Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

EelShepard

528
Posts
4
Topics
90
Followers
198
Following
A member registered Sep 17, 2020 · View creator page →

Creator of

Recent community posts

Nice game! Its like mini-golf with a beyblade aesthetic. The inclusion of leader boards makes this highly replayable.

Cool game! I dig the art style and music. I was a little confused initially about was causing the fires, but I eventually figured out you can shoot the pucks at the red buildings to stop them. The simulation aspect of the game is cool and ambitious for game made within 1 week.

Nice chill roulette game. It is very satisfying to add on toppings and chain the spins together. The lack of a lose condition might hurt replayability, but having unlimited play time is kinda nice. I made it to around 5 pizzas. What is the pizza limit?

(4 edits)

Great Roguelike game with some nice visuals. The deflect and spin attack felt pretty unique. The inclusion of Leader boards is a bonus as well. It did feel too easy to run from enemies while at the same time difficult to hit them without taking damage.

I like the visuals of this game and it is fun to try passing the spinning vehicles.

Loved this goofy game but Jacob needs to respect my personal boundaries.

Nice game with a goofy concept. reminds me a bit of Katamari. I felt conflicted playing as an evil dung beetle though XD

I will check your games out.

Heres mine: https://eelshep.itch.io/tune-o-rator

It is a Rhythm game similar to REZ

Great job! The presentation of this game is top notch. I haven't played a game quite like this before so there was an initial learning curve. I enjoyed playing and it seems like there is a fair amount of depth.

This feels like what Balatro did to poker but Spin the Wheel. Great job on the FX and the inclusion of Leaderboards was nice. I cracked the top 10 and lost on the final round.

Nice entry to the Jam. I see potential in the concept but the execution could be better. The beginning area was a bit confusing and the time to get your first ability was a bit long. I couldn't figure how to progress after acquiring the jump & speed boost abilities. I assume the big ramp was the way to progress, but I couldn't make the gap. The speed boost was cool but the button on controller should definitely change from clicking in the left stick.

Good job on the music and presentation. To improve the game I suggest adding more landmarks in the environment to help with navigation. The boss could also use some design adjustments because it felt too unfair. Solid game overall!

Combat felt really good and all of the VFX + SFX are great. Took me a bit to understand the discharge mechanic but it was cool once I got the hang of it.

Nice art & music! I think the music wasn't set up to loop though so it cuts out.

This was a fun, bite-sized, metroidvania shoot-em up. The VFX & SFX were good, but I felt the music volume could be turned up a bit.

Nice game! I like the visuals and the variety of gameplay offerings. The Music & SFX are good overall, but the dialogue SFX could be toned down a bit.

Cool game! The parry is satisfying and the upgrade sacrifice mechanic was interesting. I suggest adding fall damage, because I was able to drop down to the boss area and skip a few enemies.

Nice game with a lot of different mechanics. I think it is cool that you only refill your snowball ammo when standing on snow tiles. I had trouble with the first level boss and quit after some tries. I think adding checkpoints would really help this game because the levels are quite large and lengthy.

(1 edit)

Hey, you beat the developer scores!  DX

Nice game. I think the sound aspect was well done. I especially liked the music.

Cool game! You nailed the theme on this one. There is a good variety of enemies, abilities, and levels here. A couple issues I had was that projectile attacks lacked proper feedback and navigating the levels is difficult at times.

Cool game! This is definitely on theme, and I dig the Christmas music. Also, it is interesting that you made a 3D game in a 2D engine.

Good job! This game is fun and challenging. Adding sound effects would really enhance this game a lot.

This is a fun"AllWaysUp" type game with an eerie PSX atmosphere. Good job on the visuals. I really like the range on the grapple hook and scale of the world. I ended up bailing at the manta ray section.

Great entry to the jam! I liked the music and visuals. The visuals look like a blend of Jet Grind Radio and Lucid Dream Emulator. It is also cool that you included split-screen. My only gripe is that controls are a bit wonky. 

Good job on this game. The visuals are very well done and fitting of the era. The game has an interesting story setup. Do you plan on developing this further?

Fun game! I love the one-liners and the homage to Evil Dead.

I took up the challenge of trying to beat this game and made it to the 2:00 minute mark. The game starts becoming very challenging around this point. I can't imagine how fast it gets below the 1:00 minute mark. Nice, game.

This platformer is pretty challenging. Good job on the level design.

I like the pleasant music and the fact that you can add some percussion to the track with the rocket launcher. The game also sneaks up on you and becomes very difficult. Good game overall.

Thanks for playing! You discovered a very clever way to cheese the boss :D

Thanks for playing the game and sharing your experience. We came up with the narrative and gameplay concepts in the early phase of development as a team. The narrative concept was inspired by real life Arctic exploration expeditions from the early 1900s. The gameplay concepts were inspired by horror games like Alien Isolation & Amnesia.

Good game! Excellent story and presentation. The lore which is a mix of sci-fi and supernatural elements is pretty interesting. Also, the artwork on display is nice and interesting. I felt that the game was a bit lacking in the horror elements. Overall, this is a solid entry to the jam!

Nice game! I like the story presentation and clever usage of sound to amplify the horror. Having to hunt for the source of sounds in the dark definitely made the game a bit unsettling. At times, the character felt a little slow and it was too dark. Overall, good entry to the jam!

Nice game! I like the story setup, and visual style. The shooting mechanics are a nice addition, but the felt a bit unnecessary. Overall, this is a good entry to the jam!

Nice game! Great presentation in both the visual and audio aspects. I liked how you played with the lighting to really add to the creepy vibe of the game. I am not sure if I achieved the intended ending of the game. I was running from the spooky girl, I went through some big doors, then I ran into an unavoidable enemy that was walking towards me. Overall, this is a good entry to the jam.

Thanks for playing! I am glad that you enjoyed the game. I can give you a hint on the whereabouts of the endeavor captain if needed.

Nice game! The dingy PSX visuals, and the creepy voice really helps sell the eerie vibe. I felt the loud jump scares were unnecessary, but otherwise I enjoyed the experience.

(1 edit)

Cool game! I really like the creative visuals and creepy vibe on display here. Visually, I like the vibrant colors and mixing of 2D+3D environments. A small technical problem I noticed is that the TV text appears to be missing. I assume you are using Godot and may have forgot to include .txt files in the web export settings.

(2 edits)

Nice game! The narrative and horror mood are well done. You also checked all of the boxes for the theme. My only critique is that the gameplay is lacking diversity. Perhaps the final sequence could have been a boss battle. Overall, this is short and sweet entry to the jam.