Hey, thanks! If I come around to finishing the song I'll make sure to post a link here
quadape
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Thank you for playing our game and for your feedback. We're glad you liked it.
Answering most of your points will come down to the fact that it's a ludum dare jam game, made in 3 days, so we weren't able to finish everything to our liking. That's our excuse :)
Seeing how it's a jam game, I don't think we're going to update it, other than bug fixes and quality of life improvements. In our heads, it's a finished product displaying what we're capable of making in a short amount of time. But, I do have plans on making a game based around similar mechanics.
Unfortunately, we weren't able to put in a tutorial in the game resulting in a lot of players not figuring out mechanics that are core to fully enjoying it.
The slide mechanic that you found and were confused about is our substitute for sprinting, as you can slide jump, gaining momentum this way. You also can wall jump and chain wall jumps and slide jumps one after another to traverse the space. It's required for obtaining some of the treasures and stamina bonus potions.
That's about it, thanks again, seeing people even outside of jam space enjoying our work is an amazing feeling.
Thank you! We did a poor job explaining all the mechanics so you actually never discovered all the movement we implemented. There are a lot more options for going around the level than just running around, so outrunning the curse shouldn't be much of a challenge. Finding treasures should. Thank you for playing and making a video out of our game!
Hey!
I just bought the game hoping to play it later, because I only have 64-bit mac myself.
I'm running Big Sur 11.4, trying to run the downloaded app still gives me "the package is damaged" message.
BUT, when running from within the itch.io app, game works perfectly. I played for about 10 minutes to test things out and everything seems fine.
Wow, that’s a lot of quality feedback, thanks! I’ll make sure to get to it again in the future.
There are a bunch of problems with current balance and execution of some things, yes.
To address some of what you said - bugs not eating fungi is actually a bug (ha), as well as, if you noticed, a bug that constantly appears from the right side of the screen. Those aren’t supposed to happen, and overlapping sounds bugs produce actually telegraph them eating fungi. So I didn’t fix overlapping sounds, since it wasn’t the highest priority, as in my tests this amount of bugs would never appear at the same time.
I want to expand on the game in the future, but for now, if you just want to play the game, I’ve created a fixed version, which can be found here:
https://quadape.itch.io/crawlers-hotfix
Thanks again for your feedback, I might consider some of the things you proposed in development!
This is a very nice idea! Platforming part is nice, and I think it would be overall a lot better if there was only platforming and some puzzles with an arrow. Combat is very simple, and it's ok, but there's too much encounters, so I thought I should note on that it's a weak part of the game.
Anyway, you did a very good job!
The art style is amazingly good, and I liked how you made things ramp up with small touches later in the game, like camera moving to the beat.
I'm not sure if my reactions are bad, but the first bit didn't really feel fair, and felt like I had to memorise it. Especially when I saw the attack, and wanted to move away from it, but moving tile was too far away, and I basically waited to get hit.
But, anyway, this is a solid submission, great job!
Hey! Really wanted to play this, but experienced some bugs during the game. I basically drop through ground, or something like that, sometimes dino's legs drop through, and it's legs are spread across the entire map. I'm playing on Mac OSX 10.13.4.
I've recorded a video for you to see, what is happening, althrough, this happens not only on these geyser spots, it can happen at random anywhere.
https://www.dropbox.com/s/1738t7l1edi7pr3/dino_game_bugs.mov?dl=0
Hope this'll be fixed, the game looks really sweet, thank you!