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TinyWorld's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #34 | 3.114 | 3.636 |
Originality | #45 | 2.803 | 3.273 |
Controls | #48 | 2.024 | 2.364 |
Theme | #51 | 2.180 | 2.545 |
Overall | #51 | 2.167 | 2.530 |
Fun | #52 | 1.791 | 2.091 |
Audio | #52 | 1.090 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.2
Source
might be in parts
Game Description
Tiny World of Ascii
Discord Username
paruthidotexe
Participation Level (GWJ)
first
Jam Time!
yes
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Comments
fun game play and fun graphics to look at!
Wow! very cool. Love the art style. the overall concept. I didn't know how to get past level 3 though. Nothing I tried worked. Maybe I missed a trick. Do not know.
Thanks for the comments..
Due to the jam time couldn't complete and upload the levels..
More game play and levels coming after the jam
It's a pretty cool shell for a game! The art is neat, and the effects were cool! UUnfortunately though, I can't seem to figure out how the controls work since the spacebar and the e button didn't really do anything.
Thanks for the comments..
Due to the jam time couldn't upload the level with shooting..
More game play and levels coming after the jam
Nice ascii and I think this will work very well with more levels. I prefer how the smooth controls of the instruction level vs level 3 work.
Thanks for the comments..
More game play and levels coming after the jam
Love art style and effecs, well done.
Main menu is confusing, looks like a normal level but you can't move took me a while to realized you have to click on the ">" box, also I can't shoot.
Thanks for the comments..
Planned a level specific gameplay, Shoot option enabled in a level which is not completed to upload for the jam
Will work on the game after jam period too.. more levels and gameplay element will be added
Graphics look great. For some reason controls didn't seem to work for me though ¯\_(ツ)_/¯
thanks for the comments.. will look in to it.
will be start working on the game continuously adding more levels and mechanics, after this jam rating period ends.
I really dig the ascii aesthetic.
This seems like a great base to expand on. I'd like to see more of what goes on here and I am a sucker for ascii art. Is there more to this currently than the two levels and one enemy? I understand that game jams are rough for getting things done in time, so I get it if it is just that. I just wanna be sure I'm not being dense and not playing everything done so far.
Thanks for trying the jam version.
Used this jam to learn GODOT and made this game of three level and submitted only two levels :-(
Couldn't able put my game idea to art & code in this time, as i was doing by learning..
Loved the GODOT engine & Now every weekend will work to improve and implement the full game..
Awesome! I'll be waiting to check out more of the game when you have it further into development.