Thanks for playing and the feedback.
We left the upgrades open so players can decide if they go for the quick incremental upgrades as soon as they can afford them, requiring more money overall, or save up for the bigger ones to save money. Currently we tend to start with a few of the smaller upgrades, and then save up for the final versions. We are debating a system to give you a partial credit for your previous gear when upgrading, and adjusting the prices up, to encourage players to feel like they can do more incremental upgrades.













