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A jam submission

Wing It!View game page

Learn to fly a plane or crash trying
Submitted by Enedee (@Doseka_), Dweebnut (@dweeb_nut), W3, NueSB (@kybymyby), Zeldalover649 — 1 hour, 21 minutes before the deadline
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Wing It!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#2264.0424.042
Presentation#3294.0704.070
Overall#3553.7463.746
Fun#6493.4513.451

Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In the game, you control a plane that's about to crash, but the plane's controls are unknown until reading the manual. The scramble to learn how to pilot the plane before it crashes makes the player feel in an out of control situation.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 20 to 1 of 51 · Previous page · First page
Submitted(+1)

This is the best game I've sene so far. Fantastic style and flair, feindishly challenging. A++

Submitted(+1)

The music is great, the art is great, and the gameplay was superb. I really felt out of control and just seeing my altitude meter go up and down really got me tensed up. Lot of fun. Only feedback would be is that the artstyle made it hard to distinguish water and sky. But that maybe made me feel more out of control in a way :)

Submitted(+1)

I really enjoyed this game! It definitely felt very out of control, and I can only imagine how it feels to properly get a handle on the flight. I wasn't quite able to figure it out in the time I had with it, but I definitely plan to come back to it and see if I can get it! The manual was absolutely perfect, I loved the humor and it so perfectly created that feeling of "WHERE THE H*CK DOES IT TELL ME HOW TO FLY THIS THING?!!". The art was really cool, I have no idea how you do it, the only problem with the visuals was that the Unity splash screen was blurry for some reason, but that really doesn't matter.

Submitted(+1)

This made me laugh out loud. I was genuinely giddy with excitement when I actually flew. The pixel art was a bit blurry on my (4K) screen and the text was very hard to read. Not sure if that's a screen size issue.

Developer

Glad to hear you liked it! The blurry issue is because Unity applies antialiasing on fullscreen if the window resolution is too low (Wing It runs at a windowed res of 1280x720). In the future we might increase the resolution to get rid of the blurriness. Thanks for the feedback!

Submitted(+1)

loved the color scheme~

Submitted(+2)
Do I need to say more? :D

I loved it! It's quite challenging and takes some time to understand how it all works (even though it's just 2 sticks and whatever the third one is called), but when you finally complete it it feels great! Good job! :) Oh, and even when I won, my plane was still totally out of control! :D

Submitted(+1)

LOL! My girl and I were laughing our asses off at me trying to make that game work. Pretty fun.

My only complaint would be that I couldn't tell what was water and what was sky for the first few dozen attempts, but we figured it out XD.

Submitted(+1)

Was a bit confused about how to control the plane at first. Was fun when I finally got it :D Awesome presentation!

Submitted(+1)

Excellent project! Unique, cohesive design and art, really enjoyed playing it!

Submitted(+1)

Excellent project! Unique, cohesive design and art, really enjoyed playing it!

Submitted(+1)

I like the concept of reading them manual while your plane is about to crashing.  Because the situation is so real that I failed a bout a dozen times. But when getting used to it, I found it very interesting to play.

Submitted(+2)

Really great all around - I got a little confused at the start as the left control didn't look like up and down at first. I'd personally prefer the interactive elements to stand out in some way against the other buttons, and I guess that the manual closing was a joke in the end bahahahah

Either way, really great one, congrats!

Submitted(+1)

Cool concept and the graphics, music, and gameplay are great

Submitted(+1)

It is way too hard to read the manual while driving. I understand that this is probably intended but it ended up annoying me and while the theme was out of control I don't think it's a good idea to annoy the player with small things like this other than that the game looks really good and has nice music

Developer

Thanks for playing! Reading the manual in real time is in by design but it seems like it's the common critique of the game, unfortunately.  In the future, we might change it to allow for a bigger time window while reading. Thank you for the feedback!

Submitted(+1)

Super interesting, fun and frustrating game. Managed to do a 360 loop :D

Submitted(+1)

Great idea but very frustrating as intended x)

(+1)

I want to like the game but I can't even skim the manual before crashing. Aesthetic-wise it's great.

Developer(+1)

Reading the manual in real time is a feature, but it's become a focus point in player feedback, so in the future we might give the player more time to read the manual, while still feeling fair. I appreciate the feedback!

(+1)

No problem <3 It's a neat idea that has a lot of potential! Reminds me of a streamlined version of Keep Talking and Nobody Explodes. All in all good job on the game jam.

Submitted(+1)

A nice trick might be to slow down time while the player is reading the manual - even if they never notice, it'll make you feel like you're figuring things out as you go while removing some of the frustration. 

Also, if the player knows enough information to keep the plane in the air right from the start, it'll be easier to create that frantic dynamic of flipping from the manual back to the controls. Maybe the manual can be teaching you a complicated landing sequence instead?

Anyway, great submission and beautiful presentation! Congrats!

Submitted(+1)

This is so good. I love the graphics, the fact that you have to read the manual while hurtling through the sky is a brilliant touch, and it feels extremely good to play. Sound effects are really good, so your inevitable rendezvous with the ground is fun to get angry at.

Submitted(+1)

Wow, this game was a blast (even if I'm terrible at it)! This is definitely the most out of control game I've played so far.

Submitted(+1)

I saw this on reddit somewhere I think, game looks amazing :) Surprised I'm the first rater!

Developer

I actually haven't posted the game on reddit, I'd love to see the post if you can find it, though! Thanks for playing!

Submitted(+1)

Ah, it might've been twitter then. But still great work :)

Viewing comments 20 to 1 of 51 · Previous page · First page