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Spell Circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #585 | 3.844 | 3.844 |
Originality | #913 | 3.618 | 3.618 |
Overall | #994 | 3.449 | 3.449 |
Fun | #1931 | 2.885 | 2.885 |
Ranked from 288 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to join nodes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The overall look and feel of the game is great. I thought the tension mechanic was unintuitive. At first I thought you just wanted to minimize crossing and length but even short segments felt like they were breaking rather quickly.
Thank you for the feedback!
Very stylish and well made game. Takes a little getting used to, but the responsiveness and the aesthetic kept me going! Well done!
So beautiful art! Is there only 3 levels?
Thank you! Theres actually a infinite amount of levels, as long as the user is fast enough, It generates them each time a round is completed, but each time it adds a new connection 🙂
It's a very polished game. I feel like I may have missed the point on why some mechanics are there but on the other hand the presentation was great and the controls are very smooth.
Really dig the clean minimal look and feel of the game, I got to a score of 5, The time pressure makes me just want to attach it to any matching dot I can find rather than being strategic about where to connect what, so it does feel more actiony than puzzle. It fits the theme well, Good job on this game :)
Looks very nice and is quite fun! pretty tough but an interesting little mechanic, definitely could see this as an addicting mobile game
Very original, I like the spinning thing very much, turns the puzzle into an action challenge
it does look good, but i think i'm a bit confused on how to play, sorry
Anyway, congrats on completing a game for the jam! I think the visual polish is the strongest aspect of this entry.
nice, feels really polished! :)
also the animations and sounds are very satisfying!
great entry! :)
Nice, minimal, polished, and satisfying. Fun game!
Visuals were nice and juicy :) Very interesting concept when paired with a timer. Wasn't immediately apparent how to play, but the gif helped with that. Nice work!
Minimalistic presentation soo good aesthetics. Top Score 5 :D It could be an addictive mobile game. Great idea
Cool polished graphics, nice!
I love the games aesthetic. Gameplay has a nice learning curve while trying to get high scores.
Nice, I like the visuals :)
The visuals look great. Neat concept. Good jam game.
I like how clean the visuals look! I think the timer should be placed more in the center instead of being in the corner so it's easier to see. The timer could also be a circular meter of some kind or something else to match the rest of the visuals.
Very fun and amazing concept not much else to say other than great job
This could be a banger mobile game with a few changes. Very fun, with great sound too! Visuals were clean and simple, it was super polished and easy to understand, but fun to play. Great job!