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Becc DeHam

210
Posts
8
Followers
8
Following
A member registered Nov 16, 2023 · View creator page →

Creator of

Recent community posts

Very cute and chill game!

Glad you liked it!

Really really cool game! An excellent take on the theme and everything else about it is great too.

One thing I did notice is that it seems like sometimes click doesnt advance the text and you have to use space instead.

Very cool game! I accepted the offer on my first time playing, but decided to decline it the second time. Her motives are good, but I reaaaaaaaally don't think her plan is a good one. I dont know if I trust robots enough and thats a lot of murder.

Youve got a good start here! I think its a little too easy to dodge and to kill most enemies, except for the boss of the third level who does 1000 damage which feels too high. Its also kind of hard to navigate such empty rooms that are so much bigger than the camera, ideally i think itd be better to have pretty much every room be at most as wide as the camera is. 

Thank you!

Very cool game! Its a great take on the theme and I like the aesthetic. 

Very atmospheric game! I do feel like it doesn't fit the theme super well though.

Very cool game. I think the gravity might be a little too strong though. Also, I got softlocked by a balloon not moving right before the end, so I wasn't able to finish the game.

Very charming game! Its a great take on the theme. I do wish it wasnt so easy to give time to the wrong person, and the camera can be a little annoying, but otherwise its quite cool!

Interesting take on the theme! It does feel a bit hard to control, though.

Interesting and surprisingly hard game. I wasn't able to get all 10 glasses but it was still pretty fun. I do wish the bar wasnt quite so empty though.

Simple but fun game!

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Its quite unfinished but i think what youve got so far is pretty good! I like the music.

Really fun game! I like the goblin quips. 

It took me a while to beat the game but it was fun the whole way through. 

This ship managed to make it up to 2.3 km! Probably could get a lot higher with some more effort but i decided to stop there.


This game is pretty good for your first game jam! I do think it could maybe be a bit harder, maybe with a bit of a bigger museum and the clues being a bit harder to spot? 

I like your take on the theme, although it does feel like it wasn't used to its fullest potential. Sometimes thats how it goes with game jams though.

Its a shame that you weren't able to make more of the game because its a very cool idea!

Cool game! Its interesting how the enemies change their path based on what you built. I kind of  wish you had more time to build stuff though.

Cool game! It can feel a bit clunky at times, but for the most part it feels pretty good.

Its a simple but pretty fun game.

I'm glad you enjoyed it!

I'm really glad I managed to get the randomized heros working, even if there's not as many possible variants as I'd like. If I'd had a lot more time, I would've also given them unique lines they can say based on their personality (an idea taken straight from the mode in corru.observer this was based on), but that was pretty far out of scope.

You can get infinite heros, so it's definitely possible to one-shot him if you wanted to! It'd probably take quite a long time though.

A beautiful game.

I was able to get the first four endings but I cant seem to find the fifth.

Very cool game! I like the main mechanic.

Its very hard though. I feel like the timing is slightly too tight and a lot of the telegraphs could be a bit more clear. In the second fight, the enemy's signal for when to attack is a lack of a symbol instead of a '..." or !, but the other attack doesnt have symbols so it can be confusing. The third enemy's telegraphs are really difficult to distinguish, especially if you arent good at recognizing pitches.

I also wish they couldnt do several unpunishable attacks in a row, or at least you got some time back for blocking.

I just realized I forgot about the traits thing while playing, so that wouldve probably made it a bit easier, but I managed to beat the game anyway!

Really cool! The countdown works very well with this type of computer exploring game.

Very cute game!

I feel like it could be a bit more clear how growing plants work. Also, the healthbars and some of the other UI are a bit too small, and especially combined with the health bars being grey makes them hard to see. 

Thanks for playing! If youre struggling to wear down his HP, the ability Armor Break is very useful because it lowers his defense. Theres a few other abilities that also help.

Thanks for playing!

Its meant to be very hard at first and then get easier as you wear him down. Armor Break is very useful for that.

the t'etis sprites are very charming! the constant enemy encounters do get a bit annoying though

youve got a good base here if you want to expand on it later!

very cute game! it does feel like it could use a speed up button to get through the easier rounds quicker.

I like the visual style! although it seems like the outline effect breaks a bit sometimes.

very cute visual novel!

took a second for me to figure out how everything works but its a neat game!

(btw if you havent figured it out yet, for colors in Gamemaker, both $FFFFFF and #FFFFFF work but $ is in blue/green/red order while # is in red/green/blue order, so if you use #A1A100 or $00A1A1 it should be correct but $A1A100 would be wrong)

yum

Very cool game! I managed to get the 11 friends ending.

short but cute!

Fun take on the theme! 

a simple game concept done very well! I love the felt theming of it.

very simple but also very cute and fun!