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I Hate Gravity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #27 | 4.091 | 4.091 |
Interpretation of the Secondary Theme | #34 | 4.303 | 4.303 |
Overall | #54 | 3.855 | 3.855 |
Graphics | #63 | 4.121 | 4.121 |
Gameboy Soul | #134 | 3.758 | 3.758 |
Soundtrack/SFX | #196 | 3.000 | 3.000 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
The game is in the space aaaaand... considering the keyword inputs, the only input is SPACEbar.
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Comments
Simple controls but challenging gameplay. I like that when you "miss" most of the time you are not penalized with death. Great pallet & fun - nice job!
Awesome game! A bit difficult for me but it was fun. Too bad the music stops at a moment considering the time I spend on a level haha. But well done it's a great game
A great one-key puzzle game. Had it some more music content it would have been perfect. The gravity change concept is the one I had in on of my games. (Or tried to have, not enough time to put a level using it.)
Well done!
Solid game! This auto-runner is difficult & mind bending at times. The level design is great & the gravity mechanics are well done. I like the music but wish there were SFX for jumps & such. The game is very fitting to the theme & GB style
At some point the level-design became too confusing and I grew frustrated, because it feel unfair.
The sprite-work is great though and I really like the little death animation. It has potential and I would like to see a more polished version someday.
Why does the music stop after a while? That’s really my only complaint, the rest of the game is pretty solid!
It's one of those insanely hard games! Too much for me but I like it. Cool idea and it's well executed.
Great game! It has a cool idea and you delivered well! It's just too difficult for me! :D
I wish you could spare a key for changing the direction when on a platform. That could save some frustration!
Good job!
Very nice, I like it. The wall jumps are very satisfying. I was just sad when the music stopped playing it was so good :( Nice work!
A lot of fun! The game was very challenging and I got stuck on the second level, but I think that's okay. Probably more of an issue of me being bad at games. It was fun to try and figure out the best way to approach the different problems the levels had and when to jump. The art style is very nice and the music works well for the game. Awesome job!
Very fun and a method of doing a platformer I've not seen before. I did have a few moments of "ah ha" of how to use momentum as the gravity shifts.
I think to really pull off the precise platformer that this seems to want to be, some more polish on the jumping mechanics (adding some coyote time especially) would be helpful. Also the camera would often not keep up with the level design and so I would find, especially near the end of level 1 where it got to be the biggest issue, that only about 20% of the screen was showing me the area I needed to see to do the rest of the level, with the rest all irrelevant space behind me. Perhaps a set of fixed cameras that go from section to section, or a camera which leads to show what is coming up better would help. As is, I had a lot of "throw yourself blindly forward and see what happens".
Unique, challenging, and fun! Awesome submission for a jam!
This is honestly such an original and fun idea. It's surprising how many fun puzzles you managed to make with only a jump button and gravity mechanics!
Very elegant design, and felt like more of a puzzle than an autorunner! My only small complaint would be the visibility of the gravity direction panels, but I think arrows replacing the dots would do the trick
While this game lacks in GameBoy soul department, it makes up for it in visuals and game mechanics, you did a great job.
While this game lacks in GameBoy soul department, it makes up for it in visuals and game mechanics, you did a great job.
reaylly good, unique gameplay, great art, sound and everything, cant do anything else but to give 5 stars
Cool Idea. Using being in space to mess with gravity and momentum is works really well. Art and music are also really great. However the momentum can be a bit finicky at times and i feel the gravity indicators could be more obvious like an arrow pointing in the direction of gravity instead of just the circles. Still, an all around great game.
Really liked what you did in this level ! It's definitively really hard and I just gave up on level 3. Half of the jumps are also really inconsistent however due to the velocity.