Play game
No Words In This Crime - JAM VERSION's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #2 | 4.600 | 4.600 |
| Artistic Style & Appeal | #2 | 4.000 | 4.000 |
| Playability | #4 | 2.800 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This is a really fun and clever idea. I love the meta-game of deciphering what these emojis actually mean. You did a good job of repeating some emoji phrases as well so I can see them in different context and understand more what they mean. I'm actually not sure if I solved the mystery or not because of the ellipses ending. I know you have very little time to do so much, but I think a "you solved the case" or "try again" would have been better. Ellipses are synonymous with loading, so If I hadn't read you Itch page before playing I would have assumed I broke the game. The art is also very beautiful, every character has a ton of personality. Very well done!!
- Camera broke after talking to kids in sandbox, stayed zoomed in. I really like the use of emojis!
- So unfortunate Ich.io doesnT' let us use EMOTES. I would have splurge. Such. A. Charming. Game! I couldn't help but smile at my screen playing this sweet title. The artstyle is so unique and fun, very bold to go with so much artworks and design, every character is unique and fun ! Discussions in Emotes made me giggle at first. These characters are so expressive! In terms of gameplay, the movement of our dear detective could have been faster, I couldn't wait to talk to the other characters. I could imagine speaking Animal Crossing Gibberish ha ha ha. I DID get a few freeze in the game while talking to characters, so I was UNABLE TO FINISH IT !!! I will never know what happened. Thank you! this was a lot of fun.
- This one was fantastic! The art and playstyle were so, so good! After I spoke to the star, the game would zoom way in and I was not able to get it to zoom out/finish. But this was a lot of fun and I will try to figure out the mystery after the Jam is over. Great job!
Leave a comment
Log in with itch.io to leave a comment.





Comments
Thanks a lot we are already working in bugs and improving the game to have our ideal Idea of what we wanted, again, thanks for the feedback we asume it and we will be working in it.
For the good feedback: AAAAWWWWW THANKS A LOOOOT KOEMI ITS A REALLY GOOOD ARTIST I ALSO HOW THE STYLE FITS WITH THE GAME hahahah
This was so fun! The characters were beautifully drawn and the gameplay is so fun! It was a really good idea to use emojis for conversation as it translates across language barriers. Really good idea for dialogue. Great job with this one!
Really interesting idea on solving crimes through solving puzzles :D
I agree the movement could get a little faster and I would really like to have some "false language" when the characters speak (like a SFX).
I also like the Artist Direction of the characters and their expressions :D
Great work!
Owwww Thanksss, We would like to add that kind of things, but we didn't have enough time before the submission's end
Game was fantastic, was really fun, Like the art style and the theme, was stuck after pick the culprit it kept loading
Dont worry after the animatic of the of win or lose the game stay in ellipsis "...".
Thanks a lot for the feedback :))
I like the art in this game, but the emojis are sometimes difficult to decode. I also think the movement is too slow once you go outside. And I couldn't find a way to get to the screen in the 2nd screenshot, which you choose who you think the culprit is (or at least, that's what I think it is?).
Thanks for the feedback, after the jam judging we are going to update the game with some fixes and some accessibility updates ππππππ
Cool! How do you get to the screen in the 2nd screenshot?
After, talking with some characters you'll find some new dialogs with other ones, then if you talk with all characters at least one time, you will have between 1min or 21 seconds to talk with the characters you didn't had the "new dialogs" after that time the game passes to the interrogation screen
Oh, I didn't realize you had to talk with people a second time. Also I did talk with all of them?
To know if you talked with all of them look at the notebook, notice all characters "talkable" are the ones of the second screenshot
Does the notebook note if you need to talk to someone again? & yes, I did talk to all of those people.