I love this 2.5d, the gameplay is really cool, it's quite addictive but you can go beyond the barriers and fall under the map lol (its only negative point), the graphics are great, and the sounds give the atmosphere. Great job!
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Doom's Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1431 | 3.682 | 3.682 |
Enjoyment | #1506 | 3.335 | 3.335 |
Overall | #2651 | 3.125 | 3.125 |
Creativity | #5418 | 2.358 | 2.358 |
Ranked from 179 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Damn look at all the guns and zombies on the map
Development Time
(Optional) Please credit all assets you've used
https://ittaimanero.itch.io/zombie-apocalypse-tileset
Comments
I don't see how this game fits the theme....
Also, the music was too loud... but that's an issue many jam games have
Sorry if this comment is too negative
The style looks great, I love the use of flat images in a 3D environment like this. However it does seem to have some glitches, like the lighting being very buggy and often you can see through things at a closer distance. Shooting up zombies is always fun, but I'm not sure how the theme was implemented. Nice job though!
Wow, this is such an amazing game! I loooove the visuals. And the sounds are amazing too! In my opinion the zombie sound could be a little louder since I sometimes didn't realize that one was close. Good job! This game is perfect!
i had such a nostalgia playing this, reminds me a lot of the old doom games, love the art style and the gameplay, really polish as well and quite impressive for a short-time game jam well done!
Great style, loved the 3D pixel art, very DOOM 1993. Was some issues with the transparency, I could see certain things through walls.
Gameplay was polished, though I didn't see the built to scale connection?
Well done!
The 3D pixel art style of this game is super cool, and the FPS gameplay is so addictive.
Amazing work!!!
Fun game! Its a bit easy to cheese by jumping over the fence where none of the enemies could reach you. Also, the screenshake when enemies spawn is a bit too much. I like the weapon and upgrade system.
This was a nostalgia bomb for the classic zombie shooters from my childhood. The visual style was chaotic but cohesive, which only added to the hectic nature of the game. I made it to wave 13, with 654 zombies down.
The gameplay, audio, and art are amazing. The music just fits so well. The only comment I have is that there seem to be some rendering errors but aside from that the art is great and I had fun playing great job :D
Very interesting entry! I like the style of this game and it has good base to be very good zombie apocalypse shooter. I have some issues though (I don't know whether those are only web browser specific ones). One is that intro is somehow weird and I can't really describe it well. Other is that there were two bugs that happened on second playthrough: one is that I simply spawned out of fence and couldn't get into main game area and the second one was that I couldn't reload anymore after few times(unless there is some mechanics that forces you to change weapons and I haven't noticed it such as having limited ammo). There is also a matter of zombies continuously spawning during waves and personally it would be better to know total amount of zombies that will appear as opposed to player keep reducing them to zero, but number keep goes up, but wave stays the same, but that's just my personal preference and it may not reflect opinion of people that play this genre of game more often. Also this game doesn't really fit the theme. Of course don't take this comment as some heavy criticism, but as feedback that may or not be useful. Visually this game looks very well and reminds me of doom with cod black ops gameplay which is quite fun. Overall you did pretty good work with this game. Neat.
yeaaaaah the one where you spawn outside of the map is so weird to me because i'm simply setting the local pos of the player, makes no sense ??? (you can actually jump over the fences to go back to the game ahah) and yeah you have a limit of X-Y and when you have 0-0 with the first zero in red means you have no more bullets but it should have a feedback. Like you say, you're 100% right on the theme and i was driven by this idea that i absolutly forgot to really implement the theme in my basic mechanics.. ^^'
WOOW!
Guess we are on the same wave lenght because this is just like my game lol but with the features i couldn't add...
Love the music and the visuals sometimes were pretty buggy but the shaders lucly made it look better!
Like the waves but sometimes it's hard to find the enemies, or they spawn directly into your face AHHAAH
Really enjoyed playing it, good job!
Would enjoy if you also played my game, it's ironically pretty similar also with the music lol
It's not really my genre, but the game really feels polished. I love the pixel art style combined with a 3D environment. Maybe I'm just stupid, but there is no way to switch between weapons, is there? I accidentally bought a worse gun than the one I currently had, and couldn't really switch back.
My favorite entry so far!! Seriously the attention to all the details! Sfx and Art are perfect! The music! As a fan of Doom this was great! Love the variety of weapons and the light beam (COD inspired) ;) The heath bar built into the reticle!
The "scale" of zombies increases with each round!
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