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A jam submission

Joint Temporal CustodyView game page

A puzzle platformer where you share the controls with time
Submitted by Zac E (@ZacEmer) — 6 seconds before the deadline
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Joint Temporal Custody's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#214.2684.268
Overall#284.2684.268
Originality#764.2544.254
Presentation#3294.0704.070

Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The gameplay deals with the interesting consequences of the player having joint custody of the character. The character is being controlled by the force of time as well as the player.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 47 · Previous page · First page

This is brilliant, I absolutely love the idea. Really well implemented

Developer(+1)

Thanks so much!  I'm glad you liked it.

Submitted

Fairly simple to understand, solid execution - felt a bit tight timing-wise in some spots. Either way, cool game! Cheers

Developer

Thanks!  Yeah, it was tough to balance to timer somewhere where you didn't have to rush but you also don't have to wait too long.

Submitted

WOW! This was so fun! Some of these levels are pure fun! I think some of the level ordering and little things like that could be tweaked but overall just incredible work!

Developer

Thanks so much!  I'm glad you liked it.  The ordering of levels is always harder than you want it to be.

Submitted(+1)

Oh for sure! Especially in the heat of a jam. We all just sort of throw levels in and if we get lucky have a little time to switch some around haha

Submitted

That's pretty awesome. There were some really clever little puzzle-y moments in there. It only kinda fits the theme but good enough.

Developer

Thanks so much!  I tried to make it a puzzle platformer, so I'm glad that came through at points.

Submitted
Deleted 322 days ago
Developer

Thanks!  Great minds think alike.  I spent a lot of time on the UI, so I'm glad that it was intuitive.

Submitted

Well polished and tight controls.

Developer

Thanks so much!  I'm glad you enjoyed it.

Cute!

Submitted

Really cool! Minimalistic but cute art and good level design, I like it

Developer(+1)

Thanks so much!  I was hoping people would think it was cute.

Submitted

Great idea and level design. Got quite challenging at the end.

Developer

Thank you!  Level ideas just kept coming to me, so I made as many as I could.

Submitted

Very innovative! I really enjoyed this

Developer

Thanks so much!  I'm glad.

Submitted

Charming visuals and idea, well done!

Developer(+1)

Thanks!  I'm still getting the hang of pixel art, but I'm pleased with how it turned out.

Submitted

I really love this game and idea behind it. Job well done!


Our Team's Submission

Developer

Thanks so much!  I'm glad you like it.

Submitted

Oh, wow that's a great and innovative mechanic ! The controls are a bit hard, it could be smoother, but that's a great idea ! Good job !

Developer

Thanks so much!  I agree that the controls could be a bit smoother.

Submitted

Really excellent mechanics, and really well presented - well done!

Developer

Thanks!  I spent a lot of time fiddling with how best to present everything, so I'm glad it turned out well.

Submitted

Nice one- I had some trouble with the sections where you had to drop as a rock on a row of three, but not smash the last one.. I feel like I was maybe missing a mechanic? But the game feels great and has a nice polish to it. Great work!

Developer

Thanks so much!  Yeah, that part can be a bit tricky.  You've got to jump right before you drop to stagger it enough that it ends only after breaking the first two rows.

Submitted

Great game. Hope it wins!

Developer

Thanks so much!  I'm glad you liked it.

Submitted

Very nice. it's actually pretty similar to mine lol. I love the way the background tells you when something is gonna happen, instead of it just being like a meter  in the corner or something (like I did).

Developer

Thanks so much!  I had it as meters  in the corner too at first, but I kept getting annoyed by having to dart my eyes back and forth.  Solving that wasn't easy.  I'll have to check yours out!

Submitted

pretty challenging ! gg

Developer

Thanks.  Yeah, it can be a bit difficult, but hopefully not too much so!

Submitted

Nice! Makes for some cool time based puzzles! Good job

Developer

Thanks!  I'm quite pleased with how it turned out.

This game is amazing! With a few more levels and mechanics this could honestly make for a good full release

Developer

Thanks so much!  I couldn't stop thinking of different level concepts.  48 hours is a blessing and a curse.

Viewing comments 20 to 1 of 47 · Previous page · First page