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izonion

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A member registered Jul 14, 2022 · View creator page →

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Thank you!

Thanks for the feedback! In a revamped version (which may or may not be in the works :)) I would definitely like to stretch out the concepts so that you have more time to explore each one before going into more advanced ones. And yes, level 20 is a little insane haha. Hope to see you back soon!

I really enjoyed these math puzzles! Solved all of them :) If I had to give feedback, I'd suggest letting doubles stack, and also maybe incorporating some puzzles where you have to square a negative. But of course both of those suggestions require making more puzzles. I think you had a good amount of puzzles here, with nothing too complicated.

As I know from our game, making puzzles is not an easy task, as you have to manage difficulty curve and make sure everything is playtested. I think you did a good job with these here. Buuuuut if you make more... >:) I think there's a lot of potential here!

Love the weird puzzles you could make with this mechanic! The hint helped me with indigo, but I had to look at the walkthrough for red. I liked the super creepy vibe.

Thanks for the feedback, that’s a great suggestion! And glad you enjoyed the game :) I appreciate the comment!

VaporFaze sent this game in our dev discord server, and I loved the thumbnail so much I made it an emote :infinitegreg:

And VaporFaze is right, this is a great game! Love the puzzles, the looping mechanic, and the sounds. I did solve level 10 :))

Keep an eye out, there may just be another version! Thanks for the comment! :)

Congrats on the perseverance!! Thanks for playing :)

I love the pattern it makes. Thanks for playing!

You actually can rotate pieces that are already placed! You need an empty hand first, by clicking on the wall you have selected again or pressing Q over an empty space. Then hover over the wall you want to rotate and press R or Shift-R!

Thanks for playing, and for the comment! :)

Thank you!! :)

Thanks! Keep a look out, there may just be new versions in the works :)

Thank you so much! :)

Thank you, that means a lot! :)

Thanks for playing, and for the feedback! Love your funky train game :)

A revision is definitely in the works after the jam is over, fixing up some of those controls and art style things. We'll keep your comments in mind!

We started by making the bonus level where we can make our own levels, and then messing around and looking for interesting patterns. Shoutout to NateT_Bird for making tons of these, way more than we could fit in the jam! We also added in a bunch of puzzles to try and help teach the mechanics gradually. We're thinking about doing an update after the jam is over and adding more puzzles in!

Thanks! Props to Vaporfaze for the sounds design 😤

Love that feeling! Thanks for playing!

Hats off to Vaporfaze for the music, it turned out amazing. Glad you liked it!

Of course! Yeah I feel that, I was able to speedrun every one of our puzzles haha, and it was hard to tell difficulty without getting feedback from a friend

I love that part too, it made little songs! Thanks for the comment!

Of course :) the Looperang should hit the mirror wall first (the dotted one), then the solid one, then the bouncy one. Good luck! Lmk if you need another!

Try going down…. Hehehehe >:) thanks for playing, glad you liked it!

Thank you, that means a lot! :)

Thanks!

This one is about getting off the checkerboard grid -- try placing a wall on the bottom middle of the grey placeable tiles. Thanks for playing!

Here's a hint: It's a mix between levels 7 and 9 :thonk:

Hint: The Looperang loops to the other side of the screen when it goes off the edge :) Thanks for the comment!

Fun idea about looping the same level and choosing how it changes! I would love to see more variety in island, enemy, and upgrade types. I had fun playing this one, nice work!

I quite like this one! For future players, it seems like you just need to loop each sheep twice. The first time you loop it, it will blink red, the second time it will blink green. Let me know if this works for you guys as well.

The vibe is super cute and I like the upgrade system. Nice!

I was confused until I saw in the comments to make it fullscreen. That made it work!

I really liked needing to discover the attack patterns of each monster, and then proceeding to become that monster. My feedback is that I think either: the monsters should have less health, and/or you shouldn't restart all the way from the beginning. I kept dying before I could fully figure out how to beat each monster.

Overall good work!

I love the idea of racing your previous selves, and it turned out fun! I liked trying to knock my previous selves off the track. And yeah the art is solid!

Super cute! Nice work :)

I love the music here, especially how it changes as you go from paused to played to speedy. I wish I could get all the guys to hear it all, I'll be back later!

I really enjoyed all of your puzzles! I like the combination of music and platforming, it made for some interesting mechanics

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It was funny getting jump scared by the new enemies spawning on the second lap, haha. I think some boost platforms or items would be nice. I like the idea of combining racing game with FPS, it's unique and I'd love to see more of it!

I got it to run!

I had fun dodging the lasers from the enemies! I didn't like how slow the platform went, it took forever to get to the enemy area, and then I missed my ride back :'(

The divider mechanic was weeeeeird I loved it. Solved in 300s. Nice job!

Super creative, and made for some interesting puzzle mechanics. I loved the mobius loop, it made me think. One point of feedback is I think I might like to see where the locked blocks are when they're turned off. Nice work!