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kamiljacek

133
Posts
4
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A member registered Feb 23, 2014 · View creator page →

Creator of

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Amazing game! It looks great, palette is perfect, music and sounds are fantastic. Gameplay is fun and addictive, I really enjoyed it. I'd say it's a bit too easy/simple - it felt like the way I place everything didn't matter much but that's not an issue since it was still a lot of fun, 5/5 game for me.

(btw that parallax effect on stars is brilliant!)

Scored 68200 :)

Really nice game. Core gameplay loop is fun and I appreciate the variety in enemies/their movement patterns. But for a game like that you need to get some more action on the screen. Particles flying around, enemies flashing on hit, player ship flashing on hit, more sound effects, screen shake, more screen shake, shake again.

I like it.

Now that's a brilliant game jam entry - good quick gameplay, easy to get into. Just add some screen shake, flashing effects, throw in some particles and add music/sounds (even if they sound bad, they will add a lot of life to the game) and you have something much more exciting :)

Really good looking game, gameplay is fun, enjoyed shooting monsters and the music is very atmospheric. It took me along time to realise there are some coordinates provided in the top right corner. Wandering around without any hint was getting boring. Maybe it would be easier to understand those clues if the font was more legible.

Nice game, movement feels good, it's fun to collect the stars while avoiding obstacles. The difficulty needs a bit of tuning (should get harder with time). I lost eventually because almost no stars were falling for me to collect so the randomness needs to be controlled a bit better. Music was a bit too repetitive. It sounds like a really good base for something catchy, just need to add a few notes... :)

Really like the idea behind this game. It lacks some overarching goal although I see it as a calm, relaxing game the way it is (however luggage is moving super fast, which made me feel like I'm already losing when it just started!). Amazing graphics and soundtrack!

This game has a fantastic feel to it. Sound design is great, movement feels good, shooting feels good, flying around feels good, too bad I never managed to find another planet! It was a bit frustrating to keep retrying and "oops, nothing there" So far I played 50+ games from this jam, I'm certain this one would be my number one if there was a bit more to explore! Great entry anyway, good job!

Now that's a fantastic game. It looks great and sounds good. Gameplay is really fun - except it is lagging a bit whenever an enemy appears on the screen. That was frustrating but otherwise it's superb!

Fun game, takes some time to learn but it's really nice. I like how it gets harder as you score points (although it gets a bit too hard to quickly, those super fast flying rocks are near impossible to avoid).

Nice shooter. Overheating is a cool idea (although the sound when in water is annoying as it keeps repeating) and it tends to crash every time I restart but it's a fun game and looks really good!

Fun little game, I enjoyed it :) Controls should be on the keyboard, it just didn't feel right to use mouse for a gameboy game...

Whenever I land on a planet I'm getting stuck, I barely managed to get out of the starting place. I can keep restarting whenever I hit something but it really gets annoying quickly. It's a shame because controlling that ship is actually really fun, physics here are nicely balanced (apart from that starting from a planet issue). I guess just lowering the gravitational pull would fix that?

Very nice atmosphere, music fits perfectly. Some great ideas in there but slow movement + long respawn times are a bit annoying!

Really impressive, lots of content there. I enjoyed moving around trying to discover stuff but I got stuck on the second planet - went into the caves and it looked like I had nowhere to go, I went back and forth a bit but couldn't find anything new so I gave up. A game like this should probably give player a few indicators of what to do/where to go.

Graphics are really nice, music is amazing - not sure why there is no music when in town though.

Thanks for taking the time to comment!

I guess it’s not entirely clear you need to hold an arrow key as you’re rolling for it to work.

I’ll report the input issue on the Pyxel engine GitHub page, thanks for letting me know.

Looks really good and I like the core idea, too bad it feels nearly impossible to get any upgrades - I just got the laser thing and it didn't look like anything changed!

Love that art style and color palette, sound is great and gameplay is fun. It was a bit frustrating to run into a dead end and then run out of oxygen - it feels unfair to lose this way (since I have no way of knowing if there will be a dead end or not) but otherwise gameplay is solid, really fun :)

Really fun game. Simple core idea but each level made it into something slightly different, brilliant!

I'm usually trying to point out some issues when commenting but this one feels like it's just right. It is what it needs to be and I don't see anything that clearly needs to be improved (font is hard too read, I guess?).

Now that's something fresh! Really cool art style. The gameplay is enjoyable but I don't really know what the power-ups do, wish it was clearer. And the replay should be instantaneous. In a game where you die a lot and often, you want to just jump back into action as soon as you fail!

It's one of those insanely hard games! Too much for me but I like it. Cool idea and it's well executed.

Got stuck in a wall so I didn't finish it but it's a fantastic idea for a game! Attack feels really snappy and the oomph on a kill is just brilliant!  I'm not a huge fan of level design here though, it doesn't seem to be the best fit for this game. Some more open ended arena shooter with waves of enemies rushing at you would be really cool here.

Music and graphics are great too! :)

Looks great, brilliantly polished but I just can't really do much in this game. Just kept dying all the time.

Cool idea, I really like it. The controls are a bit annoying though!

Nice idea, I like it! I would actually change it so there is one static screen like in tetris and you can rotate through remaining shapes (show all of them on the side?) and just pick which one you want to start placing. The way it is now it's a bit tedious to move the screen around hunting for shapes which are still there and then you might forget how the stuff you already placed looks like - little annoying things. The core concept is fantastic though!

I like the look and sound of it and the core idea is great but the puzzles weren't interesting enough - most of the time solution was pretty obvious. I did not get to the end though - died because of those spikes and it felt frustrating to replay the whole level because of it.

Nice little game. Controls could be a bit more snappy and faster but overall it's a fun quick platformer. And definitely one of the most unusual art styles/settings I've seen so far in this game jam :)

Sweet game. I like how responsive and quick the gameplay is. Horizontally it's fun to jump around but having to go upwards was often frustrating. It just didn't feel as cool as gliding through the air.

Artwork/music - absolutely brilliant.

The core mechanic is really neat, and you've made really good use of it. It's a bit too difficult (some parts seem to be impossible to get without being hit) but I enjoyed it!

Sweet idea, I liked it. I think you could have done more with this concept (some puzzles?) but it's neat nevertheless!

Nice game but a bit hard and looks like there's no way to restart? (other than refreshing your browser). You need a quick restart button in a game like that! :)

It's beautiful, sounds great and the gameplay is quite nice - a lovely little puzzle. Cycling through the slots was a bit annoying but that's a minor issue.

I liked the jumping here, maybe it's that juicy sound it makes but it does feel good to jump around. The movement overall is a bit annoying though - it's easy to kind of get stuck or land at the edge of a platform and not get there. I really enjoyed the music and overall art style (even though it's a bit hard on eyes).

Sadly the screen is cropped so it's quite difficult to play (I'm using Microsoft Edge). But it does look nice. I like the aesthetic.

Now that's a cool game! Good music and lots of fast paced jumping. I wish there was some more variety (like different height obstacles, maybe some floating in the air, maybe some collectibles). Good stuff :)

Really nice game. I like the concept and it was a lot of fun in the beginning, then somehow movement changed a bit, it felt really sluggish - not sure what happened there. Otherwise it's a neat little game :)

Neat idea for a game, I like it a lot. It's just a bit too hard (two levels on top - I just couldn't finish them, it was getting really frustrating!).

And oh boy! Is Billy being bullied there! I almost felt sorry for him...

That's just me being lazy and not looking at the description. Just assumed it's Z/X, and well... X worked! ^^

There's something really cute about this game. It's a shame it's missing music. There seems to be a lot of games like that. Don't worry about making something silly - it's a just a fun little game jam, go crazy with sounds - it will add a lot of life to the game! :)

It looks cute and I like the "circle of light" effect, it's quite cosy! The gameplay is missing something, there's just not enough action to keep the player engaged.

Lovely game, I enjoyed it a lot. Somehow for the first few minutes I didn't realise you can rotate shapes! I thought that's to make it more difficult! :)