Look into Liminal Spaces
Recent community posts
Yeah I hear ya. The game is inspired by my personal mental state after being inside so long and my frustration with companies trying to capitalize on people's vulnerability. I'ts not a one to one metaphor for our current situation in a pandemic, and I'm not trying to tell anyone that they should go outside right now.
This game mirrors my real life anxieties of our situation with it's immense difficulty. In contrast, the relaxing music carries a sort of melancholy nostalgia to it that really gives me the idea that, if I screw this up, the world is going to end in a whimper. It poses a lot of really interesting decision making, for the main resource that is needed to fuel research is the very thing causing the tragedy the research is intended to prevent.
I'll get right on it. In the post jam build (look for that once the voting period is over), you'll be able to properly select which phase you want to start in to effectively skip the intro without bugs. I'll put the no damage run right here when it's uploaded.
A few people have been feeling this way, and I completely understand why. If you do ever decide to try again my tip would be to listen for music cues, and follow the white square instead of crouching whenever possible. It's really easy to anticipate the chopping attacks by listening for their specific musical cue before they are on screen.
This game is legitimately extremely engaging, weaving in and out of little alleys I created by killing enemies was an absolute good time. My only real gripe is that the mechanics aren't really based around the jam's theme.