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PatrickZochAlves

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A member registered Nov 08, 2016 · View creator page →

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Well, I would say congrats for the 1st place, but as I saw in your video you found a big jump bug that made you get pass the final line (it was supposed to be endless, but never got the time to implement it)

Congrats for finding the bug ;-)

Seriously, thank you for playing, streaming and commenting! It was really fun to watch you play and have fun! (and it will help me solve the bug)

Thank you very much!

You and a lot of colleagues are saying the same, I'm up to a refacto/balacing/polishing challenge in the next few weeks :D

Great double themed entry (the pole + the family vault).

Really interesting pole mechanic. When it seems you got the hand of it, you have a new challenge and have to start learning everything from scratch again (which is great :) )

And the little VO with the story is a nice touch!

Great job!

Really interesting idea on solving crimes through solving puzzles :D

I agree the movement could get a little faster and I would really like to have some "false language" when the characters speak (like a SFX).

I also like the Artist Direction of the characters and their expressions :D

Great work!

The camera work is very nice, we feel we are in a forbiden place.

Unfortunately, I couldn't really do much more than wandering through the level until the end (the E in the vent didn't work for me either).

The character is pretty and the ambiance is nice, i would really ike to try a polished version in the future.

What a gorgeous game!

All the assets and animations look awesome, bravo!

Controls feel a little stiffy (but I think is because they "respect" animation timing). Also, the unblocked powers are not saved in the save points, so we are blocked wihtout being able to jump anymore (for example).

The mechanic of memories as powers is very interesting though.

Nicely done!

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Lovely entry!

The character looks great and his animations do too (background and VFX too, including a great camera shake ;) )

Controls work and have a good feeling. Oh yeah, really liked the wall climbing mechanic, makes me think of Celeste.

Congrats for the game!

Have you got the time to try it again? Was it more "vaulting" material with the arm mechanic?

So great you enjoyed!

Sorry about the speed, I couldn't balance the variables enough to get the game on the nice difficulty spot. But will do in a future update, after the end of the jam voting, would love to hear from you in the future.

Thank you for playing!

Congrats for the 2nd place! Not that easy going that fast :-D

Thank you for playing!

So great you enjoyed!

Sorry about the speed, I couldn't balance the variables enough to get the game on the nice difficulty spot. But will do in a future update, after the end of the jam voting, would love to hear from you in the future.

Thank you for playing!

Thank you!

It's awesome you enjoyed playing! The higher platforms are quite hard to get into, I didn't really got the time for balancing the high speeds versus the platforms. Will do in a next update, thanks for the comment!

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Hi Bez!

Thank you for playing and commenting :-D

Wheel vaulting is completely made-up during the jam. It was supposed to be "roller vaulting", but I struggle with drawing and animating the character. A wheel was much easier ;-)

Thank you Alex!

For me, the vaulting is represented in the game when you jump and than press space is the air with the right timing over an obstacle, which makes your arm go down and vault over it. Don't know if you got to do that or if this isn't vaulting, but thanks for playing anyway :-)

Thank you very much!

The goal was to have a more balanced and infinite runner, but you know how Game jams are ;-)

Congrats for finishing your game too, I'm eager to test it (back on sunday after a few days off)

Great game with an excellent visual ambiance. Finished all puzzles (including the bonus level, even though level 1 took me 39 frustrating moves ;-) ). Thank you!

Hey Radnyx!


Just saw your video about Frog Corral in youtube, great work, you did it! And the game is nice to play with an excellent last level (the music was awesome!). It didn't took a lot of time, but it feels like a complet journey!

And the message in your video is great, I hope a lot of people that struggle will get to you :-)

Thanks!

Finalement je peux le tester de nouveau :-D

Il est super nerveux, c'est bien sympa. J'ai adoré l'effet trou noir aussi! Cela fait plaisir d'avoir fait le debugging avec toi (juste 5 min, mais ça va déjà) ;-)

Merci beaucoup d'avoir joué et d'avoir laissé un si gentil commentaire :-) L'inspiration est facile à trouver quand c'est pour les bonnes causes!

As I said, it would be awesome!

Thanks for the advice, I never balance well enough my games because I always want to challenge myself (which is dumb, I know everything in the game - even though I'm never number 1 in my leaderboards ;-). Your advice is easy and simple, I'll keep it in my head for a long time! I'm glad you could enjoy it anyway!

Thanks! A lot of people say it is too hard, so I would say that the balance was a struggle (I didn't had play testers). And, as always, with the graphics... It's not my specialty, so I try my best, but its not always readable. Glad you have fun with it and congrats for getting to the leaderboard!

Thanks for playing! I'm sorry the game is too hard, I didn't had time to balance it. And I have to change the resolution, so the icons could be more readable. I don't know how you did in a Laptop! I understand now why you think you don't have the time to deal with the souls ;-) Glad you had some fun!

Congrats! It's getting harder and harder to get to the leaderboard :-) And thanks for playing!

Very well themed mechanic with well designed puzzles, what else can we ask for :-) It could have a timer or something, as you can't really lose the stakes were not very high. The graphics and music were very nice, congrats for the entry!

Nice idea, I liked to be a mindless zombie :-) I think I ate everyone (27) but didn't got any final message (maybe someone was hidding). The AI of the people could be improved, they were all together in the corners for the most part of my run. But the gore art direction was really great (the blood in the shelfs was very well made!). Congrats!

A really theme related mechanic implemented with nice graphics and music. All wrapped in good puzzles makes for a great entry! Congrats!

The mechanics are awesome! You presented them really well and then the puzzles of each level were a nice challenge with all the tools we have! And the graphics and music are great too, so congrats!

Excellent entry! All in the game is very polished and the ambiance is great. The mechanic of dying suits very well the theme and is brought step-by-step with the levels. Great job!

Love twin stick shooters (even with keyboard and mouse). Nice art direction and fun to play, congrats!

Interesting mechanic of moving in a turning ground! It made for really fun moments! And the overall art direction is neet, well done!

I think we can say its a intense experience ;-) Thanks for playing and commenting, I'm glad you had some fun!

It's true the game is a bit hard and goes directly from calm to a lot of ennemies in less then 5 min, but thanks for trying :-) In a next version I'm surely balance it better so more people can enjoy it!

Great Idea for the souls powers! I was thinking about giving each Greek God a power overtime, and your idea of the souls could be like a kind of Mana. Thanks for playing and the good suggestion!

I don't know how they got the high score neither (generally, I'm not the best in my own games ;-) I'm glad you enjoyed it and that the game woke your competitor spirit! Thanks for playing!

Thank you very much for playing and for the comment! I should have playtest it more too implement a better difficulty curve... But now that you are all testing, I'm sure the next version will be more balanced. And I also wanted to add different powers (from the Gods temples) and other kinds of difficulty (souls wandering ofr example).

Thanks, the leaderboard is quite easy to implement with the Godot Engine. There's an free addon from SilentWolf that does almost everything!

Thank you! Having to manage 2 games at once is stressfull, but I'm happy you found it interesting!

I actually find pretty hard to go for "hidden but not impossible to find" (I'm always in the impossible way...), so congrats :-D

Thanks for this discover, I'll definitivly play it!