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Operation BlueSpace Survivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #117 | 3.354 | 3.750 |
Soundtrack/SFX | #139 | 3.354 | 3.750 |
Overall | #143 | 3.466 | 3.875 |
Interpretation of the Secondary Theme | #154 | 3.690 | 4.125 |
Gameboy Soul | #164 | 3.578 | 4.000 |
Graphics | #190 | 3.354 | 3.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
You have limited spaces for upgrades. Being only able to carry 4 at once so you have to choose what upgrades to keep and discard.
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Comments
Really cool game. How long it takes to get the first upgrade available? I got about 200 "coins" but nothing happens :/
select opens the upgrade menu
This game was a lot of fun. I upgraded all my slots to be raw material increases I just like seeing the number crazy high.
That was really cool! The art is quite pleasant. The soundtrack is nice and chill. The enemy designs are both cute and well differentiated. I was surprised by the difficulty, but I got the hang of the loop. Those three-shooters were especially difficult!
Great work!
Great take on the survivors gameplay genre. I could see myself playing this for hours, I hope to see more of this project in the future!
Great Gameboy feel, and a classic platforming gameplay loop. Nice work!
Awesome game. Great use of colours, even with the limit the game had a really cool aesthetic. The variety of abilities at the shop was also really cool and added some nice replayability
I liked simple but clean graphics. Nicely chosen palette. Gameplay was probably the best part, nice arcade feel to it. Good job :)