Cool game and art design! I like how the colors invert if you go into the squares. Fun energetic gameplay too! Good job making this in only 48hours! Please check out my entry if you have time~ good day!
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MONOCHROMOS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #79 | 4.269 | 4.269 |
Originality | #406 | 4.000 | 4.000 |
Overall | #571 | 3.744 | 3.744 |
Adherence to the Theme | #1474 | 2.962 | 2.962 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Feels so good to play! Really like the pace this game has and I felt really challenged by it. Could be more adherent to the theme but other than that awesome job!
Dude this game is a masterpeice. Got to 182 seconds and 260 kills, nice.
Our games are kinda similar btw check a look if you have the time:
https://itch.io/jam/gmtk-2019/rate/461172
Not sure how it fits the theme design-wise, but the shooting itself feels really rewarding.
I also made a twin-stick shooter. Check it out! https://cerosware.itch.io/one-stick-shooter
I like the simplicity of the graphics and the dynamism of the game. It was nice to play it. :)
I also made a little video compilation of games from the game jam and you're in it : https://www.youtube.com/watch?v=JLyp4qxT7Uc
I don't tend to play wave shooters but still found this very fun, especially once I picked up on the fact the player could transition to the negative space during and enemies death. Along with that the audio, visuals just felt crisp and polished and had a good feel to it, good time overall!
If you have time, would love to hear what you think of my game; https://itch.io/jam/gmtk-2019/rate/461074
This is such a mechanically cool game! I love the way the skull makes keeps you on the move, while at the same time helping you out of sticky situations! The music is really fitting too. The topic is a bit of a stretch, especially since you can change the pallet (which I otherwise love!).
Okay this is definitely one of the best feeling games I've played so far. Perfect amount of screen-shake, and everything feels responsive and smooth. The theme seems a little far fetched, as one color is purely aesthetic, but it's fun nonetheless.
This game is legitimately extremely engaging, weaving in and out of little alleys I created by killing enemies was an absolute good time. My only real gripe is that the mechanics aren't really based around the jam's theme.
This is a quite nice game with very peculiar design and exellent realisation!
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