about not being able to see the transcript when viewing the movie list. Thanks for the feedback I will take it into account. I can probably make the windows moveable like that. The only reason I have them locked inbounds was to avoid some other potential issues I didn't want to waste time on. But I think I can do it.

This is incredible. The retro game seems simple at first but gets really complicated and addicting! Well done.

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Simple idea executed very well. I only got 510 points so I wasn't as good as everyone else it seems. I really like your menu screen with the arcade cabinet.

Really well made! The art is super cute and the controls feel great. Having a tutorial and intro is a nice touch too. It took me a few orders to realize some customers were asking for larger quantities but once I got the hang of it was in the groove having a good time. I think I got to $658 in the tutorial before I had to stop because my hand hurt from it going for so long.

Thanks for replying and explaining. I went back and tried again and did much better. I still wasn't able to beat level one. It seemed like we were matched on rate of making tanks and were at a stalemate.

I like the art style and concept of the game but I was struggling at first. I thought I was giving the customers their order but they kept getting angry and then the game would end. For the fish is there anything else to other than fry the fish and give it to them?

I like your graphics and take on retro futurism. I struggled to understand what was going on. Are there limitations on resources and what I can build? It seemed like I could just keep putting buildings down without stopping but I wasn't sure what was happening.

Looking forward to trying it again when I have some time and can take the time to learn it better.

Cute little game and it was fun, especially when it got to night and it started to pick up pace. I think I got to 30 something but the game over screen switched back to the title screen so quick I couldn't tell.

The screen being so small is tough to work with though. Having a full screen option with scaling would have been nice.

This is amazing! I made a video rental game as well but it was no where near as good at this. Your art style is awesome, the little details of the store made me so nostalgic and really felt like a retro store. All the different art for the movies and the action figures on the side. The former CEO lurking through the window was hilarious. The 3 people in a trench coat were hilarious. This was so well done.

Also I really like the design of your games page. I think it often goes overlooked in jams but you did a great job. The background image including the movie posters is fantastic and I enjoyed looking it over. I might actually want to copy that idea for my games page, but my artwork is no where near as good as yours so it probably would look goofy.

Fantastic job. Loved playing it.

Great job. Love seeing another movie rental game! You nailed the VHS box covers. The radio between levels was a really great idea and made me very nostalgic!

Love the punk vibe! I was struggling with the combat though. Is there a way to choose which enemy I attack?

This was really funny and enjoyable. The dialogue was well done, the odd little bits of commentary were hilarious. The way you fix things was really funny too and original. Using your mic to blow was great but also allowing players to disable that and using the keyboard was very thoughtful. I appreciate games that take the time to have a tutorial as well.

This was very well done!

What a cute game. I really enjoyed the art style. Please tell me it was mom and dad rescuing me at the end and not some evil monster.

Great twist on a classic!

I enjoyed watching your progress updates in Discord and was excited to try this! Great job. Combining the classic breakout with a lil dungeon game is very original! It did feel a tad slow with only one ball. The early rooms took a while try to hit the final corner block for a while.

Overall well done. This was fun to play,

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Wow what a throwback, this is great and really hits the retro feels! I ran into a bug where my game got stuck after throwing the javelin and the text would never progress. 

I am glad I restarted and tried again because I did not see that twist coming and it kept me engaged. My score during the game said ~11000 but at the end my final score was ~5700. So I guess I didn't do well lol.

This is a fantastic entry on all spots. Very well done.

Great job. Using the rhythm game controls for combat adds a layer of flair that isn't often seen. The audio when hitting the correct inputs was very satisfying. I would have liked to see some feedback on the enemies taking damage. I wasn't sure if was successful in my attacks for a while until the enemies disappeared.

Is there a way to choose the combat abilities with the keyboard? I kept having to switch to my mouse to select them which felt a little awkward because the rest of the game worked well with keyboard.

Over all very well done!

My strategy was to semi sort the stamps on the table to group them and make it easier.

The art style especially the background is really well done. There was some monster in one of the first levels that looked really neat as well. The intro cinematic was very laggy for me but the gameplay itself ran smooth.

Nice job! I like your use of the them, I did something similar with movie rentals. I like how you added options to buy more movies and manage the store.

This is actually really fun! I like the balance of have to shoot the red guys vs shooting the star. I got 8000 points.

Great use of the retro theme without being another old styled game. It's awesome to see such originality and creativity. The voice acting, audio, sound effects, and art were all great!

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I loved playing Tony Hawks Pro Skater so I was happy to see this entry. It is satisfying to land combos. The default resolution was so big for me though it couldn't fit in my screen. The audio and sound effects were great. Even if I got told I sucked multiple times.

Wow I never would have thought of the character facing backwards would make it feel so different. This was super challenging for me but rewarding when I finally accomplished a level. Also I like the classic Windows theme, I am a sucker for that style and use it a lot myself. I enjoyed seeing Clippy again. The music and the art style were on point. The clunking of the footsteps and the animation of walking into a well were fantastic.

Nice Galaga style game. I actually found the first level the most difficult out of all of them where I lost a few times. Then I lost of the boss. I also really like your loading screen. Something about it is very satisfying.

Fantastic entry. The looks and style feel retro. The gameplay is a great take on the block pushing formula. Like others have said, the diagonal mechanic really adds a lot. Great level progression and increasing in difficulty. Great UI design and responsive feedback. Over all incredibly well done!

The art style here is fantastic. It really feels like a retro game. I definitely struggled with the game play and usually couldn't make it far. Is there a trick to know how much fuel you have when prompted? That one always got me.

The art style and audio really capture the retro feel. The art style was really trippy. I wasn't able to get very far into floor two. I saw an orc somewhere and was trying to get to it but ran out of time.

Great job!

The audio and song were great. I wasn't quite sure what I needed to do in the level. I was jumping around on things but couldn't do much else. Am I missing something?

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I wasn't able to get to the begin arcade cabinet. The lurking bun in the distance was spooky and I always felt like it was watching and judging my poor arcade skills. Nice job!

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Oh dang I am sorry about that bug. I tried testing so many different combinations and was fixing them right up until the end. I hope it didn't sour the experience.

Edit: I confirmed the bug exists. If you select the "No pizza" option it is not scored correctly. You have to select nothing in the pizza form for it count correctly.