Play abomination
The Eternal Wait's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1037 | 3.625 | 3.625 |
Overall | #1127 | 3.385 | 3.385 |
Enjoyment | #1164 | 3.219 | 3.219 |
Creativity | #1522 | 3.313 | 3.313 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll a dice to pass time
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Excited to feature this in my video!
A fun game with a little vibe of "The Stanley Parable". I like how cleverly the dice have been used here. The fact that they have to be thrown makes every little thing that distracts us from them even more scary.
Nice horror game, I especially like the building of tension, really good excecution ;) The only thing, that could be better is adding better lights, when they were on, because I had some problem with the orientation. Oh, and the contrast between soft melody in the hall and the things that happen was great :D
If you would like to play something horror-esque with similar atmosphere, then I'd be super grateful, if you could play and rate my game :D
Really nice horror game. The use of the dice to build up tension + to trigger the events was a great touch so that people could explore a bit without being forced into something. The jumpscare was extremely loud and yeah I agree either more ramp up towards it or turning that down a bit would definitely aid the experience
Great atmosphere and nice buildup with running around and fixing stuff! The jumpscare was a bit too sudden sound-wise, I wish there was a small ramp up in sound. But overall a very cool experience, great job!
Thanks for coming to my stream! Here's a recording in case you'd like to refer to it
Cool presentation, nice work. Would be nice to have volume controls for a game with a jumpscare tho :(
This game was quite evocative in more way than one. But I think this one really stuck out and I did quite enjoy it! Played at https://twitch.tv/hedgein <3
Big fish big spook I like it.
Good scare, I was expecting worse at the end. Made me want to make a horror game.
Nice game :)
You should do the direction for a horror game honestly. 2-4-4
Not gonna spoil what happens in this game, but man.... it was intense. Had a great time playing till the end. Nice entry into a 2-day jam
Nicely done with the ambience and the mystery, the dice as a distraction to boredom and then oddities creeping in was a nice touch on the theme <3
I really do NOT appreciate this sort of game. You can easily betray the trust of players, especially in a game jam, when you pull things like that, especially with the super high volume.
The build up of tension and the story up until the end was really well done, but that ending was upsetting and ruined the experience for me.
I know I'm not the target audience, but this sort of game feature needs to be something that players opt into, not happen upon in a game jam.
Still, congrats on your first game jam and submitting something. I just wish I could have enjoyed it more.
I hate Horror Games. So this was a very good example for why i hate them. Really good job. Especially Art Style and Presentation were really nice. And to think it was just made by two people. Really really impressive.
I have never been more scared in my life, no man should have a 200k triangle fish
Really impressive ambience. My favourite part was the little noises that kept triggering - it kept me on edge the whole time.
Horror games stress me out, so I know yours was a good one because I was nervous. Great job!
Absolutely made me jump! Was very intense rolling the dice and certain things kept happening. Loved it, you created a great tense game
Really creative game!
I really love how the "Roll of the Dice" theme was interpreted here, as rolling the dice is merely a means to distract you for a while. Really clever!
I got stuck randomly two times, but after like 15 seconds I got unstuck, so that needs some fixing : P
The atmosphere is really great though, I got startled quite a bit.
Great job, loved the environment and the voice lines.