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One Ant Army's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 4.227 | 4.227 |
Theme | #12 | 4.182 | 4.182 |
Originality | #21 | 3.727 | 3.727 |
Controls | #27 | 3.227 | 3.227 |
Overall | #27 | 3.273 | 3.273 |
Fun | #31 | 3.000 | 3.000 |
Audio | #47 | 1.273 | 1.273 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.2
Source
Not yet
Game Description
An action / tower defense mix game prototype ( WIP )
Discord Username
@btzr @reponja
Participation Level (GWJ)
Second game jam
Jam Time!
No
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Comments
Nicely done, especially graphics-wise! The enemy AI felt solid too -- at times really sprinting towards you vs. staying back -- felt nice.
Would be fun to break up the gameplay into waves or levels (and, you know, add audio :) )
A very fun game. Them pests are relentless The part I liked the most is the intro, gave a pixar overwatch fornite kinda vibe.
overall. well done!
Very clean interface and great 3d models and graphics effects, as everyone else said. The controls were smooth and it was fun to destroy cockroaches. I couldn't hear any sounds though, and I didn't see anything on the game page or in the comments, so I wasn't sure if maybe something was broken on my end (Windows version).
Nice entry!
Thanks for playing, lol nothing broken, sadly I didn't have time to add sounds or music
The graphics looks really good! Fun game, controls can be a little clunky at times.
thanks, can you be more specific about the controls ? How can I improve it ?
Loved the art works: Ant, Ant animation on movement, Lighting and the camera blur effect..
if controllers are improved will become nice game..
Btw, You have to create a tutorial for everyone about achieving the high quality art styles
Thanks, I'll post a dev log update after jam about how I made it and what is to come.
Can you be more specific about the controllers ? How can I improve it ?
1. when turning left or right it is restricted to 180 degrees.. how about full 360 turning on pressing left/right or like third person style
2. most times missing the shooting enemies
Love the graphics and the nice little bugs.This was fun! If you do develop this more, I would love a preparation phase so I can set up my battle area before all the bugs come and get me! Thank you for sharing!!
Thanks for playing, I'm working on it :)
It’s a bit heavy on my Intel(R) HD Graphics but I don’t mind. It’s lovely graphics 😍
I think you should add something like a cave in the spawn area.
Btw, your macos download got a penguin logo 😄
Thanks, oh lol it should be fixed now.
I like the idea of the cave.
Very polished, love the graphics.
thanks
Woah, the environment models, lighting and rendering settings were all top notch! Oh and the bullet trails looked great too. I would love to see a little dev log describing how you achieved those things! Great job, hope you can fill out the gameplay a bit more in the future. You really have a great base to work with!
Thanks, I'll post and update after jam.
For the bullet trails I just used this awesome plugin: https://github.com/OBKF/Godot-Trail-System
Well done, it looked pretty good, though I lost some frames transitioning between the screen and the table. It looks and plays pretty well, but I think I got bored with it when I saw that I wasn't really making any 'progress' or anything. More random spawning of the cockroaches would've been good too. Looks and plays great, good job!
Thanks, yeah the gameplay is really basic right now, I should probably spend more time on it rather than the graphics :p
Hmm, I thought I fixed the frames dropping during the transition, I'll have to check again, thanks for playing anyway :)
This game looks well polished. Good color scheme. I liked it.
Thanks :)
I liked the graphics a lot. The game is nicely done but sadly my machine can't handle the blur effect causing the fps to drop.
Thanks, sadly I didn't have time to optimize or at least add an option to adjust the graphics quality :(
Overall I liked the graphics and the smooth transition into game play. If you all decide to continue working on this please keep us updated in Discord. I mean who wouldn't want to go to war with cockroaches? :P
Thanks for the feedback, I'll try to post an update after jam
I like the low poly realistic bugs. Reminds me of my childhood (?). Found it a little bit chaotic when you are shooting and the (plasma?) projectiles just bounce everywhere. It feels like you are not in control. Then again, it is a battlefield and the shaky camera helps to bring that sensation of warfare to the forefront.
As stated below, the difficulty is too low. The turrets can handle everything on their own, basically.
PS: It runs with difficulty in my pc too.
Thanks for playing. I didn't have time to adjust some things like the bullet physics or tweak the enemy for a better balance, I'll try to fix this after jam
It's okay, considering the short time window. Everything's fixable 🤘
It's a nice game, and I kindda enjoyed it for a while. The visuals are neat, and it sparked my fear of roaches lol.
I was about to give my critique to the game but it seems like all that I would list down was already mentioned below, so there's no point in being redundant.
And yea, this game has potential, and you should really continue development on this.
Thanks for the feedback
Nice visuals. It ran very slow on my pc, it's probably just my pc but if there was a way to adjust the graphics that would fix that. Even with the low frame rate I found it an interesting game. Life like (non cartoony) bugs in a battle with lasers haha.
Thanks for playing, sorry for the bad peformance, I'll try to work on that after jam
I like the idea of a 3d wave survival/tower defense crossbreed, especially if you are a bug. Most of the things I would critique, like the lack of music and sound, are probably because of time restraints so I understand that. I do think the difficulty should be tuned a bit. I stood still, was swarmed by 4 roaches, and the towers killed them all before I even got down to half health after 20-30 seconds. But yeah, please continue development on this. I wanna play as some kind of John Rambo ant.
Yeah sadly I didn't spend enough time working on the interactions between the tower and enemy.
Thanks for the interest, I'll keep working on this after jam