Hi, I have a question regarding AI. If AI is used only for code assistance. Is that allowed ? Not for any graphics, assets or sound or anything else.
baan
Creator of
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Hello
I am a relatively new game dev. You can check out some of my works in my profile. I would like to get back to developing games.
So I was thinking I should start by joining a jam, this jam sounds pretty fun. however I am in need of an artist.
If anyone is interested in teaming up with me. send me a message or reply here.
Thanks
Thanks a lot for playing the prototype. Basically I just wanted to learn how to do the fundamental basics for a point and click game.
For most point and click games, they don't usually show what to do next. that's sometimes frustrating and sometimes that can make it a bit interesting too. depending on the kind of game, ofcourse. I wanted this to be a casual point and click prototype. I do have an idea in mind for a point and click one without the direct showcase of hints. that maybe the next prototype I will work on.
The character animations, I didn't do any skeletal rigging or use any such program, I just drew them pose by pose next to each other in Corel Draw ( similar to adobe illustrator). and it didn't have an animated function built in either. Not an effective way at all. I only saw the animations after I exported the spritesheet and viewed them on game engine. I wanted to do character interact action as well, that is supposed to be played after each interaction. like picking up or doing something with hands. since animation became too much for me, I gave up on it. I wanted to add breathing to the monster too.I also thought of animating the plants and grass to give it a bit of life, then it became a bit too cumbersome and gave up. I wish I had someone who could animate. things would have looked so much better then. Now I have been eyeing this program called spriter pro that lets you do these kinda animations with rigging.
Regarding SFX,I thought about adding SFX, but then I was like since its a prototype, I can get away without adding it. got lazy a bit.hehe. I guess I can add it to make it more polish like the footsteps, wind and beach ambiance
I searched a bit for music. from opengameart. I was looking for a chill island vibe. I couldn't find a good one. I will try freesound.org next. I haven't checked it out yet.
I am using Godot Engine.. It's been quite good for me so far.
Thanks a lot for playing and your productive feedback! Really appreciated
Thanks a lot for playing the game.
The theme is called tiny world. In the game we are in a UFO that's quite large and our perspective from UFO makes the earth ...a tiny world.
I thought I would make a clever way to change levels, hence the introduction of celebratory beams. I initially had the idea in mind to make all the obstacles stop once the main objective is clear. then I was like maybe I can add this as part of the objective. Like in after a mission, to be truly over, you sometimes needs to go to the helipad. So I left it as.
Regarding music, I learned music the day of submission. So I didn't know much about it. Now that it has been pointed out to me. I will fix it in the next game.
There has been already a ton of complaints regarding it being too difficult. when I created the level. I initially had in mind to spawn asteroids randomly as well. Regarding making the rotations skew, I simply didn't know how to do that and did't have time to experiment with it.Then I was like it might be a bit too difficult with random spawn points. So I was like I will make it predictable. Hence the last level is all about prediction. however I still got a ton of complains about that being difficult. In the last level, you fetch one rectangle. then wait. then continue fetching. but if you try fetching all in one go. that will be very difficult.
Anyway, Thanks a lot for playing. I am really glad that you consider this as one of your favorites! :D
Great concept. The pixel art is cute and the music is lovely. It feels soothing to play it. The only problem isI did not have an inkling of where to go. No hint of a direction. So I chose south and built and built. Nothing happened and endless sea followed.If it had some sort of a map or something. would have been really great.
Whoa.This is awesome!! Super satisfying to play. Gameplay is good. Controls are good. everything is pretty much top notch. Sound effects are the best. It gives you a feeling of an actual space ships or something.
I wish it had the option to change background music or something. coz it was bit too hyper for me. but it's still really goood.




