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A jam submission

Windy ValleyView game page

Direct the wind to windmills to power up a house.
Submitted by kylamon1 — 6 days, 7 hours before the deadline
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Windy Valley's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#123.7623.762
Design#143.8103.810
Theme#164.0004.000
Overall#203.7053.705
Technical#423.4293.429
Artistic#663.5243.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted


GG

Nice game! maybe it deserves a bigger music variety, but it's fun and sometimes tricky, nice puzzle game! 

Submitted

Nice puzzles and good difficulty progression!

Submitted

Great puzzle game! We learn the mechanics at a good pace and they are twisted in later levels. This is just perfect level design! And wind power is awesome ;-)

Submitted

This was a fun puzzle game.  It was challenging enough that I had to think about how to solve the later puzzles, while still being simple enough that the younger members of our team solved them all.  Well done.

Developer(+1)

Thank you for playing. I play a lot of puzzle games, but making levels is always challenging. It is hard to make a level challenging without being a chore.

Submitted

I'm a big fan of puzzle games too.  Finding that balance between too hard and too easy can be a challenge, and you totally nailed it.

Submitted

Really cool puzzles!

Submitted

This game is adorable! 


It's relaxing and really makes me feel better! 

On gameplay, the audio works very well with mechanics and graphics, the level design, and difficult progression is awesome and you have a perfect idea to use puzzle mechanics with the jam theme. For me, it's a 5/5 in every rate. 


Thanks for the entry and the great experience. For me, this game is precious, by heart. S2

Submitted

I love these kind of games and I liked how the difficulty ramped up. Clever and really cute! I really had fun and spent a long time enjoying this!

Submitted

Party Time!! Fun and relaxing game! I love the music and the way that the instructions are so well integrate into the game play! Very nice! 💕

Submitted

Interesting puzzles and a very warm art style!
Want more levels c:

Submitted

Nice looking game assets. The background color in the itch-page confused me a bit about where the wedge can land so I instantly failed the tutorial by swiping upwards and lost the wedge, but managed to finish it in the end. Very  well made little puzzle game.

Submitted

Do more levels after that! I liked the concept :)

I wonder who lives alone in that house..

Submitted

Really cool puzzle mechanic! I liked it a lot. Wouldn't mind playing more levels of that :D

Submitted

Okay, that was rather cool, level 9 was the toughest for me. xD

Submitted

Very good 

Submitted

I liked it. The last puzzle was pretty hard and it was a lot of fun figuring out the solution.
I have a bit of feedback for you.

- the sound for the power turning on is very bad and I had to turn it off. The sound should be something I WANT to hear.

- the text in the level that introduces two windmills at the same time takes up too much screen space and makes it just look wrong. I don't even think the explanations of the mechanics via text is necessary.

- please add a undo feature because when you accedently pull a piece out of the screen you have to restart the puzzle.

Developer(+1)

Thanks for playing the game.  

  • I do agree with the sound, it just felt too plain with no sfx.  I dont have any experience with sounds, and I usually play mobile games with the sounds off which is why I added the mute SFX and must music options. 
  • I did add an undo feature(my first time trying that).  Thank you for the suggestion.
  • I also added a level number label.  A few others on the itch page asked for that.
Developer

This is my first public Godot project and my first game jam.  Enjoy!

Submitted

I really like this game. Look at level 3, seems that there is a glitch that if you move the directors, the just keep moving and you can't place them correctly.

Developer (2 edits) (+1)

I can't seem to find that glitch. I know of a small glitch in level 5 where the air will go through a platform for a bit(for some unknown reason), but it fixes itself after about 1-2 seconds. Its weird.

Edit: I made an alternate level design for Level 5 that avoids the glitch mentioned.