Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

jynki

64
Posts
1
Following
A member registered Jun 13, 2021 · View creator page →

Creator of

Recent community posts

I loved this game. I actually thought it was hilariously appropriate that in a fishing game, you just move and fish. That's it. Beautiful drawing. It actually felt quite peaceful, unlike the chaos of many games.

This is a beautiful setting but I couldn't figure out the controls. I could walk and move, but not interact with anything, so I couldn't really do anything. Hope you can fix it, because I'm intrigued!

I liked the idea for this game, and you really built a whole world there, but I couldn't get the controls to work. Every time I held E, as it specified, the character would run in a random direction instead of pick something up. Cool environment, though!

This game was adorable and really fun to play. Super cozy! It was like a mix between Pokemon and the really old Kings Quest games. Made me nostalgic for the 90s. Really well done!

I love these kind of games and I liked how the difficulty ramped up. Clever and really cute! I really had fun and spent a long time enjoying this!

That was fun and I love the concept! I can see why you kept it simple, but I could definitely see how it would be great with different upgrades you could toggle and use.

The controls are definitely tough in this, but I adore the visuals! It's beautiful. I like the idea, too, of having to use physics to get where need by using the fairy.

I liked the music and the idea of protecting the heart! It was definitely an adjustment to either attack or move, but it made it more of a challenge. It was fun to play and got my heartrate up!

I now genuinely wish cat Tetris was an actual thing. I would buy it. I do agree that a time constraint might help, but honestly, it was hard as is without it. I love the neon cats and how adorably they are drawn. So fun and made me laugh!

Really cool and unusual take on the theme! I really liked the having to multi-task and the timer. The graphics fit well with the game, too. The only thing I have for feedback is that sometimes in the earlier level, there was a lot of time between tasks with nothing for you to do. Really really fun and clever!

I haven't seen another game quite like this. Clever take on the theme! Once I got past the first couple tries, I really got into it. Like others said, there was a rhythm to it. Fun game!

I love the character of each animal! They have so much personality. I also thought the music fit perfectly. I laughed at how sad the dying music is. I really enjoyed that and love how cute those little guys are!

This is super cool! I liked the ease of the different keyboards rows being the different tracks. Clever to make it non-visual to make it accessible. Really fun!

How clever! I liked the details of the world you paid attention to. The game is very tight.

How clever! I liked the details of the world you paid attention to. The game is very tight.

I like the added detail that these are puzzle pieces coming together! That was fun and the right amount of challenge!

I liked the idea of this, but it's harder than it looks!

Aw, this game's visuals are really nice and I like the sweet concept of catching all the animals. I agree with the others that the movement is a bit clunky, but good submission!

Those suggestions would be very helpful for a full version of this! Thanks!

Glad the glossary helped! That was a big decision on our part on whether that would help enough.

Yeah, that was tough to find colors far enough apart and it was a game of priorities with the time crunch. Glad you liked it!

Thanks for the feedback. Was there somewhere specific you were looking to place the food that you couldn't? Just curious.

Merci! So glad you enjoyed it :)

Really interesting take on the theme! It was fun to play for no other reason that it looks and feels so different from everything else submitted.

This is like Tetris meets maze games. It was fun connecting and disconnecting to fit. I liked that the challenge really was about connecting, not about enemies or speed.

I loved that it was a cute little duck! I liked the physics of the ball and chain making you think about what to do.

Aww! I'm a teacher and this is a little what it feels like to get them all to do what you want them to! Very fun. 

Taking on 3D in a 48 hour challenge is impressive, to say the least! You set up the world really well, and I appreciated finding the directions along the way. It was cute and somewhat mesmerizing with the visuals. Really enjoyed playing!

That was gorgeous and cathartic. I could play that as a meditation! I really liked the different motion of each shape, so it was hypnotic when you paired them.

Beautiful visuals! It was very clever for the theme to be applied to a fisherman and his catch, and I really liked that we got to be the catch! It was really just fun!

The music was cute! The mechanics were really cool with the spring. It really changed up the typical game like this, so you had to think about timing and momentum. Very cool!

That was tricky, but in a really good way! I had a blast and loved the sound effects.

Oh no! That sucks, I'm sorry! 

Gotcha! Clever idea!

I know! That time crunch was a lot!

I'm sorry, but I couldn't open your game.

This was fun! The physics of the catching worked well and I liked that you had to use physics to help you. I could definitely see more levels making this addictive!

Wow, that's beautiful! I love the mix of limited choices on materials with the endless results you can create. Really clever!

I absolutely adore this game. It has so much heart and soul! I love the sweetness of seeing different lives and making those connections between them. If this were a full game, I'd buy it.